Lesson game based on Russian folk tales. Fairy tale-game for primary school "a journey through Russian folk tales"


Card index of didactic games
By
Russians folk tales
Performed:
Educator: Pavlova Svetlana Alexandrovna

Name of the game Purpose of the game Necessary materials Game content
“Who is after whom? »
Consolidating knowledge of fairy tales. Development of the grammatical structure of speech, familiarize children with prepositions: for, before, before, after, between; learn to navigate in space, develop visual thinking. Develop elementary mathematical concepts: first, then, first, second, last.
Figures of heroes from the same fairy tale are used (“Turnip”, “Teremok”, “Kolobok”, “Hare and Fox (Zayushkina’s hut)”, etc.); circles are tokens. You can use figurines of fairy-tale characters from the theater on flannelgraph.
1. The presenter asks to place the characters of a familiar fairy tale in a certain sequence. After this, he asks the child to explain: who came for whom, met whom; who stands, using various prepositions. The presenter asks suggestive questions.
2. If the child has successfully mastered all the concepts, you can complicate the game by adding the concepts of right and left.
Behind correct execution task, the child receives a token.
"What changed? » Development of coherent speech, attention, visual thinking. Figures of heroes from one fairy tale (“Turnip”, “Teremok”, “Kolobok”, “Hare and Fox (Zayushkina’s hut)”, etc.) and objects are used; circles are tokens. You can use figurines of fairy-tale characters from the theater on flannelgraph.
1. The presenter, using figures, reproduces the plot of a fairy tale on a flannelgraph and asks one of the children to describe what is depicted. Then the child turns away and the leader, together with other children, swaps two or three figures (if children are over six years old, the number of changes can be increased to five). The child must say what has changed. For correct answers he receives a token. The one who collects the most tokens wins.
2. If the children have successfully mastered this game, ask them to lay out the plot of a fairy tale and continue the game without a leader, appointing one of the children as the leader.
“Tell me about the picture” Extension vocabulary, development of coherent speech, creative thinking, observation.
Figures of heroes from one fairy tale are used (“Turnip”, “Teremok”, “Kolobok”, “Hare and Fox (Zayushkina’s Hut)”, etc., circles are tokens. You can use figures of fairy-tale characters from the theater on flannelgraph.
A fairy tale is chosen for adults (this can be a fairy tale that is studied in this moment). The presenter takes one of the heroes of the fairy tale and describes him: he tells how he looks, good or evil, big or small, what he does during the fairy tale, etc. After that, he asks the children to repeat what he said.
Then the presenter takes another figurine and asks the children to take turns describing the hero and make sure that the descriptions are not repeated.
If this does not work, the presenter asks leading questions: for example, what is the grandfather wearing; is he old or young; what he does, etc. For correct answers, the child receives a token. The one who gives the most answers wins.
"Find by silhouette"
Development of speech, visual thinking, attention, figurative memory.
Figures of heroes from one fairy tale are used (“Turnip”, “Teremok”, “Kolobok”, “Hare and Fox (Zayushkina’s hut)”, etc.). You can use figurines of fairy-tale characters from the theater on flannelgraph.
The presenter asks the children to look at the figures from all sides. Next, he explains what a silhouette is and asks the children to trace the silhouette of the figure with their finger, and then with a pencil.
The presenter lays out the figures reverse side and asks to find fairy tale characters, objects
“Show the same” Expansion of vocabulary. Teach children mental operations: comparison, generalization, logical thinking. Develop imagination, be able to classify objects according to different criteria. Figures of fairy tale characters from the theater on flannelgraph; pictures with plots of the chosen fairy tale.
The presenter talks about how there are identical objects, body parts different people, animals, etc., and asks to show the children the same.
Then he asks to answer his questions and show the same on the figures. For example, who has tails, who is dressed in skirts, how are grandfather, grandmother, granddaughter similar (they walk on their feet, people, how are bugs, cats, mice (animals) similar, etc. “Color according to the description” Speech development, skills listen to others, express your thoughts clearly; consolidate the concept of “silhouette”; develop observation skills, imaginative thinking and imagination. Figures of fairy tale characters from the theater on flannelgraph; pictures with scenes from the game “Collect and tell a fairy tale”, the selected fairy tale; riddles for fairy tale heroes; colored pencils, paper.
The presenter tells the children a fairy tale and lays out supporting pictures with the plots of the fairy tale. Then, together with the children, he selects figurines of fairy tale heroes.
When the figures are in front of the children, an adult reads a riddle about one of the heroes from a card. Children must guess who we are talking about. The one who guessed first becomes the storyteller.
The presenter turns over the card and asks to find exactly the same figure - a silhouette.
Children, each in their own place, trace the silhouette. After this, the supporting pictures are removed, and the narrator, together with the presenter, must describe the image, and the children must complete the drawing and color the silhouettes without looking at the figure.
It is recommended to play first simple figures(turnip, bun, teremok, mitten). After each description, show the figure and compare who got which silhouette. The next storyteller is the one who came up with the most accurate drawing, or you can make a riddle about the next hero.
“Who is the most observant? » Strengthen the ability to compose a story from a picture, develop attention, expand vocabulary Story pictures from the game “Collect and Tell a Fairy Tale.” An adult shows a picture depicting the plot of one of the fairy tales and asks the children to describe what is shown in the picture. Children list and describe heroes, events, objects. For each correct answer they receive tokens.
Children 3 – 5 years old can play two or three times according to one plot. If children are over five years old, they play according to this plot once. The winner posts his story.
“Scout” Development of speech, attention, figurative memory; consolidation of concepts: on, above, under, before, with, inside, etc. Figures of fairy tale heroes; pictures with fairy tale plots; paper, colored pencils, riddles. An adult asks a riddle. The one who guessed it becomes a “scout”. He is shown a picture - a plot, and he must describe the picture with the hero as accurately as possible, and other children, using figurines, draw a picture according to the description.
