Games for kids based on Russian folk tales. Quiz game “Journey through Russian folk tales”

Literary game-quiz

"JOURNEY THROUGH RUSSIAN FOLK TALES"

Tasks:

Create conditions for generalizing, systematizing and expanding children’s ideas about oral folk art and fairy tales;

Create conditions for the formation reading skills; to generalize and systematize knowledge about Russian folk tales;

Promote interest in research activities through independent reading;

Develop curiosity, attentiveness and reading memory.

Goals: generalize students’ knowledge about fairy tales, develop the ability to recognize fairy tales and their characters; develop creative imagination, associative memory; cultivate the need for reading books, cultivate a love of oral folk art.

1. “Zayushkina’s hut.”
2. "Turnip".
3. “Sister Alyonushka and brother Ivanushka.”
4. “Rock Chicken.”
5. "Geese-swans".

6. “Morozko”

7. "By" pike command»

8. “Snow Maiden”

9. “The Frog Princess”

10. "Kolobok"

11. "Teremok"

12. “The Wolf and the Seven Little Goats”

13. "The Fox and the Crane"

14. "Masha and the Bear"

15. "Three Bears"

Decor:

exhibition of drawings in Russian folk tales, presentation slides

Equipment:

telegrams on cards, cards with proverbs, computer, multimedia system, chalkboard, multi-colored chalk, silhouettes of fairy tale characters made of colored paper

Location: Assembly Hall.

Time spending: 40 minutes.

    Organizing time.

The song “Visiting a Fairy Tale” is played. V. Dashkevich, lyrics. Y. Kim (Mikhailova)

2. Opening remarks.

Presenter 1:- Fairy tales. From the beginning, mothers and fathers, grandmothers and grandfathers tell them when they put us to bed. Then books appear bright pictures, and kids ask adults to read, tirelessly listening to the same fairy tale hundreds of times. The first reading is also fairy tales. This is how a world in which miracles happen, a world full of magic, enters our lives. And when we become adults, we want to keep this peace somewhere in the depths of our hearts.

Presenter 2:- Guys, today we are going to visit a fairy tale. Do you want to get into fairyland? For the correct answer you will receive points, which we will then use to determine the winning team.

Ved. 1. There are many genres in the world:

Fable, story and story,

But from birth children love

Magic and peace are embellished.

What's ours small people

Will it take you to a magical world?

Full of laughter, light, color,

And the miracle is called fairy tales!

Ved.2 Fairy tales wander around white light,

People are given warmth and kindness.

How will you open the wondrous book,

So magic will take you captive.

Here, like a knight, you stand at a crossroads,

You are looking for your path to happiness;

Here in magic garden at Koshchei's

The firebirds sing a song for you.

Vedas 1. The blue sea splashes against the rocks,

Windbreaks get in the way,

Waving their wings in the sky high

Geese-swans are Yaga's servants.

A lot in Fairytale kingdom stories,

And whichever one you choose -

A fairy tale will help you, tell you

All about life, goodness and love.

Reading and studying

I LOVE LISTENING TO STORIES.

I love listening to fairy tales
I pray to my mother in the evening:
- Read these fairy tales to me,
Then I'll close my eyes,
I'll see it in my dreams,
As if on a dashing horse
I'm going to fight with Koshchei
Or with the three-headed Serpent.

I conquer evil in a fairy tale,
I do good to people.
All the guys know this -
Fairy tales help in life:
We should always be honest
Never be afraid
Help the weak along the way,

Go to people with kindness.

3. Competition “Name a fairy tale!”

Presenter 2:- Guys, we all love fairy tales, especially Russian folk tales. The first competition will show us which of you knows them best.

Presentation.Slides 2-32

Grandfather, grandmother, granddaughter are pulling,
The little bug is pulling
The cat and the mouse are pulling tightly
Did you guess it? This … (Turnip)

The apple tree helped them,
The stove helped them,
The blue river helped them
Everyone helped them
Everyone covered them up.
To mother and father
They got home. (Swan geese)

Brother didn't listen to sister
He turned into a kid!
It's all the witch's fault.
What were your sister and brother's names? (Sister Alyonushka and brother Ivanushka)

Where and when did this happen?
The mouse broke the golden egg.
Grandfather was grieving
And the woman was sad.
Just clucked... (Rock hen)

The old woman's daughter is sitting
Teeth chatter.
And he crackles through the forest,
Jumps from tree to tree,

It clicks and the daughter glances at the old woman. (Morozko)

Emelya lies on the stove,
I suffered from idleness for a long time.
And then luck started
All … (By magic)

The beautiful maiden is sad:
She doesn't like spring.
It's hard for her in the sun!
The poor thing is shedding tears. (Snow Maiden)

If she sheds her skin,
She looks like a beauty. (Princess Frog)

He left his grandfather
He left his grandmother.
Round myself,
rosy side,
And it's called... (Kolobok)

In this house - that's it! -
Fits in easily
Mouse, frog, wolf and fox,
The bunny is gray and oblique.
Mishka squeezed in as best he could, -
Collapsed... (Teremok)

The bunny was driven out by the fox...
The bunny is crying: What a disaster!
Wolf, bear and cockerel
Helped the bunny. Here!
You guessed it, friends,
What kind of fairy tale is this? Yes? (Zayushkina's hut)

The little goats opened the door,
And... everyone disappeared somewhere! (The wolf and the seven Young goats)

Pounded and pummeled
On the plate with your nose -
Didn't swallow anything
And I was left with my nose... (Fox and Crane)

Girl sitting in a basket
Behind the bear's back,
He, without knowing it,
He carries her home.
Well, did you guess the riddle?
Now answer quickly!
The title of this fairy tale … (Masha and the Bear)

Near the forest, on the edge,
Three of them live in a hut.
There are three chairs and three mugs,
Three beds, three pillows.
Guess without a hint
Who are the heroes of this fairy tale? (Three Bears)

4. “Telegrams” competition

Presenter 1:

Someone was wandering through the forest,

I dropped my bag in the Christmas trees.

What's in it? I'll take a look

And I’ll tell you a secret.

Telegrams! Three!

It's just hard for me to understand

Who was in such a hurry to send them,

What did you even forget to sign?

“I’m going to visit the fox, I can’t fly to you!”

(Crane from the Russian folk tale “The Fox and the Crane.”)

“I’ll release the pike into the river and bring it to you on the stove!”

(Emelya from the Russian folk tale “At the Pike’s Command.”)

“Through the forest, from stump to stump, I carry the box to the village. It’s hard on the road with a burden, I won’t be able to reach you!”

(The bear from the Russian folk tale “Masha and the Bear.”)

5. Filford Competition

Presenter 2:- Find 10 fairy tale characters in Filford. To do this, you need to find a word among the letters in each line. If you find it and name it correctly, it will appear. Let's start looking for words.

Presentation.Slides 33-44

Answers: bear, wolf, rooster, egg, grandfather, fox, turnip, geese, Masha, goat.

6. Competition "Associations"

Presenter 1:- Guys, the next competition is also for quick wits.

Associations are words that bring to mind the work in which they appeared. Try to guess fairy tales by association with the words:

1. Grandfather, Bug, Granddaughter. (Russian folk tale “Turnip”.)

2. Tsar, arrow, ball, Ivan Tsarevich, pike. (Russian folk tale “The Frog Princess.”)

3. Fox, wolf, hare, grandfather, grandmother. (Russian folk tale “Kolobok”.)

4. Goat, rooster, kids, wolf. (Russian folk tale “The Wolf and the Seven Little Goats.”)

5. Baba Yaga, girl, boy, geese. (Russian folk tale “Geese and Swans”.)

6. Bear, Mashenka, pies. (Russian folk tale “Masha and the Bear.”)

7. Hare, rooster, fox, dogs. (Russian folk tale “Zayushkina’s hut.”)

8. Fox, jug, crane. (Russian folk tale “The Fox and the Crane”).

7. Competition "Correct the mistakes"

Presenter 2: - There are errors in the titles of the following fairy tales. Find them.