An adult helps the “scout” describe the picture more accurately.
“Colored circles” Development of coherent speech, figurative memory, teaching children mnemonics. Colored circles, differing in color and size in accordance with the heroes of fairy tales; figurines of fairy tale heroes; pictures with fairy tale plots. Tell the story to the children and ask them to show the corresponding figures. Ask your child to act out a story from a fairy tale.
If the child cannot cope, show him a picture - a story, and let him tell the story using figures.
Then tell him a story, laying out only circles. After that, he must replace the characters with circles and retell the fairy tale using the circles.
“Assemble from parts” Development of speech, attention, memory, thinking, coordination of hand movements.
Cut-out pictures of fairy tale heroes, figurines of fairy tale heroes from the “Fairytale Chest”, corresponding to the cut-out pictures, riddles. An adult shows children figurines of fairy tale heroes. Ask what their names are. Then show that the pieces can be used to make a figurine of any of the heroes.
Then the parts of the cards are mixed, and the adult asks the child to guess the riddle and put together the hero figurine.
“Magician's Hat” Consolidating knowledge of fairy tales; speech development; development of tactile sensitivity, fine motor skills hands, attention and figurative memory Rubber toys made of tabletop theater, hat or box, scarf. An adult shows a hat and a scarf: “This is a magician’s hat, it contains the heroes of fairy tales. You need to take turns identifying the hero by touch, name him and say which fairy tale he is from.
“I’ll name it, and you continue.” Development of speech, consolidation of knowledge of fairy tales, development of attention, thinking, memory An adult names one of the characters, and the children add his fairy tale name.
Young and middle age
Mouse - ... (norushka)
Frog - ... (wah)
Bunny - ... (runner)
Chanterelle - ... (sister)
Top - (Gray barrel)
Bear - ... (clubfooted)
Cockerel - (Golden Comb)
Swan geese)
Sister - (Alyonushka)
Brother - (Ivanushka)
Gray wolf)
Baba - ... (Yaga, bone leg)
Goat - ... (dereza)
Little Red Riding Hood)
Chicken - ... (Ryaba)
Fly Tsokotukha)
Senior and preparatory group
Tiny - ... (Khavroshechka)
Tsar... (Saltan)
Princess Frog)
Sivka... (burka)
Finist - ... (Clear Falcon)
Nikita ... (Kozhemyaka)
Silver... (hoof)
Flower - ... (seven flowers)
Ilya Muromets)
Nikitich)
Nightingale - ... (robber)
Vasilisa... (Beautiful)
Tsarevich... (Elisha)
Boy... (from a finger)
The Little Humpbacked Horse)
Ugly duck)
“Which fairy tale is the hero from?” Consolidation of knowledge of fairy tales, development of speech, thinking, memory.
Large card with a picture of a fairy tale hero; small cards depicting stories different fairy tales The children are given large cards. The presenter shows cards with fairy tale plots. The child whose big card depicts a hero from the plot of a fairy tale names the fairy tale and takes the card for himself.
The one who collects all the fairy tales the fastest wins.
“Help the hero find his fairy tale” Consolidating knowledge of fairy tales, developing speech, thinking, and memory. On a piece of paper there is a picture of a fairy tale hero and three pictures - plots of fairy tales in which this hero is not present, and one picture in which this hero is.
An adult shows the children a picture and says, for example: “The cockerel went for a walk and got lost. Let's help him return to his fairy tale." Children look at the picture and name the appropriate fairy tale.
“What fairy tale did Kolobok end up in? » Consolidation of knowledge of fairy tales, development of speech, thinking, memory. A picture depicting the plot of a fairy tale with Kolobok glued to it. An adult shows the children story picture. Children name a fairy tale and describe the picture.
“Fairytale Confusion” Consolidating knowledge of fairy tales, developing speech, thinking, and memory. A picture depicting two different fairy tales. An adult shows a picture. Children must name which fairy tales are mixed up.
“Who is screaming? » Development of ZKR Pictures depicting animals, riddles. An adult makes a riddle about animals, and children guess it. An adult shows a picture and says: “What does this animal say?” Children imitate an animal.
“Collect and tell a fairy tale” Consolidating knowledge of fairy tales; expansion of vocabulary, development of coherent speech, attention, memory Pictures depicting plots of a selected fairy tale. The child must put together the plot pictures sequentially from the beginning to the end of the fairy tale, then tell the fairy tale based on the plot pictures.
“Whose Song” Expanding vocabulary, developing speech, consolidating knowledge of fairy tales. The teacher reads the words of a hero from a fairy tale. Children name the fairy tale and the hero to whom these words belong. For example:
I, Kolobok, Kolobok,
Swept across the barn,
Scraped by the bones,
Mixed with sour cream,
Put in the oven,
It's cold at the window.
(Fairy tale “Kolobok”, song Kolobok)
Little goats, little kids,
Open up, open up!
Your mother has come,
I brought milk.
I, Koshcha, was in the forest,
I ate silk grass,
I drank cold water;
Milk runs down the shelf,
From the markings to the hooves,
And from the hoof in the cheese the earth.
(Fairy tale “The Wolf and the Little Goats”, song of the Goat)
You kids, you dads
Open up, open up!
Your mother has come,
Brought milk
The hoofs are full of water!
Fairy tale "The Wolf and the Little Goats", the wolf's song) Ay, ay, Snow Maiden!
Ay, ay, my dear!
At grandpa's, at grandma's
There was a granddaughter Snegurushka,
Her friends lured her into the forest,
Lured - abandoned.
(The fairy tale “The Snow Maiden and the Fox”, the Snow Maiden’s song). I see, I see!
Don't sit on the tree stump
Don't eat the pie!
Bring it to grandma
Bring it to grandpa!
(Fairy tale “Masha and the Bear”, Masha’s song). How I jump out, how I jump out -
Pieces will fly through the back streets.
(Fairy tale “The Fox, the Hare and the Rooster”, the fox’s song). Cockerel, Cockerel
golden comb,
Look out the window -
I'll give you some peas.
(Fairy tale “The Cat, the Rooster and the Fox”, the fox’s song). The fox is carrying me
For the dark forests,
For the high mountains!
Brother cat
Help me out!
(Fairy tale “Cat, Rooster and Fox”, song Cockerel). This spoon is simple - Petina,
This spoon is simple - Kotova,
And this is not an ordinary spoon, it’s a chiseled one,
Gilded handle -
I'll take this spoon for myself.
(Fairy tale “Zhikharka”, words by Zhikharka)
Ku-ka-re-ku!
I carry the braid on my shoulders,
I want to whip the fox!
Get out, fox!
(Fairy tale “The Fox, the Hare and the Rooster”, song Cockerel).
Golden stones,
Is the fox at home?
Come out fox!
(Fairy tale “The Cat, the Rooster and the Fox”, the Cat’s song). I’ll sit on a tree stump
I'll eat the pie.
(Fairy tale “Masha and the Bear”, bear song)
“Fairytale Hares” Development of speech, imagination, observation, expressiveness of movements. The adult invites the children to remember fairy tales in which there are hares. Those who wish tell what kind of hares they are, or depict how they behave, without naming the tale. The rest of the children guess which fairy tale the hare is from.
“Big - small” Practice forming words by analogy. Development of speech, observation, expressiveness of movements. The teacher calls the name of the adult animal. The child says the name of his cub. Then a baby animal is depicted.
“Magic Cube” Consolidating knowledge of fairy tales, developing speech and memory.
A multi-colored cube, on each side of which, using Velcro, heroes or plots of fairy tales are attached. I version. The teacher throws a dice, on each side of which there is an image of a fairy tale character attached. Children name the hero and fairy tales with his participation.
Option II. The teacher throws a dice, on each side of which there is an image of a fairy tale character attached. Children portray this hero.
III option. The teacher rolls a cube, on each side of which there is an image of a fairy tale plot (preferably the fairy tales are different). Children name the fairy tale and its characters.
IV option. The child throws a cube, on each side of which there is an image of a fairy tale character, and names the hero and the fairy tales with his participation.
V option. The child throws a cube, on each side of which is attached an image of a fairy tale plot (preferably, the fairy tales should be different), and names the fairy tale and its characters. “Describe the hero” Development of the grammatical structure of speech, the ability to select adjectives. Fairy tale, picture or figurine of the hero for description ; cards with schematic images of emotions, colors, body structure. Option I (for children 3 - 4 years old): After reading a fairy tale, the teacher asks: (for example, the fairy tale “The Fox and the Hare”) - Which Cockerel?
Children answer: “Kind, brave, etc.”
Option II (for children 4 – 7 years old):
After reading a fairy tale, or when comparing fairy tales, the teacher asks to describe one of the characters using sketch cards.
“I’ll start, and you continue” Consolidating knowledge of fairy tales, developing coherent speech, and the ability to listen carefully to each other. The character is the hero of the chosen fairy tale. Children sit in a circle. The teacher has a character in his hands - the hero of a fairy tale that the children will tell. The teacher begins the story (says one or two sentences) and passes it on to the child sitting next to him. The child continues, saying one or two sentences, and passes it on to the next one.
“Masks” Development of speech, imagination, observation, intelligence, expressiveness of movements. Masks of fairy-tale characters - animals. The driver is selected. The rest of the children stand in front of the leading semicircle. The driver is wearing a mask fairy tale character a familiar fairy tale, but he doesn’t know which one. To guess whose mask it is, the driver invites one of the children, or all the children, to portray this character. If the character is guessed, the one who portrayed him becomes the driver.
“Guess the fairy tale” Consolidating knowledge of fairy tales and fairy-tale characters, developing coherent speech, attention, and visual thinking. Figures of fairy-tale heroes from one of the fairy tales are used. An adult attaches figurines of fairy-tale heroes and characters from a fairy tale to the flannelgraph and asks the children to name this fairy tale.
“Name a fairy tale” Consolidating knowledge of fairy tales and fairy-tale characters, developing coherent speech, attention, memory, visual thinking. A playing field on which plots of various fairy tales are placed; cube.
A child throws a cube onto the playing field. When the cube lands on one of the plots, the child names the fairy tale and its characters.
"What changed? » - 2 Development of coherent speech, attention, visual thinking. Toys from a tabletop theater On the table in front of the children there are figurines of heroes from one fairy tale. The teacher names the heroes. Then the children close their eyes and the teacher removes one toy. The children open their eyes and the teacher asks: “Who ran into the forest? "Children must say what has changed
“Find fairy-tale characters” Consolidating knowledge of fairy tales and fairy-tale characters. Development of speech, memory, attention, thinking. Option I:
Material: Figures of fairy-tale characters, fairy tale plots.
The teacher hands out figurines or rubber toys of fairy-tale characters to the children. Scenes from various fairy tales are laid out on the tables. At the teacher’s command, children assign their own fairy-tale hero to each story.
Option II.
Material: large cards, which depicts the plot of a fairy tale; small cards depicting fairy tale characters. The game is played according to the lotto principle. The children are dealt large cards. The presenter shows small cards. Children who have a hero from the fairy tale depicted on big map, names the hero and takes him for himself. The first one to fill out his card wins.
“Who is the odd one out? » Consolidation of knowledge of fairy tales and fairy-tale characters, development of speech, attention, memory, thinking. Figures of fairy tale heroes from the theater on flannelgraph or from a tabletop theater are used.
The heroes of one of the fairy tales and one extra hero. For children under 5 years old, an adult tells a fairy tale. Children must name who is extra, who is lost.
Children after five years old must name which fairy tale the heroes are from and who is lost.
“Guess the word” Consolidating the first sound in a word, consolidating knowledge about fairy-tale characters, developing the ZKR, thinking, memory, attention. Double-sided cards: on one side there is a letter, on the other side there is an image of a fairy-tale character whose name begins with this letter.
Option I:
The teacher shows a picture of a fairy-tale character. The child pronounces the name and selects the first sound. The teacher turns over the card.
Option II:
The teacher lays out the word from the cards with the pictures facing up. The child pronounces the name of each picture, highlighting the first sound. The teacher turns the card over with the letter facing up, and the child adds (reads) the hidden word.
“Tell a story from a picture” Development of coherent speech; consolidation of knowledge of fairy tales and memory. Plot pictures for fairy tales.
The teacher shows the child a story picture. The child names the fairy tale and describes what is depicted in it. If desired, the child can tell the story in full.