“Cockerel Ryaba” - “Chicken Ryaba”.
"Dasha and the Bear" - "Masha and the Bear."
"The Wolf and the Seven Little Lambs" - "The Wolf and the Seven Little Kids."
“Ducks-swans” – “Geese-swans”.
“A fox with a saucepan” – “A fox with a rolling pin.”
“At the command of the fish” - “At the command of the pike.”
"Five Bears" - "Three Bears"
"House" - "Teremok"
"Carrot" - "Turnip"

8. Competition “Collect proverbs”

Children are given cards with the following content.

Presenter 1:

9. Competition “Continue the tale”

Presenter 2: - Listen carefully to the excerpt from the fairy tale and continue it (the task is completed according to commands).

1. Grandfather planted a turnip and said:

Grow, grow, turnip, sweet! Grow, grow, turnip, strong!

The turnip grew sweet, strong, and big.

Grandfather went to pick a turnip: he pulled and pulled, but couldn’t pull it out...

They pull and pull, but they can’t pull it out).

Presenter 1:

    ... Mashenka is running, carrying her brother, but can’t feel her feet under her. I looked back and saw geese and swans. What to do?
    She ran to the milk river - the banks of jelly.
    What's next? (“River, hide us!” asks Mashenka. The river planted her and her brother under a steep bank and hid her from the geese.)

Presenter 2:

3. ...The girl sits under a spruce tree, trembling, a chill runs through her. Suddenly he hears Morozko not far away, crackling through the trees, jumping from tree to tree, clicking. He found himself on the spruce tree under which the girl was sitting, and from above he asked her:

Presenter 1:

4. … A bear walks between fir trees, a bear wanders between birch trees, goes down into ravines, and up hills. He walked and walked, got tired and said:

I'll sit on a tree stump

Let's eat the pie!

And Mashenka from the box...

See see! Don't sit on a tree stump. Don't eat the pie! Bring it to grandma. Bring it to grandpa!”)

Presenter 2:

5. ... There is a tower in the field. A little mouse runs past. She saw the tower, stopped and asked...

(“Terem-teremok! Who lives in the tower? Nobody responds”).

Presenter 1:

6. ... Emelya, Emelya, let me go into the water, I will do whatever you want.

Okay, just show me first that you’re not deceiving me, then I’ll let you go. Pike asks him:

Emelya, Emelya, tell me - what do you want now?

I want the buckets to go home on their own and the water not to spill...

Pike tells him:

Remember my words: when you want something, just say...

(“At the behest of the pike. At my will”).

10. Question-answer competition

Presenter 2:

1. Alyonushka’s brother, who turned into a little goat. (Ivanushka.)

2. In fairy tales she is often called Patrikeevna. (Fox.)

3. Favorite aircraft Baba Yaga? (Broom and mortar)

4. A relative of Santa Claus. (Snow Maiden.)

5. A fairy tale is a lie, but there is a hint in it, good fellows... (lesson).

6. Russian folk tale, in which one small house shelters many animals. ("Teremok")

7. In fairy tales, good always wins. (Evil)

8.Who did Emelya catch in the ice hole? (Pike)

9.Who was the enchanted frog in the Russian folk tale? (Princess)

10.Name a fairy tale whose hero “scrapes the bottom of the barrel.” (“Kolobok”)

11.To whom did the girl Masha say: “Don’t sit on the tree stump, don’t eat the pie!”? (Bear)

12. In this fairy tale, birds flew in, picked up the boy and carried him away on their wings. ("Swan geese")

13. From which fairy tale are these words: “Are you warm, maiden?” ("Morozko")

14. In Russian fairy tales she is called both the Wise and the Beautiful. (Vasilisa)

15. “...And the sun is high, the well is far away, the heat is oppressive.” Who is the girl in relation to the boy from this fairy tale? (Sister)

16. Name one feature of the famous fairytale hut? (Chicken legs)

17. Which fairy-tale character came up with the idea of ​​keeping death at the end of a needle, and the needle in an egg, etc.? (Koschei the Deathless)

18. Which fairy tale characters ate from a jug and a plate and both remained hungry? (Fox and Crane).

11. Competition “Tangram. Collect a fairy tale hero"

Presenter 1:

Students are asked to choose two people from a team. On the tables are tangrams cut out of colored cardboard. The task of the participants: to collect from geometric shapes modeled after the heroes of fairy tales and name them.

Presenter: -Tangram is the most ancient Chinese game. The rules of the game are extremely simple. From seven initial geometric shapes you need to add up the silhouette of a given figure. When composing a given figure, all seven original figures must be used. However, they cannot be superimposed on one another. They should fit snugly against each other.

12. Summing up.

School performance puppet theater

The jury gives the floor. The jury sums up the results.

Presenter 2:- Our literary quiz game has come to an end. Concluding it, we wish you: “Live well, meet no evil, be healthy and love fairy tales!” And now it's time to say goodbye. Goodbye friends! See you again with a fairy tale!

summary of presentations

Game based on children's fairy tales

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Visiting a fairy tale. Who will you play with? Tales of Pushkin. Mrs. Metelitsa. Donkey. Name the old shoemaker's assistants. Princess. Snow White and the Seven Dwarfs. Lines. Fool. Prince Elisha. The Tale of the Golden Cockerel. The Tale of Tsar Saltan. Dog. Fox and crane. Buckets. Princess. Porridge from an axe. Gena. - Game based on children's fairy tales.ppt

Game "Guess the Fairy Tale"

Slides: 27 Words: 1912 Sounds: 1 Effects: 23

Children's games based on fairy tales

Slides: 30 Words: 420 Sounds: 6 Effects: 118

Away. Warm up. How many heroes were there in the fairy tale “Turnip”. Bird. Fairy. Jam. The names of the seven dwarfs. Find out the hero of the fairy tale. Grandmother. Wooden man. Recognize a fairy tale by its melody. Children's games based on fairy tales. Children's games based on fairy tales. Children's games based on fairy tales. Children's games based on fairy tales. The Tale of the Fisherman and the Fish. Swan geese. Frog. Masha and the Bear. The Scarlet Flower. Sister Alyonushka and brother Ivanushka. By magic. Cinderella. Puss in Boots. Sivka-burka. The Snow Queen. Magical helpers. Portrait. Undefined object. Well done. - Children's games based on fairy tales.ppt

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Slides: 36 Words: 3346 Sounds: 7 Effects: 90

Fairy tale, come visit! Goals and objectives. Develop aesthetic taste, the ability to see, appreciate and cherish beauty. Food for thought. What do modern children play? Peculiarity modern children- relationship between oneself and negative heroes. Children with high level Anxieties are thus protected from fears. Hence the identification of evil. Aggression arising under the influence family education. Such games are a way to escape real life! How to find a way out? Play a fairy tale with the guys! Why in a fairy tale? Teaching children to improvise is far from easy. Teach to believe in yourself. - Games based on fairy tales for children.ppt

Literary game based on fairy tales

Slides: 15 Words: 750 Sounds: 0 Effects: 0

Mustafa Kulanda. IN magical world fairy tales Morozko. Tasks for teams. What do we know about fairy tales? Remember the beginning. The best reader and storyteller. What a delight these fairy tales are. What I think. Check yourself. Right answers. The word is not a sparrow; if it flies out, you won’t catch it. Aldar-Kose. Prepare a retelling of one fairy tale. Assessment. - Literary game based on fairy tales.ppt

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Slides: 18 Words: 670 Sounds: 1 Effects: 4

In the country fairy-tale heroes. Tree. Book name day. Games with fairy-tale characters. Quiz. Warm up. Pushkinian. Cockerel. I will serve you well. Fairy tales foreign writers. Dreamer. Things. Golden egg. Russian folk tales. Sharing. Fairy tales of Russian writers. Adventures of Dunno. Comrade. - Games with fairy-tale characters.ppt

Fairy tale lotto

Slides: 70 Words: 1262 Sounds: 1 Effects: 44

Game "Loto of Fairy Tales". Lotto fairy tales. Do you know fairy tales? 1. Fedorina's cats. Fedorino's grief. Mashenka. Masha and the Bear. Grandfather and grandmother. Goat is a dereza. Pot. A pot of porridge. Crocodile. Moidodyr. Eat my rye pie. Swan geese. Drinks from the same cup with Alyonushka. Sister Alyonushka and brother Ivanushka. Bunny. Tar goby. Has arrived late fall. Winter quarters of animals. Crayfish are bug-eyed. Stolen sun. The cubs are hungry. Two greedy bear cubs. Who lives in a mitten? Mitten. Mother mouse. Tale of stupid Mouse. The animals trembled. Cockroach. The butterfly flew in. Confusion. Puppy. Who said "Meow"? - Lotto fairy tales.ppsx

KVN based on fairy tales

Slides: 62 Words: 1925 Sounds: 11 Effects: 217

KVN based on fairy tales. Warm up. What distinguishes a folk tale from a myth? A Russian folk tale is an action-packed story. Who is the creator of folk tales? What types of fairy tales are divided into? Which artistic techniques most frequently used. What magical objects are used in fairy tales. Which of of these fairy tales magical. The main character of the fairy tale has helpers and pests. The jury's word. Choose a proverb. “A good deed will be returned a hundred times over.” "Princess Frog". "Crane and Heron". "Cat, rooster and fox." "Three piglets". "Who does not work shall not eat". Fabulous lost and found. -

CARD FILE OF DIDACTICAL GAMES BASED ON RUSSIAN FOLK TALES.

primary goal didactic games based on Russian folk tales– development of children’s speech, nurturing interest in Russian folk tales.
Didactic games are designed taking into account the age of children.

“Whose song?” (consolidating knowledge of songs, using them in retelling fairy tales).

“Aw, aw, Snow Maiden!
Ay, ay, my dear!
At grandpa's, at grandma's
There was a granddaughter Snegurushka,
Her friends lured her into the forest,
They lured us in and left us.” Song of the Snow Maiden
Fairy tale "The Snow Maiden and the Fox"

“Alyonushka, my sister!
Swim out, swim out to the shore...
The fires are burning high,
Cast iron boilers are boiling,
Damask knives are sharpened,
They want to kill me!” Brother Ivanushka

“Guess it!” (teach children to guess a fairy tale using repetition words, use them in retelling the fairy tale).

“Sleep, little peephole, sleep, other one.” Fairy tale "Khavroshechka"

“Sister Alyonushka, I’m thirsty!”
Fairy tale “Sister Alyonushka and brother Ivanushka”

« Spout, spout, drink some water”, Fairy tale “The Cockerel and the Miracle – Melenka”

“Catch, fish, both small and great!”
Fairy tale “Fox - sister and gray wolf”

"The fox is carrying me dark forests, behind high mountains! Kitty-brother, help me out!”
Fairy tale "The cat, the rooster and the fox"

“I’ll sit on a tree stump and eat a pie.” Fairy tale "Masha and the Bear"

"Do you know?" (Cultivate interest, develop speed of reaction, endurance, discipline).

“I’ll take at least the roots for myself, but I’ll give you the tops.”
Fairy tale "The Man and the Bear"

“Mothers are nannies! Get ready, get ready! Prepare me soft White bread, like I ate at my dear father’s place.”
Fairy tale "Vasilisa the Wise"

“You’re great: not a braggart, but a brave man.”
The fairy tale “The Hare Boasts.”

“Look, bearded guy, he couldn’t even jump - he splashed all over.”
Fairy tale "The Fox and the Goat"

“Recognize the hero of a fairy tale by description”(To develop the ability to name the hero of a fairy tale by his characteristic features, descriptions, cultivate self-control).

"Carpenter, worker, farmer, sailor, archer, blacksmith, singer"
Fairy tale "Seven Simeons - seven workers"

“Such a beauty that you can’t tell in a fairy tale or describe with a pen. There’s a month under the braid, and there’s a pearl on every hair.”
Elena Beautiful Fairy Tale"Seven Simeons - seven workers"

“...I have never seen such a bird: the feathers are so beautiful, the comb is so red, and the voice is so clear!”
Rooster Fairy tale “Rooster and Dog”

Was a frog, turned into a white swan.
Vasilisa Wise Tale"Princess Frog"

“Name the heroes of the fairy tale”(Teach children to guess the fairy tale according to the words of the main character, and then name the rest of the heroes of the fairy tale).

“This is a simple spoon - Kotova, this is a simple spoon - Petina, and this is not a simple, chiseled, gilded handle - mine. I won’t give it to anyone!”
Cat, rooster, Zhiharka. Fairy tale "Zhikharka"

“Come, kumanek, come, dear! How can I treat you!”
Fox, Crane. Fairy tale "The Fox and the Crane"

“Come on, friend, build a winter hut! I will carry logs from the forest and cut poles, and you will tear up wood chips.”
Bull, pig, ram, rooster, cat. Fairy tale "Winter quarters"

"Who lives where" (consolidating the knowledge of Russian folk tales “Teremok” and “Zimovye”, consolidating the concepts of “domestic and wild animals”).

It is necessary to place the proposed animals in the house and winter quarters.

“Name the fairy tale based on the main character”(development of reaction speed, activity, independent thinking, learning to name a fairy tale by character).

Images of fairy tale heroes are offered, and children name in which fairy tales they appear. For example: rooster - “Zhikharka”, “Zayushkina’s hut”, “Winter quarters”, “Cat, rooster and fox”, etc.

“Tell a fairy tale using illustrations”(encourage children to retell a familiar fairy tale; create conditions for creative self-expression)
Children put the pictures in order and tell the story.

"Tell a story based on the characters"(encourage children to retell the fairy tale).
Children arrange the heroes of the fairy tale and retell the content of the fairy tale.

"Find the error" (development of attention, perception, speech, learning to see extra character in a familiar fairy tale).
Children name what is depicted incorrectly and what fairy tale the illustration is from.

"Cut pictures"(teach children to see a holistic image in separate parts, develop analytical-synthetic thinking)
Children make a picture from parts.

"Color the fairy tale hero"(to improve children’s ability to color without going beyond the contours, development creativity, small muscles of the fingers).

“Find out a fairy tale by the drawn object”(consolidating knowledge of a familiar fairy tale, developing memory, imagination, thinking and speech).
Children guess from the subject of the fairy tale hero and in which fairy tales the hero appears.

"Find a Pair" (consolidating knowledge about the heroes of fairy tales, activating your favorite heroes and characters from fairy tales in your memory, learning to correlate a magical object with the hero of a fairy tale).
Children find a magical object for the hero of the fairy tale. For example: The princess - the frog - an arrow.
«
Find it!” (development of memory, consolidation of knowledge about the heroes of fairy tales, learning to find from pictures with heroes only those that fit the intended fairy tale).

"Guess a riddle"(development of analytical-synthetic thinking, teaching children to correlate the description of a fairy tale (or character) with a riddle).

She knew how to work beautifully and deftly,
She showed skill in any matter.
She baked bread and wove tablecloths.
I sewed shirts and embroidered patterns.
She danced like a white swan.
Who was this craftswoman? VASILISA THE WISE

He sent buckets to the river,
He himself slept peacefully on the stove.
He slept for a whole week.
And his name is... EMELYA

Rich, lush, round-cheeked,
He has a ruddy side.
Runs down the path
And it’s called... KOLOBOK

The fox took him away
Right beyond the dark forests,
A small voice is heard
Who is this? COCKER

He is a hero we all know
And with magic word together
Maybe a whole week
Lying on the stove... EMELYA

He rattles his bones terribly.
Evil, greedy and terrible.
He walks around in a black cloak
And the king is called... KASHCHEY

Bewitched by Koshchei
I'm fascinated by Ivan
Green girlfriend -
Princess Frog

"Magic Words"(develop children’s speech, use magic words in retelling)
“At the behest of the pike, at my will...”
Fairy tale “At the command of the pike”

“Hut, hut! Become your old self. As my mother put it - towards me in front, and towards the sea (forest) with its back.”
Fairy tale “The Frog Princess”

“Sivka - burka, prophetic kaurka, stand in front of me like a leaf in front of you!”
Fairy tale "Sivka - burka"

“If you throw it from hand to hand, twelve young men will immediately appear, and whatever they are ordered to do, they will do everything in one night.”
Fairy tale "The Magic Ring"

"Magic Items"(consolidate knowledge of fairy tales, teach to see in fairy tales magic item analog).