summary of presentations

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Literary game for 3rd grade students “On the roads of Russian folk tales”

Ryabichenko Nadezhda Vladimirovna, primary teacher classes MKOU“Mikhailovskaya secondary school”, Kikvidzensky district, Volgograd region
Short description: This game intended for teaching literary reading or extracurricular activities with 3rd grade students.
Target: consolidation and generalization of knowledge on studied Russian folk tales.
Tasks:
- consolidate children's knowledge of fairy tales read;
- develop cognitive and creative activity, intelligence, curiosity, outlook, logical thinking, memory;
- instill an interest in reading.
Working with a presentation:
On the first slide of the presentation is a fillword. Children find a word; when they click on the letters in the word, the color of the shapes changes. When you click on last letter there is a transition to a slide with a fairy tale. Having completed all the tasks for the fairy tale, you need to go to the slide with the fillword by clicking on the “fillword” control button. The transition to the next slide with the task is performed using the “next slide” control button.
When working with presentation slides, pay attention to Notes for the slide, in which tips are written.

Progress of the game:

Teacher's opening speech.
Guys, today we will do an amusing trip to the land of fairy tales. You will find out which fairy tales you will visit today by solving the fillword. It contains the characters of fairy tales. Find these heroes and guess which fairy tales they are from. (children find fairy tale heroes in the fillword, guess the fairy tale and go on a journey).

During our game we will find out which of you is the best expert on the Russian folk tales we have studied.
Philward.


Guess words: Radivaya, seven-year-old, forest grandfather.


Fairy tales:“About Lazy and Lazy”, “Seven-year-old daughter”, “The most precious thing”.

Russian folk tale “The Most Dearest”


1. Mini-quiz:

What kind of work did the old man and the old woman do? (The old man was weaving baskets from willow twigs, the old woman was weaving flax.)
- For what purpose did the old man go into the forest? (He went into the forest to cut down a tree and make a new spinning wheel for the old woman and a handle for a knife.)
- What did the Forest Grandfather ask the old man to do? (He asked the old man not to cut down the trees, because all trees are alive and want to live.)
- Why couldn’t the old man and the old woman figure out what to ask the Forest Grandfather for a long time? (They had everything they needed, and what they didn’t have, they could always earn with their own efforts.)
2. Correspondences.
Connect the words of the first and second columns correctly and remember what the Forest Grandfather was like.


Answer:
Forest Grandfather was dressed in shaggy branches, spruce cones in his hair, pine cones in his beard, a gray mustache hanging to the ground, his eyes sparkling with green lights.
3. Find the extra picture.
Remember what the old man suggested asking the Forest Grandfather and find the extra picture:


(money, a herd of cows and sheep, chickens, spinning wheel and knife)

Russian folk tale “About Lazy and Lazy”


1. Get to know the hero.
- This hero lived at the bottom of a well. His face, eyes, beard, and he was all the same color. (Green old man)
- What was the name of the heroine of the fairy tale, who did not sit idle, always worked and carried out any task diligently. (Radivyaya)
- Which of the heroes of the fairy tale uttered the following words: “I wish I could live and rejoice with such a mistress for a century!” Caring, affectionate!” (goats)
- Which of the fairy tale heroes said the following words: “Give me a gift quickly!” I'm in a hurry to get home." (Lazy)
2. Gifts from the box.


In this task, you need to determine what the Green Old Man gave to the older sister, and what to the younger sister, and which item was extra.
Gifts: coals; brocaded soul warmer, trimmed with sables; wallet with gold; satin sundress; chest with silver; shoes with silver buckles; ash; pearl.
Oldest: brocaded soul warmer, trimmed with sables; satin sundress; shoes with silver buckles; pearl; wallet with gold.
Younger: coals, ash.
Extra item: chest with silver.

Russian folk tale “The Seven-Year-Old Daughter”


1. Whose answer?
What answers to the riddle did the heroines of the fairy tale give? Connect correctly.


Answers:


2. What then?
Restore the sequence of the king’s tasks that his seven-year-old daughter performed.
To appear before the king neither on foot nor on horseback, neither naked nor clothed, nor with a gift, nor without a gift; weave a towel from a thread; hatch the chickens by tomorrow.
Answer: weave a towel from a thread; hatch chickens by tomorrow; to appear before the king neither on foot nor on horseback, neither naked nor clothed, neither with a gift nor without a gift.
3. Who is attentive?
Read the names of the animals and determine which animals are not mentioned in the fairy tale:
Fox, hare, mare, quail, bear, foal, hog, ducklings, chickens.
Answer: fox, bear, ducklings.
Summing up the game.

Presentation on the topic: Literary game “On the roads of Russian folk tales”

Chapter:
How to organize and conduct children's party.

Room decoration, scenarios for children's parties.
Birthdays for different ages from 1 year to 14 years.
Children's games and entertainment.
Organization of a children's holiday table.

28th page of the section

Outdoor children's games based on fairy tale themes
Fairytale relay races

Fairytale relay races

Children love fairy tales very much. They read and know them. Many people want to imitate fairy-tale heroes. If you hold fabulous relay races, your children will have this opportunity.

These relay races are half-sports, half-game competitions. They are based on the plot of fairy tales.

You can remember old fairy tales and create new ones. dramatize fairy tales, sing songs of your favorite fairy-tale characters. Well, of course, you can hold fabulous relay races to the delight of the children.
When you organize them, be sure to remind the children of the plots of fairy tales. This will help you understand the task better and make its completion more emotional.
Comment on the progress of the relay races in a fairy-tale and fun way, turn on cheerful fairy-tale music, inspire support from the fans.
If you don’t forget about this, you will surely have a real fabulous sports holiday.