Apple with saucer - TV
Ball of thread - navigator
Stupa, carpet – plane – plane, helicopter
Rejuvenating apples – vitamins, dietary supplements, creams
Got in the right ear, got out in the left - beauty salon “Sivka-burka”
Got in on the right, got out on the left - a machine, a mechanism doing work
"Khavroshechka"
Stove – car “At the behest of the pike”

"Finish it" (consolidation of knowledge about the heroes of a fairy tale, use in retelling, word creation)

Koschei the Deathless)
Dragon)
The Little Humpbacked Horse)
Tiny - ... (Khavroshechka)
Vasilisa - ... (Beautiful, Wise)
Baba - ... (Yaga)
Boy - ... (thumb)
Marya - ... (artisan)
Chicken - ... (Ryaba)
Ivan - ... (fool)
Sparrow - ... (winged)
Mouse - ... (furry)
Pancake - ... (buttery)
Sivka - ... (burka)

Games with children 3-4 years old

Verbal and didactic game “Compare different animals” (3-4 years)

Didactic task: teach children to compare different animals from fairy tales, highlighting the opposite characteristics.

Number of players: 5-6 children

Game rule:The child who the driver points to answers

Game action: The teacher invites the children to look at the Teddy Bear and the Mouse.

The bear is big, and the mouse... (small). What kind of bear? (Thick, thick-footed, club-footed). What kind of mouse? (Small, grey, fast, dexterous.) What does Mishka like? (Honey, raspberries), and the mouse loves ... (cheese, crackers).

Mishka’s paws are thick, and the mouse’s are...(thin). Who has the longest tail? The mouse has a long tail, and the Mishka ... (short.

Similarly, you can compare other animals from fairy tales - the fox and the hare, the wolf and the bear.

Verbal and didactic game “Kids and Bunny” (3-4 years)

Didactic task:Teach children to come up with a new ending to a familiar fairy tale.

Number of players: 4-6 children

Game rule:listen carefully to your interlocutor

Game action:First, the children remember the fairy tale “The Little Goats and the Wolf.” It can be recalled using a table theater or flannelgraph. The fairy tale ends, but the teacher offers to listen to what happened next: “The goat went into the forest again. The kids were left alone at home. Suddenly there was a knock on the door again. The kids got scared and hid. And this was a small... (toy is shown) bunny. The bunny says: ...("Don't be afraid of me, it's me, the little bunny.") The kids... (let the bunny in). They treated him to...(cabbage, carrots). The kids ate and began... (play, have fun, frolic). The bunny played... (on the drum), and the kids... (jumped merrily).

Verbal and didactic game “Rabushka Hen” (3-4 years)

based on the fairy tale "Chicken Ryaba"

Didactic task:Develop speech activity in children, practice interrogative intonation with them, and train them in correct sound pronunciation.

Number of players: subgroup of children

Game rules:the chicken should answer children's questions loudly and quickly

Game action:The teacher shows a picture of a pockmarked hen and suggests remembering the fairy tale “The Ryaba Hen.” After telling the tale, he explains why it is called “Ryaba”. Then he invites the children to play. A chicken is chosen using a counting machine. The teacher puts a cap on her, puts her in front of the children and starts asking questions. The chicken answers them at the prompting of the teacher:

Chicken Ryaba, where did you go?

To the river.

Chicken Ryaba, why did you go?

For some water.

Chicken Ryaba, why do you need some water?

Water the chickens.

Chicken Ryaba, how are your chickens asking for water?

Pee-pee-pee-pee! (All children say this.)

When playing the game again, the teacher suggests to the children: “Let’s all ask the chicken together, where did she go?” The children, together with the teacher, trying to reproduce a questioning intonation, ask: “Ryaba Hen, where did you go?” etc. It is better to choose shy, timid, silent children as chickens.

Printed board game “Paired Pictures” (3-4 years)

Didactic task:Exercise children in comparing objects shown in the picture, in finding similarities and in selection identical images; cultivate attention, concentration, form speech, develop the ability to follow the rules of the game.

Number of players:

Material: paired pictures-illustrations from Russian folk tales and tricks

Game rules:Show and name only the same picture; Whoever correctly selects and names the paired picture will receive a chip.

Game action:search for the necessary cards.

Printed board game “Fold the picture” (3-4 years)

Didactic task:Exercise children in composing a whole object from its parts; cultivate will, perseverance, determination

Number of players:

Game rules:Don't make a mistake in choosing. The one who folds and names his picture first wins

Game action:searching for parts, putting together the whole picture

Printed board game “Loto” (3-4 years)

Didactic task:To train children in the ability to combine objects according to their place of growth: where what grows; consolidate children's knowledge about Russian folk tales

Number of players:

Game rules:cover the cells only with those pictures that correspond to the content of the large card, i.e. a fairy tale

Game action:find small cards depicting episodes from fairy tales and cover the cells with them big map. Competition - who will be the first to close all the cards

Printed board game “Dominoes” (3-4 years)

Didactic task:To consolidate children's knowledge about Russian folk tales, to correctly name a fairy tale

Number of players:

Game rules:Place the cards one by one, next to the same picture. The first one to put all the cards down wins.

Game action:If the player does not have a paired card, he skips the move and waits for a paired picture to appear at either end. When the game is repeated, the cards are dealt out again.

Games with older preschool children

Verbal and didactic game “Radio” (senior preschool age)

Didactic task:Develop the ability to be observant and activate children’s speech

Number of players: unlimited

Game rule : listen and not disturb your comrades

Game action:The teacher, addressing the children, says: “Today, we will play new game, called "Radio". Do you know what they call a person who speaks on the radio? That's right, they call him an announcer. Today on the radio the announcer will talk about the children of our group. He will describe one of the heroes of Russian folk tales, and you and I will guess. First I will be the announcer, listen up! Attention! Attention! Guess which fairy tale this hero is from. Her teeth are sharp, her coat is warm, red, she is beautiful, crafty, insidious. Who is this? What fairy tales do you know in which the heroine would be a fox? (“Fox and Crane”, “Fox and Wolf”, “Teremok”, etc.)

Verbal and didactic game “Tops and Roots” (senior preschool age)

Didactic task:exercise children in classifying vegetables (based on the principle: what is edible - the root or the fruit on the stem)

Number of players: unlimited

Material: pictures with vegetables and forfeits

Game action:

Option 1 The teacher clarifies with the children what they will call “tops” and what “roots.” “We will call the edible root of a vegetable “roots,” and the edible fruit on the stem “tops.” The teacher names a vegetable, and the children quickly answer what is edible in it: the tops or roots. The teacher warns that children should be attentive, because... In some vegetables both are edible. The teacher calls: “Carrot!” The children answer: “Roots.” "Tomato!" - “Tops.” "Onion!" - “Tops and roots.” The one who made a mistake pays a forfeit, which is redeemed at the end of the game.

Option 2. The teacher says: “Tops,” and the children remember the vegetables whose tops were eaten. This game is good to play after reading the Russian folk tale “The Man and the Bear”

Printed board game “Unenchant a Fairy Tale” (senior preschool age)

Didactic task:To develop children's intellectual abilities, the ability to use conditional substitutes (symbols) for real objects

Number of players:

Game rule:At the teacher’s signal, begin to “disenchant” the fairy tale.

Game action:Review the tables with the children and explain what evil wizard He bewitched animals from a fairy tale: he turned a cockerel into a circle, a dog into an oval, a hedgehog into a cross, etc. First, the teacher closes part of the table with conventional signs white stripe. Children must remember and draw the corresponding symbol to the right of each picture. Then he closes the “enchanted” animals and invites the children to name them.

When the task is completed, you can compose with the children small tales and write them down on cards, replacing the heroes with signs. The child “breaks the spell” of his fairy tale by substituting the desired character.



Card index of didactic games
By
Russian folk tales
Performed:
Educator: Pavlova Svetlana Alexandrovna

Name of the game Purpose of the game Necessary materials Game content
“Who is after whom? »
Consolidating knowledge of fairy tales. Development of the grammatical structure of speech, familiarize children with prepositions: for, before, before, after, between; learn to navigate in space, develop visual thinking. Develop elementary mathematical concepts: first, then, first, second, last.
Figures of heroes from the same fairy tale are used (“Turnip”, “Teremok”, “Kolobok”, “Hare and Fox (Zayushkina’s hut)”, etc.); circles are tokens. You can use figurines of fairy-tale characters from the theater on flannelgraph.
1. The presenter asks to place the characters of a familiar fairy tale in a certain sequence. After this, he asks the child to explain: who came for whom, met whom; who stands, using various prepositions. The presenter asks suggestive questions.
2. If the child has successfully mastered all the concepts, you can complicate the game by adding the concepts of right and left.
Behind correct execution task, the child receives a token.
"What changed? » Development of coherent speech, attention, visual thinking. Figures of heroes from one fairy tale (“Turnip”, “Teremok”, “Kolobok”, “Hare and Fox (Zayushkina’s hut)”, etc.) and objects are used; circles are tokens. You can use figurines of fairy-tale characters from the theater on flannelgraph.
1. The presenter, using figures, reproduces the plot of a fairy tale on a flannelgraph and asks one of the children to describe what is depicted. Then the child turns away and the leader, together with other children, swaps two or three figures (if children are over six years old, the number of changes can be increased to five). The child must say what has changed. For correct answers he receives a token. The one who collects the most tokens wins.
2. If the children have successfully mastered this game, ask them to lay out the plot of a fairy tale and continue the game without a leader, appointing one of the children as the leader.
“Tell me about the picture” Extension vocabulary, development of coherent speech, creative thinking, observation.
Figures of heroes from one fairy tale are used (“Turnip”, “Teremok”, “Kolobok”, “Hare and Fox (Zayushkina’s Hut)”, etc., circles are tokens. You can use figures of fairy-tale characters from the theater on flannelgraph.
A fairy tale is chosen for adults (this can be a fairy tale that is studied in this moment). The presenter takes one of the heroes of the fairy tale and describes him: he tells how he looks, good or evil, big or small, what he does during the fairy tale, etc. After that, he asks the children to repeat what he said.
Then the presenter takes another figurine and asks the children to take turns describing the hero and make sure that the descriptions are not repeated.
If this does not work, the presenter asks leading questions: for example, what is the grandfather wearing; is he old or young; what he does, etc. For correct answers, the child receives a token. The one who gives the most answers wins.
"Find by silhouette"
Development of speech, visual thinking, attention, figurative memory.
Figures of heroes from one fairy tale are used (“Turnip”, “Teremok”, “Kolobok”, “Hare and Fox (Zayushkina’s hut)”, etc.). You can use figurines of fairy-tale characters from the theater on flannelgraph.
The presenter asks the children to look at the figures from all sides. Next, he explains what a silhouette is and asks the children to trace the silhouette of the figure with their finger, and then with a pencil.
The presenter lays out the figures reverse side and asks to find fairy tale characters, objects
“Show the same” Expansion of vocabulary. Teach children mental operations: comparison, generalization, logical thinking. Develop imagination, be able to classify objects according to different criteria. Figures of fairy tale characters from the theater on flannelgraph; pictures with plots of the chosen fairy tale.
The presenter talks about how there are identical objects, body parts different people, animals, etc., and asks to show the children the same.
Then he asks to answer his questions and show the same on the figures. For example, who has tails, who is dressed in skirts, how are grandfather, grandmother, granddaughter similar (they walk on their feet, people, how are bugs, cats, mice (animals) similar, etc. “Color according to the description” Speech development, skills listen to others, express your thoughts clearly; consolidate the concept of “silhouette”; develop observation skills, imaginative thinking and imagination. Figures of fairy tale characters from the theater on flannelgraph; pictures with scenes from the game “Collect and tell a fairy tale”, the selected fairy tale; riddles for fairy tale characters; colored pencils, paper.
The presenter tells the children a fairy tale and lays out supporting pictures with the plots of the fairy tale. Then, together with the children, he selects figurines of fairy tale heroes.
When the figures are in front of the children, an adult reads a riddle about one of the heroes from a card. Children must guess who we are talking about. The one who guessed first becomes the storyteller.
The presenter turns over the card and asks to find exactly the same figure - a silhouette.
Children, each in their own place, trace the silhouette. After this, the supporting pictures are removed, and the narrator, together with the presenter, must describe the image, and the children must complete the drawing and color the silhouettes without looking at the figure.
It is recommended to play first simple figures(turnip, bun, teremok, mitten). After each description, show the figure and compare who got which silhouette. The next storyteller is the one who came up with the most accurate drawing, or you can make a riddle about the next hero.
“Who is the most observant? » Strengthen the ability to compose a story from a picture, develop attention, expand vocabulary Story pictures from the game “Collect and Tell a Fairy Tale.” An adult shows a picture depicting the plot of one of the fairy tales and asks the children to describe what is shown in the picture. Children list and describe heroes, events, objects. For each correct answer they receive tokens.
Children 3 – 5 years old can play two or three times according to one plot. If children are over five years old, they play according to this plot once. The winner posts his story.
“Scout” Development of speech, attention, figurative memory; consolidation of concepts: on, above, under, before, with, inside, etc. Figures of fairy tale heroes; pictures with fairy tale plots; paper, colored pencils, riddles. An adult asks a riddle. The one who guessed it becomes a “scout”. He is shown a picture - a plot, and he must describe the picture with the hero as accurately as possible, and other children, using figurines, draw a picture according to the description.
An adult helps the “scout” describe the picture more accurately.
“Colored circles” Development of coherent speech, figurative memory, teaching children mnemonics. Colored circles, differing in color and size in accordance with the heroes of fairy tales; figurines of fairy tale heroes; pictures with fairy tale plots. Tell the story to the children and ask them to show the corresponding figures. Ask your child to act out a story from a fairy tale.
If the child cannot cope, show him a picture - a story, and let him tell the story using figures.
Then tell him a story, laying out only circles. After that, he must replace the characters with circles and retell the fairy tale using the circles.
“Assemble from parts” Development of speech, attention, memory, thinking, coordination of hand movements.
Cut-out pictures of fairy tale heroes, figurines of fairy tale heroes from the “Fairytale Chest”, corresponding to the cut-out pictures, riddles. An adult shows children figurines of fairy tale heroes. Ask what their names are. Then show that the pieces can be used to make a figurine of any of the heroes.
Then the parts of the cards are mixed, and the adult asks the child to guess the riddle and put together the hero figurine.
“Magician's Hat” Consolidating knowledge of fairy tales; speech development; development of tactile sensitivity, fine motor skills hands, attention and figurative memory Rubber toys made of tabletop theater, hat or box, scarf. An adult shows a hat and a scarf: “This is a magician’s hat, it contains the heroes of fairy tales. You need to take turns identifying the hero by touch, name him and say which fairy tale he is from.
“I’ll name it, and you continue.” Development of speech, consolidation of knowledge of fairy tales, development of attention, thinking, memory An adult names one of the characters, and the children add his fairy tale name.
Young and middle age
Mouse - ... (norushka)
Frog - ... (wah)
Bunny - ... (runner)
Chanterelle - ... (sister)
Top - (Gray barrel)
Bear - ... (clubfooted)
Cockerel - (Golden Comb)
Swan geese)
Sister - (Alyonushka)
Brother - (Ivanushka)
Gray wolf)
Baba - ... (Yaga, bone leg)
Goat - ... (dereza)
Little Red Riding Hood)
Chicken - ... (Ryaba)
Fly Tsokotukha)
Senior and preparatory group
Tiny - ... (Khavroshechka)
Tsar... (Saltan)
Princess Frog)
Sivka... (burka)
Finist - ... (Clear Falcon)
Nikita ... (Kozhemyaka)
Silver... (hoof)
Flower - ... (seven flowers)
Ilya Muromets)
Nikitich)
Nightingale - ... (robber)
Vasilisa... (Beautiful)
Tsarevich... (Elisha)
Boy... (from a finger)
The Little Humpbacked Horse)
Ugly duck)
“Which fairy tale is the hero from?” Consolidation of knowledge of fairy tales, development of speech, thinking, memory.
Large card with a picture of a fairy tale hero; small cards depicting stories different fairy tales The children are given large cards. The presenter shows cards with fairy tale plots. The child whose big card depicts a hero from the plot of a fairy tale names the fairy tale and takes the card for himself.