The Little Humpbacked Horse

From the name it is clear that each relay participant will have to portray the Little Humpbacked Horse, who is beautifully described in the fairy tale by P. P. Ershov.
To do this, you only need a volleyball ball or balloon ik.
The participant bends at the waist, takes the ball and places it on his back. To prevent the ball from falling while moving, you must hold it with your hands, while remaining in a half-bent position. But that's not all.

As you know, the Little Humpbacked Horse could jump so high that he could overcome any obstacles.
In this relay, the “humpbacked skates” will also have to overcome obstacles during the race, for example, three stools placed on the relay line.
Each stool will need to be climbed on, then jumped off, all quickly and without losing the “hump” - the ball behind your back.
Those “humpbacked skates” who turn out to be more dexterous and swift will win.

Baron Munchausen Core

Remember, Baron Munchausen once walked while riding a cannonball.
Invite the children to master this unusual look"transport".
Your core will be an ordinary balloon, on which on the side it is written in bright paint: “Core”.
Participants must ride the core, holding it between their knees and holding it with their hands.
At the signal, in this position, they make their way to the turning flag and back.
Then the core is passed on to the next player and so on until it becomes clear which team mastered “flying on the core” faster.

Do not forget that if handled carelessly, nuclei tend to explode. Warn the guys about this.
If the cannonball bursts, the team is eliminated from the game and mourns the deceased “cannonballer”.

Puss in Boots

All children are familiar with this Cat, so the essence of the relay race will be clear to them by its name.
To carry it out you will need to find very large boots.
Boots are placed on the starting line.
The first participant, at the signal, must quickly put them on and quickly run to the finish line.
But it will be very difficult for him to do this, and not only because the boots are heavy and uncomfortable.
As you remember, Puss in Boots had good manners.
Therefore, to make the relay more difficult, you can place three pins along the route. Running past them, each participant must pause and bow, beautiful and original.
So, having reached the finish line and making three bows along the way, the participant returns and gives the boots to the next one.
And so does the whole team.
The winning team can express its joy with a loud and melodious meow.

Rope walker Tibulus

In Yuri Olesha’s fairy tale “Three Fat Men,” the brave Tibul walked on a tightrope not only in the circus. One day he walked along a tight wire over the square directly above the heads of the guards who were shooting at him.
In this relay race, the tightrope walkers will have a much easier time: no one will shoot at them, and they will not be in danger of falling from a great height and breaking.
A rope, that is, an ordinary rope, can simply be stretched along the ground from start to finish.
All players will take turns running along it until the turn, and on the way back they will try to jump the entire distance on one leg.
At the same time, you still need to be very careful: each time you put your foot on the rope, and not past it. Otherwise, a “shot” will be heard - the judge’s clap, with which he will warn about the “formidable danger”.
The most dexterous "Tybulls" will bring victory to their team.

Fox Alice and cat Basilio

What distinguishes these characters from A. Tolstoy’s fairy tale “The Adventures of Pinocchio”? They were pretending all the time. The fox pretended that she was lame, and the cat pretended that he was blind.
The relay participants will have to pretend to be these scammers.
The relay is a doubles race, since the fairy tale characters are also inseparable.
At the start, the teams are divided into pairs.
One player of each pair is the fox Alice, the other is the cat Basilio.
The one who portrays the fox bends one leg at the knee and holds it with his hand, thus remaining on one leg.
The participant portraying the cat Basilio is blindfolded.
“Fox” puts his free hand on the shoulders of “cat”, and at a signal, this couple overcomes the relay distance, returns and passes the baton to the next participants.

Frog traveler

Do you remember how the Frog traveled in this fairy tale? She forced the ducks to take a stick in their beaks, and she, clinging to it with her paws, took off with the flock.
Relay participants will have to do almost the same thing.
The two strongest participants take a gymnastic stick and place it on their shoulders.
At this time, the third one takes the stick with his hands, lifts his legs off the ground and thus turns out to be a “frog traveler.”
Now, at the signal, all three begin to move forward.
The player who is hanging on the stick must absolutely not touch the ground with his feet.
When the “ducks” with the “frog” reach the finish line, the participant hanging on the stick unhooks, and his other two comrades return to the start to take the new “traveler”.
And so the whole team must reach the finish line.

Balda and the horse

Do you remember how in A.S. Pushkin’s fairy tale Balda took part in almost sports competitions? His opponents were devils.
Thanks to his dexterity and cunning, Balda won.
In one of the tasks that the old devil came up with, it was necessary to carry away a horse. But Balda jumped on his horse and shouted to the imp: “Look, I’ll carry you between your legs!”
In our relay race we will try to show exactly this episode from the fairy tale.
To do this, all participants are divided into threes.
Two of them will portray a horse, and the third participant, naturally, will be Balda.
The “horse” is easy to make. The first participant bends at the waist, and the second, also bending down, takes the first by the waist. That's all.
All that remains is for “Balda” to saddle the “horse”, and we can set off. After Balda reaches the finish line on his horse, he must turn around and, “spurring” his “horse,” do Return trip to pass the baton to the next three.
Well, which Balda, like Pushkin’s, will bring victory to the team, the results of the competition will show.

Dragon

Who doesn't know this fairy creature, which has three heads, four legs and two wings! Let's also make the Serpent Gorynych, it's not difficult.
Three participants stand side by side, put their hands on each other’s belts or shoulders.
The legs of the participant standing in the middle are connected to the legs of the partners standing on the sides. It turns out to be four legs in total.
At the signal, “Serpent Gorynych” begins to move, and the participants standing on the sides must perform hand movements reminiscent of flapping wings.
Having reached (jumped, flown) to the finish line, the troika turns around, returns and passes the baton to the next participants.
It is better to tie the legs of all threes before the start of the relay.
After this relay race, the guys will probably think: “It’s good that the Gorynychi Snakes only exist in fairy tales.”