The one who collects all the fairy tales the fastest wins.
“Help the hero find his fairy tale” Consolidating knowledge of fairy tales, developing speech, thinking, and memory. On a piece of paper there is a picture of a fairy tale hero and three pictures - plots of fairy tales in which this hero is not present, and one picture in which this hero is.
An adult shows the children a picture and says, for example: “The cockerel went for a walk and got lost. Let's help him return to his fairy tale." Children look at the picture and name the appropriate fairy tale.
“What fairy tale did Kolobok end up in? » Consolidation of knowledge of fairy tales, development of speech, thinking, memory. A picture depicting the plot of a fairy tale with Kolobok glued to it. An adult shows the children story picture. Children name a fairy tale and describe the picture.
“Fairytale Confusion” Consolidating knowledge of fairy tales, developing speech, thinking, and memory. A picture depicting two different fairy tales. An adult shows a picture. Children must name which fairy tales are mixed up.
“Who is screaming? » Development of ZKR Pictures depicting animals, riddles. An adult makes a riddle about animals, and children guess it. An adult shows a picture and says: “What does this animal say?” Children imitate an animal.
“Collect and tell a fairy tale” Consolidating knowledge of fairy tales; expansion of vocabulary, development of coherent speech, attention, memory Pictures depicting plots of a selected fairy tale. The child must put together the plot pictures sequentially from the beginning to the end of the fairy tale, then tell the fairy tale based on the plot pictures.
“Whose Song” Expanding vocabulary, developing speech, consolidating knowledge of fairy tales. The teacher reads the words of a hero from a fairy tale. Children name the fairy tale and the hero to whom these words belong. For example:
I, Kolobok, Kolobok,
Swept across the barn,
Scraped by the bones,
Mixed with sour cream,
Put in the oven,
It's cold at the window.
(Fairy tale “Kolobok”, song Kolobok)
Little goats, little kids,
Open up, open up!
Your mother has come,
I brought milk.
I, Koshcha, was in the forest,
I ate silk grass,
I drank cold water;
Milk runs down the shelf,
From the markings to the hooves,
And from the hoof in the cheese the earth.
(Fairy tale “The Wolf and the Little Goats”, song of the Goat)
You kids, you dads
Open up, open up!
Your mother has come,
Brought milk
The hoofs are full of water!
Fairy tale "The Wolf and the Little Goats", the wolf's song) Ay, ay, Snow Maiden!
Ay, ay, my dear!
At grandpa's, at grandma's
There was a granddaughter Snegurushka,
Her friends lured her into the forest,
Lured - abandoned.
(The fairy tale “The Snow Maiden and the Fox”, the Snow Maiden’s song). I see, I see!
Don't sit on the tree stump
Don't eat the pie!
Bring it to grandma
Bring it to grandpa!
(Fairy tale “Masha and the Bear”, Masha’s song). How I jump out, how I jump out -
Pieces will fly through the back streets.
(Fairy tale “The Fox, the Hare and the Rooster”, the fox’s song). Cockerel, Cockerel
golden comb,
Look out the window -
I'll give you some peas.
(Fairy tale “The Cat, the Rooster and the Fox”, the fox’s song). The fox is carrying me
For the dark forests,
For the high mountains!
Brother cat
Help me out!
(Fairy tale “Cat, Rooster and Fox”, song Cockerel). This spoon is simple - Petina,
This spoon is simple - Kotova,
And this is not an ordinary spoon, it’s a chiseled one,
Gilded handle -
I'll take this spoon for myself.
(Fairy tale “Zhikharka”, words by Zhikharka)
Ku-ka-re-ku!
I carry the braid on my shoulders,
I want to whip the fox!
Get out, fox!
(Fairy tale “The Fox, the Hare and the Rooster”, song Cockerel).
Golden stones,
Is the fox at home?
Come out fox!
(Fairy tale “The Cat, the Rooster and the Fox”, the Cat’s song). I’ll sit on a tree stump
I'll eat the pie.
(Fairy tale “Masha and the Bear”, bear song)
“Fairytale Hares” Development of speech, imagination, observation, expressiveness of movements. The adult invites the children to remember fairy tales in which there are hares. Those who wish tell what kind of hares they are, or depict how they behave, without naming the tale. The rest of the children guess which fairy tale the hare is from.
“Big - small” Practice forming words by analogy. Development of speech, observation, expressiveness of movements. The teacher calls the name of the adult animal. The child says the name of his cub. Then a baby animal is depicted.
“Magic Cube” Consolidating knowledge of fairy tales, developing speech and memory.
A multi-colored cube, on each side of which, using Velcro, heroes or plots of fairy tales are attached. I version. The teacher throws a dice, on each side of which there is an image of a fairy tale character attached. Children name the hero and fairy tales with his participation.
Option II. The teacher throws a dice, on each side of which there is an image of a fairy tale character attached. Children portray this hero.
III option. The teacher rolls a cube, on each side of which there is an image of a fairy tale plot (preferably the fairy tales are different). Children name the fairy tale and its characters.
IV option. The child throws a cube, on each side of which there is an image of a fairy tale character, and names the hero and the fairy tales with his participation.
V option. The child throws a cube, on each side of which is attached an image of a fairy tale plot (preferably, the fairy tales should be different), and names the fairy tale and its characters. “Describe the hero” Development of the grammatical structure of speech, the ability to select adjectives. Fairy tale, picture or figurine of the hero for description ; cards with schematic images of emotions, colors, body structure. Option I (for children 3 - 4 years old): After reading a fairy tale, the teacher asks: (for example, the fairy tale “The Fox and the Hare”) - Which Cockerel?
Children answer: “Kind, brave, etc.”
Option II (for children 4 – 7 years old):
After reading a fairy tale, or when comparing fairy tales, the teacher asks to describe one of the characters using sketch cards.
“I’ll start, and you continue” Consolidating knowledge of fairy tales, developing coherent speech, and the ability to listen carefully to each other. The character is the hero of the chosen fairy tale. Children sit in a circle. The teacher has a character in his hands - the hero of a fairy tale that the children will tell. The teacher begins the story (says one or two sentences) and passes it on to the child sitting next to him. The child continues, saying one or two sentences, and passes it on to the next one.
“Masks” Development of speech, imagination, observation, intelligence, expressiveness of movements. Masks of fairy-tale characters - animals. The driver is selected. The rest of the children stand in front of the leading semicircle. The driver is wearing a mask fairy tale character a familiar fairy tale, but he doesn’t know which one. To guess whose mask it is, the driver invites one of the children, or all the children, to portray this character. If the character is guessed, the one who portrayed him becomes the driver.
“Guess the fairy tale” Consolidating knowledge of fairy tales and fairy-tale characters, developing coherent speech, attention, and visual thinking. Figures of fairy-tale heroes from one of the fairy tales are used. An adult attaches figurines of fairy-tale heroes and characters from a fairy tale to the flannelgraph and asks the children to name this fairy tale.
“Name a fairy tale” Consolidating knowledge of fairy tales and fairy-tale characters, developing coherent speech, attention, memory, visual thinking. A playing field on which plots of various fairy tales are placed; cube.
A child throws a cube onto the playing field. When the cube lands on one of the plots, the child names the fairy tale and its characters.
"What changed? » - 2 Development of coherent speech, attention, visual thinking. Toys from a tabletop theater On the table in front of the children there are figurines of heroes from one fairy tale. The teacher names the heroes. Then the children close their eyes and the teacher removes one toy. The children open their eyes and the teacher asks: “Who ran into the forest? "Children must say what has changed
“Find fairy-tale characters” Consolidating knowledge of fairy tales and fairy-tale characters. Development of speech, memory, attention, thinking. Option I:
Material: Figures of fairy-tale characters, fairy tale plots.
The teacher hands out figurines or rubber toys of fairy-tale characters to the children. Scenes from various fairy tales are laid out on the tables. At the teacher’s command, children assign their own fairy-tale hero to each story.
Option II.
Material: large cards, which depicts the plot of a fairy tale; small cards depicting fairy tale characters. The game is played according to the lotto principle. The children are dealt large cards. The presenter shows small cards. Children who have a hero from a fairy tale depicted on a large card name the hero and take him for themselves. The first one to fill out his card wins.
“Who is the odd one out? » Consolidation of knowledge of fairy tales and fairy-tale characters, development of speech, attention, memory, thinking. Figures of fairy tale heroes from the theater on flannelgraph or from a tabletop theater are used.
The heroes of one of the fairy tales and one extra hero. For children under 5 years old, an adult tells a fairy tale. Children must name who is extra, who is lost.
Children after five years old must name which fairy tale the heroes are from and who is lost.
“Guess the word” Consolidating the first sound in a word, consolidating knowledge about fairy-tale characters, developing the ZKR, thinking, memory, attention. Double-sided cards: on one side there is a letter, on the other side there is an image of a fairy-tale character whose name begins with this letter.
Option I:
The teacher shows a picture of a fairy-tale character. The child pronounces the name and selects the first sound. The teacher turns over the card.
Option II:
The teacher lays out the word from the cards with the pictures facing up. The child pronounces the name of each picture, highlighting the first sound. The teacher turns the card over with the letter facing up, and the child adds (reads) the hidden word.
“Tell a story from a picture” Development of coherent speech; consolidation of knowledge of fairy tales and memory. Plot pictures for fairy tales.
The teacher shows the child a story picture. The child names the fairy tale and describes what is depicted in it. If desired, the child can tell the story in full.