Dunno in a hot air balloon

Do you remember Nikolai Nosov’s hero Dunno, who flew with his friends to Flower City on the air balloon?
And you probably also know how a hot air balloon works. As the air in the balloon cools, ballast is released from the gondola (basket under the balloon).
In our relay race, an ordinary bucket will serve as a basket.
We will put ballast in it: balls, pins, cubes, etc., the number of objects should be equal to the number of relay participants.
Don't forget, we also need a balloon so that everything is just like in a fairy tale. A balloon is perfect for this role; it even has almost the same name.
When the inventory is ready, you can begin the relay race.
The first participant takes a bucket in one hand and a balloon in the other hand.
Start. With a bucket and a ball, the player runs to the finish line, where a pre-positioned hoop is located.
The player, having reached the end, places one item from the bucket into the hoop, that is, “lightens the basket.”
Returning to the team, he passes the bucket and ball to the next participant. He, in turn, does the same.
Thus, by the end of the relay race, all items from the bucket must be placed in the hoop.
A last participant must collect them again in a bucket and return them to the team.

Good luck with your flights, and may they not end as disastrously as in N. Nosov’s fairy tale.

Baba Yaga

The indispensable attributes of Baba Yaga were a mortar and a broom.
In the relay race, you can use a simple bucket as a mortar, and a mop as a broom.
The participant stands with one foot in the bucket, the other remains on the ground.
With one hand he holds the bucket on his leg by the handle, in the other hand he holds a mop.
And now in this position it is necessary to go the entire distance and pass the “mortar” and “broom” to the next one.
Forward, Baba Yaga!

Kolobok

If you remember, in the fairy tale, Kolobok deftly bypassed the Hare, Bear and Wolf, but fell into the Fox’s mouth.
In the relay, the first three animals will be replaced by pins, and the last by a bucket.
Each participant is a storyteller who will roll (kick) his “kolobok” (soccer ball) between the pins.
Having brought the ball to the bucket, the participant must, without using his hands, throw the ball into the bucket, that is, send Kolobok into the Fox’s mouth.
He is given as many attempts as he wants.
After the kolobok ball ends up in the bucket, the participant takes it out with his hands and quickly runs to the next player so that he can also “tell” the whole tale, that is, go through all the obstacles with his kolobok.

Dr. Aibolit

What did you do in the fairy tale? good doctor Aibolit? That's right, he treated. And the first thing he started with was putting thermometers on patients.
So in our relay race the participants will have to set thermometers for each other. But not real ones. They will be replaced by regular skittles or other objects that look like them.

Before the start of the relay, the team lines up in a column at the starting line.
The first participant stands with a bucket or bag filled with skittles. The number of pins is two less than the number of participants.
At a signal, the first “Aibolit” runs with a bucket to a certain mark and returns. It was he who made the way to Africa.
Upon returning, he takes the pins out of the bucket one at a time and places them in turn for all participants, like thermometers, that is, under each armpit. Except the last one.
He gives the bucket to the latter, but he himself goes aside and leaves the game.
The participant who received the bucket (bag) quickly collects the pins from the team and again does what the first player did.
Don’t drop the pins on the ground, remember that thermometers are in short supply, and if you drop them, pick them up immediately.
The relay ends when there is only one “Aibolit” left, returning from “Africa”, and not a single “sick person”.

Cinderella

Remember how hardworking Cinderella was? She never sat idle for a minute.
The participants in this relay will also have to work hard. To do this, prepare in advance a bucket, broom and dustpan, as well as five cubes for each team.
This relay is a counter race.
It is necessary to divide the team into two halves.
One stands at the start line, the other at the finish line, facing each other. On the one hand, the participants will be “Cinderellas,” and on the other, “evil stepmothers.”
How is the relay going? The first “Cinderella” holds a bucket, broom and dustpan in her hands. There are five cubes scattered along the line of movement from start to finish - “garbage”.
The first participant moves forward, collecting cubes into a bucket along the way. At the same time, you cannot help yourself with your hands. That is, each time you need to put the bucket on the ground, use a broom to put the cube on the scoop, then from the scoop into the bucket.
When all the cubes are collected, “Cinderella” passes the bucket with cubes, a broom and a dustpan to the “stepmother,” that is, to the team member standing opposite.
The “stepmother,” as befits an evil and harmful stepmother, scatters cubes along the entire line of movement.
The new “Cinderella,” to whom the “stepmother” hands over the tools, will again have to collect garbage.
And this disgrace continues until both groups change places.

Teremok

First, let's remember who lived in the little house: Mouse-norushka, Frog-frog, Bunny-jumping, Fox-sister and Mosquito-squeaker. The Bear came sixth and destroyed the tower.
Let's try to play out this fairy tale in a relay race. Only six people will participate in it - according to the number of characters in the fairy tale. And the role of the tower will be played by the hoop.
“Mouse” starts the relay race. The participant playing this role, at the signal, moves to the finish line, where the “teremok” hoop lies.
Having reached, the player threads the hoop through himself, puts it in place and runs after the next participant, that is, the “Frog”.
Now they run to the “teremka” together, always holding hands. Having reached it, the two of them climb through the hoop without breaking their hands.
Having done this, they run after the third, then the fourth, then the fifth.
When five, without unclenching their hands, climb through the hoop and run after the sixth one, it turns out to be “Bear”.
But they still take him by the hand and lead him with them to the “tower.”
Five people put on the hoop and hold it at waist level.
At this time, the “Bear” takes the hoop with his hand and pulls it, along with all the participants inside, towards the start.
Those inside the hoop run to help the Bear.
Whoever plays the fairy tale faster wins.

The wolf and the seven Young goats

In the fairy tale, seven kids were locked in the house, but the Wolf tricked his way into the house and ate the kids.
The houses in this relay will be two halves of the volleyball court or two other identical spaces.
One half is the home of the “goats” of one team, the second is the home of the other team.
Each team must choose seven “kids” and one “Wolf”. The “kids” immediately occupy their homes and settle down in them as they please.
At the signal, both “Wolves” enter the house of the opposing team and begin to catch the “kids”.
The one who is caught (touched by hand) leaves the site (he is eaten).
Whose “Wolf” eats all the “kids” the fastest, that team wins.
In this relay game, the goats can run away from the “Wolf”, but they cannot leave the house, that is, jump out of the area.
So, bon appetit to the “wolves” and good luck to the “goats”!