Chapter:
How to organize and conduct children's party.

Room decoration, scenarios for children's parties.
Birthdays for different ages from 1 year to 14 years.
Children's games and entertainment.
Organization of a children's holiday table.

28th page of the section

Outdoor children's games based on fairy tale themes
Fairytale relay races

Fairytale relay races

Children love fairy tales very much. They read and know them. Many people want to imitate fairy-tale heroes. If you hold fabulous relay races, your children will have this opportunity.

These relay races are half-sports, half-game competitions. They are based on the plot of fairy tales.

You can remember old fairy tales and create new ones. dramatize fairy tales, sing songs of your favorite fairy-tale characters. Well, of course, you can hold fabulous relay races to the delight of the children.
When you organize them, be sure to remind the children of the plots of fairy tales. This will help you understand the task better and make its completion more emotional.
Comment on the progress of the relay races in a fairy-tale and fun way, turn on cheerful fairy-tale music, inspire support from the fans.
If you don’t forget about this, you will surely have a real fabulous sports holiday.

The Little Humpbacked Horse

From the name it is clear that each relay participant will have to portray the Little Humpbacked Horse, who is beautifully described in the fairy tale by P. P. Ershov.
To do this, you only need a volleyball ball or balloon ik.
The participant bends at the waist, takes the ball and places it on his back. To prevent the ball from falling while moving, you must hold it with your hands, while remaining in a half-bent position. But that's not all.

As you know, the Little Humpbacked Horse could jump so high that he could overcome any obstacles.
In this relay, the “humpbacked skates” will also have to overcome obstacles during the race, for example, three stools placed on the relay line.
Each stool will need to be climbed on, then jumped off, all quickly and without losing the “hump” - the ball behind your back.
Those “humpbacked skates” who turn out to be more dexterous and swift will win.

Baron Munchausen Core

Remember, Baron Munchausen once walked while riding a cannonball.
Invite the children to master this unusual look"transport".
Your core will be normal balloon, on which the words “Core” are written on the side in bright paint.
Participants must ride the core, holding it between their knees and holding it with their hands.
At the signal, in this position, they make their way to the turning flag and back.
Then the core is passed on to the next player and so on until it becomes clear which team mastered “flying on the core” faster.

Do not forget that if handled carelessly, nuclei tend to explode. Warn the guys about this.
If the cannonball bursts, the team is eliminated from the game and mourns the deceased “cannonballer”.

Puss in Boots

All children are familiar with this Cat, so the essence of the relay race will be clear to them by its name.
To carry it out you will need to find very large boots.
Boots are placed on the starting line.
The first participant, at the signal, must quickly put them on and quickly run to the finish line.
But it will be very difficult for him to do this, and not only because the boots are heavy and uncomfortable.
As you remember, Puss in Boots had good manners.
Therefore, to make the relay more difficult, you can place three pins along the route. Running past them, each participant must pause and bow, beautiful and original.
So, having reached the finish line and making three bows along the way, the participant returns and gives the boots to the next one.
And so does the whole team.
The winning team can express its joy with a loud and melodious meow.

Rope walker Tibulus

In Yuri Olesha’s fairy tale “Three Fat Men,” the brave Tibul walked on a tightrope not only in the circus. One day he walked along a tight wire over the square directly above the heads of the guards who were shooting at him.
In this relay race, the tightrope walkers will have a much easier time: no one will shoot at them, and they will not be in danger of falling from a great height and breaking.
A rope, that is, an ordinary rope, can simply be stretched along the ground from start to finish.
All players will take turns running along it until the turn, and on the way back they will try to jump the entire distance on one leg.
At the same time, you still need to be very careful: each time you put your foot on the rope, and not past it. Otherwise, a “shot” will be heard - the judge’s clap, with which he will warn about the “formidable danger”.
The most dexterous "Tybulls" will bring victory to their team.

Fox Alice and cat Basilio

What distinguishes these characters from A. Tolstoy’s fairy tale “The Adventures of Pinocchio”? They were pretending all the time. The fox pretended that she was lame, and the cat pretended that he was blind.
The relay participants will have to pretend to be these scammers.
The relay is a doubles race, since the fairy tale characters are also inseparable.
At the start, the teams are divided into pairs.
One player of each pair is the fox Alice, the other is the cat Basilio.
The one who portrays the fox bends one leg at the knee and holds it with his hand, thus remaining on one leg.
The participant portraying the cat Basilio is blindfolded.
“Fox” puts his free hand on the shoulders of “cat”, and at the signal, this couple overcomes the relay distance, returns and passes the baton to the next participants.

Frog traveler

Do you remember how the Frog traveled in this fairy tale? She forced the ducks to take a stick in their beaks, and she, clinging to it with her paws, took off with the flock.
Relay participants will have to do almost the same thing.
The two strongest participants take a gymnastic stick and place it on their shoulders.
At this time, the third one takes the stick with his hands, lifts his legs off the ground and thus turns out to be a “frog traveler.”
Now, at the signal, all three begin to move forward.
The player who is hanging on the stick must absolutely not touch the ground with his feet.
When the “ducks” with the “frog” reach the finish line, the participant hanging on the stick unhooks, and his other two comrades return to the start to take the new “traveler”.
And so the whole team must reach the finish line.

Balda and the horse

Do you remember how in A.S. Pushkin’s fairy tale Balda took part in almost sports competitions? His opponents were devils.
Thanks to his dexterity and cunning, Balda won.
In one of the tasks that the old devil came up with, it was necessary to carry away a horse. But Balda jumped on his horse and shouted to the imp: “Look, I’ll carry you between your legs!”
In our relay race we will try to show exactly this episode from the fairy tale.
To do this, all participants are divided into threes.
Two of them will portray a horse, and the third participant, naturally, will be Balda.
The “horse” is easy to make. The first participant bends at the waist, and the second, also bending down, takes the first by the waist. That's all.
All that remains is for “Balda” to saddle the “horse”, and we can set off. After Balda reaches the finish line on his horse, he must turn around and, “spurring” his “horse,” do Return trip to pass the baton to the next three.
Well, which Balda, like Pushkin’s, will bring victory to the team, the results of the competition will show.

Dragon

Who doesn't know this fairy creature, which has three heads, four legs and two wings! Let's also make the Serpent Gorynych, it's not difficult.
Three participants stand side by side, put their hands on each other’s belts or shoulders.
The legs of the participant standing in the middle are connected to the legs of the partners standing on the sides. It turns out to be four legs in total.
At the signal, “Serpent Gorynych” begins to move, and the participants standing on the sides must perform hand movements reminiscent of flapping wings.
Having reached (jumped, flown) to the finish line, the troika turns around, returns and passes the baton to the next participants.
It is better to tie the legs of all threes before the start of the relay.
After this relay race, the guys will probably think: “It’s good that the Gorynychi Snakes only exist in fairy tales.”

Dunno in a hot air balloon

Do you remember Nikolai Nosov’s hero Dunno, who flew with his friends to Flower City on the air balloon?
And you probably also know how a hot air balloon works. As the air in the balloon cools, ballast is released from the gondola (basket under the balloon).
In our relay race, an ordinary bucket will serve as a basket.
We will put ballast in it: balls, pins, cubes, etc., the number of objects should be equal to the number of relay participants.
Don't forget, we also need a balloon so that everything is just like in a fairy tale. A balloon is perfect for this role; it even has almost the same name.
When the inventory is ready, you can begin the relay race.
The first participant takes a bucket in one hand and a balloon in the other hand.
Start. With a bucket and a ball, the player runs to the finish line, where a pre-positioned hoop is located.
The player, having reached the end, places one item from the bucket into the hoop, that is, “lightens the basket.”
Returning to the team, he passes the bucket and ball to the next participant. He, in turn, does the same.
Thus, by the end of the relay race, all items from the bucket must be placed in the hoop.
A last participant must collect them again in a bucket and return them to the team.

Good luck with your flights, and may they not end as disastrously as in N. Nosov’s fairy tale.

Baba Yaga

The indispensable attributes of Baba Yaga were a mortar and a broom.
In the relay race, you can use a simple bucket as a mortar, and a mop as a broom.
The participant stands with one foot in the bucket, the other remains on the ground.
With one hand he holds the bucket on his leg by the handle, in the other hand he holds a mop.
And now in this position it is necessary to go the entire distance and pass the “mortar” and “broom” to the next one.
Forward, Baba Yaga!

Kolobok

If you remember, in the fairy tale, Kolobok deftly bypassed the Hare, Bear and Wolf, but fell into the Fox’s mouth.
In the relay, the first three animals will be replaced by pins, and the last by a bucket.
Each participant is a storyteller who will roll (kick) his “kolobok” (soccer ball) between the pins.
Having brought the ball to the bucket, the participant must, without using his hands, throw the ball into the bucket, that is, send Kolobok into the Fox’s mouth.
He is given as many attempts as he wants.
After the kolobok ball ends up in the bucket, the participant takes it out with his hands and quickly runs to the next player so that he can also “tell” the whole tale, that is, go through all the obstacles with his kolobok.

Dr. Aibolit

What did you do in the fairy tale? good doctor Aibolit? That's right, he treated. And the first thing he started with was putting thermometers on patients.
So in our relay race the participants will have to set thermometers for each other. But not real ones. They will be replaced by regular skittles or other objects that look like them.

Before the start of the relay, the team lines up in a column at the starting line.
The first participant stands with a bucket or bag filled with skittles. The number of pins is two less than the number of participants.
At a signal, the first “Aibolit” runs with a bucket to a certain mark and returns. It was he who made the way to Africa.
Upon returning, he takes the pins out of the bucket one at a time and places them in turn for all participants, like thermometers, that is, under each armpit. Except the last one.
He gives the bucket to the latter, but he himself goes aside and leaves the game.
The participant who received the bucket (bag) quickly collects the pins from the team and again does what the first player did.
Don’t drop the pins on the ground, remember that thermometers are in short supply, and if you drop them, pick them up immediately.
The relay ends when there is only one “Aibolit” left, returning from “Africa”, and not a single “sick person”.

Cinderella

Remember how hardworking Cinderella was? She never sat idle for a minute.
The participants in this relay will also have to work hard. To do this, prepare in advance a bucket, broom and dustpan, as well as five cubes for each team.
This relay is a counter race.
It is necessary to divide the team into two halves.
One stands at the start line, the other at the finish line, facing each other. On the one hand, the participants will be “Cinderellas,” and on the other, “evil stepmothers.”
How is the relay going? The first “Cinderella” holds a bucket, broom and dustpan in her hands. There are five cubes scattered along the line of movement from start to finish - “garbage”.
The first participant moves forward, collecting cubes into a bucket along the way. At the same time, you cannot help yourself with your hands. That is, each time you need to put the bucket on the ground, use a broom to put the cube on the scoop, then from the scoop into the bucket.
When all the cubes are collected, “Cinderella” passes the bucket with cubes, a broom and a dustpan to the “stepmother,” that is, to the team member standing opposite.
The “stepmother,” as befits an evil and harmful stepmother, scatters cubes along the entire line of movement.
The new “Cinderella,” to whom the “stepmother” hands over the tools, will again have to collect garbage.
And this disgrace continues until both groups change places.

Teremok

First, let's remember who lived in the little house: Mouse-norushka, Frog-frog, Bunny-jumping, Fox-sister and Mosquito-squeaker. The Bear came sixth and destroyed the tower.
Let's try to play out this fairy tale in a relay race. Only six people will participate in it - according to the number of characters in the fairy tale. And the role of the tower will be played by the hoop.
“Mouse” starts the relay race. The participant playing this role, at the signal, moves to the finish line, where the “teremok” hoop lies.
Having reached, the player threads the hoop through himself, puts it in place and runs after the next participant, that is, the “Frog”.
Now they run to the “teremka” together, always holding hands. Having reached it, the two of them climb through the hoop without breaking their hands.
Having done this, they run after the third, then the fourth, then the fifth.
When five, without unclenching their hands, climb through the hoop and run after the sixth one, it turns out to be “Bear”.
But they still take him by the hand and lead him with them to the “tower.”
Five people put on the hoop and hold it at waist level.
At this time, the “Bear” takes the hoop with his hand and pulls it, along with all the participants inside, towards the start.
Those inside the hoop run to help the Bear.
Whoever plays the fairy tale faster wins.

The wolf and the seven Young goats

In the fairy tale, seven kids were locked in the house, but the Wolf tricked his way into the house and ate the kids.
The houses in this relay will be two halves of the volleyball court or two other identical spaces.
One half is the home of the “goats” of one team, the second is the home of the other team.
Each team must choose seven “kids” and one “Wolf”. The “kids” immediately occupy their homes and settle down in them as they please.
At the signal, both “Wolves” enter the house of the opposing team and begin to catch the “kids”.
The one who is caught (touched by hand) leaves the site (he is eaten).
Whose “Wolf” eats all the “kids” the fastest, that team wins.
In this relay game, the goats can run away from the “Wolf”, but they cannot leave the house, that is, jump out of the area.
So, bon appetit to the “wolves” and good luck to the “goats”!

"Tales for Pleasant Dreams"

Illustrated fairy-tale dictionaries. Russian history with pictures for children and adults.