"Tales for Pleasant Dreams"

Illustrated fairy-tale dictionaries. Russian history with pictures for children and adults.

Interesting educational games, quiz games and competitions for junior schoolchildren for knowledge of fairy tales.

Game “Fairy Tales. Fairy tales. Fairy tales"

Complete the name. A game for warming up, including children in a game situation. The presenter calls the first word of the name of the fairy-tale hero, and the children continue in unison. Whose choir is more friendly and without mistakes, that team wins.

Koschey - Immortal

Elena - Beautiful

Vasilisa - Beautiful

Sister - Alyonushka

Boy - Thumb

Finist - Clear Falcon

Ivan - prince

Brother - Ivanushka

Serpent - Gorynych

Andrey - shooter

Nikita - Kozhemyaka

Tiny - Khavroshechka

Answer in one word. Questions are quickly asked of each player or team. Time to think - 1-2. seconds. Whoever gives the most correct answers wins.

Baba Yaga's method of movement. (Mortar)

This is what a fox is sometimes called in fairy tales. (Gossip)

Favorite book of Pinocchio. (ABC)

The pride of Marya the Beauty. (Scythe)

Ivanushka's sister. (Alyonushka)

What was the name of Pierrot's bride? (Malvina)

The fairytale name of the magic tablecloth. (Self-assembly)

Which of the inhabitants of the swamp became the prince's wife? (Frog)

The name of the boy who was carried away by wild swans. (Ivanushka)

Who had death at the end of the needle? (At Koshchei's)

Who did you turn into? ugly duck? (Into the swan)

The fruit that poisoned the princess? (Apple)

Which of the heroes of the Russian folk tale was a bakery product? (Kolobok)

In what city did Dunno live? (In Flower)

Who helped pull out the turnip? (Mouse)

What delicacy did Carlson prefer? (Jam)

Where did Dunno fly? (To the moon)

Game "Russian Fairy Tales"

The players are divided into three teams (according to the number of options), to which the leader asks questions in turn. The answers are written down on a sheet of paper in a column. The first team to read the encrypted word using the initial letters of the answers is the winner.

Questions

Option 1

Ivan tried to wake up his brothers with this object.

This bird sometimes turned into a crooked girl.

On which river did Ivan fight with Chud-Yud?

Nickname of a fairy horse.

Most fairy tales cannot do without this pet.

Baba Yaga's home.

The name of a fairy-tale hero.

Option 2

The name of the girl from the fairy tale "O rejuvenating apples and living water."

Five people tried to eat him, but the sixth one succeeded.

Ivanushka's sister.

A reptile with three or more heads.

A fairy-tale hero whose death is in an egg.

Male name in fairy tales.

Option 3

The item thanks to which the prince found his wife.

What did the bear wear to carry the girl along with the pies?

The name of the hero who found “I don’t know what.”

The cockerel choked on this.

The dishes from which the crane fed the fox.

At its end is the death of one fairy-tale hero.

Answers

Option 1

R ukavitsa

U dot

WITH Morodina

WITH Ivka

TO he

AND zbushka

E grinding

Option 2

WITH and ine-eye

TO pelvis

A Lenushka

Z mei

TO oshchey

AND van

Option 3

WITH trill

TO box

A ndrey

Z ernyshko

TO jug

AND gla

Game "Amazing Transformations"

The team or players answer the presenter’s question, “Who did fairy-tale heroes turn into or bewitched into?” behind certain time.

Prince Gvidon from A. Pushkin’s fairy tale “The Tale of Tsar Saltan, of his glorious son and mighty hero Prince Guidon Saltanovich and Fr. beautiful princess Swans." (Into a mosquito, a fly, a bumblebee)

The cannibal giant from the fairy tale “Puss in Boots” by Charles Perrault. (In lion, mouse)

Handsome boy Jacob from the fairy tale “Dwarf Nose” by V. Gauff. (Into the rabbit)

Eleven brothers-princes from the fairy tale by G.-H. Andersen "Wild Swans". (Into the swans)

A monster from S. Aksakov’s fairy tale “The Scarlet Flower”. (To the prince)

Shorty Leaf from N. Nosov’s book “Dunno in Sunny city" (Into the donkey)

Baghdad Caliph Hasid from V. Gauf’s fairy tale “The Caliph the Stork.” (Into the stork)

Two brothers from the book “Two Maples” by E. Schwartz. (Into the maples)

Zhenya Bogorad from the story “Old Man Hottabych” by L. Lagin. (To the old man)

Donkeys Krykun, Pegasik and Caligula from N. Nosov’s story “Dunno in the Sunny City.” (To shorty)

Game "Extraordinary Journeys"

The team or player responds within a certain time to the presenter’s question: “On what or on whom did the fairy-tale heroes make an extraordinary journey?”

IN magical land Ellie and Uncle Charlie from A. Volkov’s book “Oorfene Deuce and His Wooden Soldiers.” (On a land ship)

Around the world is Captain Vrungel, Lom and Fuchs from A. Nekrasov’s book “The Adventures of Captain Vrungel.” (On the yacht "Trouble")

Old man Hottabych and Volka from the fairy tale story “Old Man Hottabych” by L. Lagin to India for Zhenya Bogorad. (On the magic carpet)

For honey, Winnie the Pooh from A. Milne’s fairy tale “Winnie the Pooh and All-All-All.” (On a balloon)

To the camp of the Turkish army, Baron Munchausen from the book by E. Raspe “The Adventures of Baron Munchausen.” (On the core)

Dunno and Donut to the Moon from N. Nosov’s book “Dunno on the Moon.” (On a rocket)

From a mole's hole to warmer climes Thumbelina from the fairy tale by G.-H. Andersen "Thumbelina". (On a swallow)

To Africa, Doctor Aibolit and his friends from the book by K. Chukovsky “Doctor Aibolit”. (On the ship)

From the railway station to the village of Prostokvashino, Uncle Fyodor and his friends from the book by E. Uspensky “Uncle Fyodor, the Dog and the Cat.” (On a tractor)

On the roof The kid from A. Lindgren’s fairy tale “Carlson, who lives on the roof.” (On Carlson)

Game "Fairy Spells"

The team or player responds within a certain time to the presenter’s question: “Who said such magic words?”

At the behest of the pike, at my will. — Emepya (Russian folk tale “At the command of the pike”)

Sivka-burka, prophetic kaurka! Stand before me like a leaf before the grass. — Ivanushka the Fool (Russian folk tale “Sivka-Burka”)

Sim-sim, open the door! — Ali Baba ( Arabian tale"Ali Baba and the 40 Thieves")

Fly, fly, petal, through west to east, through north, through south, come back, making a circle. As soon as you touch the ground, it’s my way. —Zhenya (V. Kataev “The Seven-Flower Flower”)

One two Three. Pot, cook! — Girl (The Brothers Grimm “A Pot of Porridge”)

Kara-baras. — Moidodyr (K. Chukovsky “Moidodyr”)

Mutabor. — Caliph (V. Gauf “Caliph the Stork”)

Bambara, chufara, loriki, eriki, pikapu, trikapu, skoriki, moriki. —— Bastinda (A. Volkov “The Wizard of the Emerald City”)

Krex, bake, fex. — Pinocchio (A. Tolstoy “The Golden Key, or the Adventures of Pinocchio”)

Stand in front of me like a mouse in front of a mountain, like a snowflake in front of a cloud, like a step in front of a steep slope, like a star in front of the moon. Burum-shurum, shalty-balty. Who are you? Who am I? I was, you became. —Nils (S. Lagerlöf “The Wonderful Journey of Nils with the Wild Geese”)

Game "Who's Who?"

A team or player is responsible for a certain time to the facilitator’s question: “Who is who from literary characters?».

Moidodyr. — Washbasin (K. Chukovsky “Moidodyr”)

Uncle Fedor. — Boy (E. Uspensky “Uncle Fyodor, Dog and Cat”)

Push-Pull. — “Horse” with two heads (K. Chukovsky “Doctor Aibolit”)

Quinbus-Flestrin - Man of Horus. — Gulliver (J. Swift “The Travels of Lemuel Gulliver to Some Distant Countries of the World, First a Surgeon, and Then a Captain of Several Ships”)

Rikki-Tikki-Tavi. — Mongoose (R. Kipling “Rikki-Tikki-Tavi”)

Mr. Nilsson. — Monkey (A. Lindgren “Pippi Longstocking”)

Hassan Abdurahman ibn Hottab. —Genie (L. Lagin “Old Man Hottabych”)

Kaa. — Boa constrictor (R. Kipling “Mowgli”)

Scarecrow. — Straw man (A. Volkov “The Wizard of the Emerald City”)

Tilly-Willy. — The Iron Giant (A. Volkov “Yellow Fog”)

Game "Colorful Answers"

The team or player responds within a certain time to the leader’s question: “What word should be put instead of the ellipsis?”

Fairy tale by C. Perrault “Red...” (Riding Riding Hood)

Fairy tale by C. Perrault “Blue...” (Beard)

M. Meterling's fairy tale “Blue...” (Bird)

Story by V. Oseeva “Blue...” (Leaves)

Magic story by A. Pogorelsky “Black...” (Chicken)

A. Kuprin's story “White...” (Poodle)

Fairytale story by A. Volkov “Yellow...” (Fog)

V. Bianchi's story “Gray...” (Neck)

V. Bianchi's story “Orange...” (Neck)

Game "Friends and girlfriends..."

Cards with empty columns for answers are copied according to the number of commands. Fill out the table within a certain time.

Which literary characters were friends...

Answers

1. Bagheera, Balu, Kaa (R. Kipling “Mowgli”)

2. Cherry, Radish (G. Rodari “The Adventures of Cipollino”)

3. Carlson (A. Lindgren “Three stories about the Kid and Carlson”)

4. Piglet, Eeyore, Rabbit (A. Milne. “Winnie the Pooh and all, all, all”)

5. Kai (H.-H. Andersen “The Snow Queen”)

6. Cheburashka, Galya (E. Uspensky “Crocodile Gena and his friends”)

7. Puss in Boots (C. Perrault “Puss in Boots”)

8. Toto, Scarecrow, Tin Woodman, Cowardly Lion (A. Volkov “The Wizard of the Emerald City”)

9. Gunka, Znayka, Grumpy, Silent, Avoska, Neboska, Vintik, Shpuntik, Rasteryaika, Tube, Pilyulkin, Donut, Syrup, Toropyzhka, Guslya (N. Nosov “The Adventures of Dunno and His Friends”)

10. Yalo (V. Gubarev “The Kingdom of Crooked Mirrors”)

Game “With and without a hint...”

The presenter asks questions with prompts. For the correct answer after a question, the player receives 3 points, with one hint - 2, with two - 1 point. Whoever guesses the characters first and scores the most points wins.

Questions

1. To have a good lunch, this vile deceiver pretended to be a kind old lady.

In his cap, glasses and under the blanket it was difficult to recognize him.

The girl wondered why her grandmother had such big teeth.

2. The good girl had to lie to break free.

The one who did not let her in, himself brought her home, suspecting nothing.

If he had known that he was not carrying pies, the dogs in the village would not have beaten him.

3. Small liar traders said that their product was magical.

Even the king believed it.

But if I didn’t believe it, I wouldn’t have appeared before the people in the very funny, which you can imagine.

4. This liar knows many ways to get her way, and one of them is flattery.

The stupid bird believed her.

Missing your cheese is a shame.

5. These treacherous women deceived the king, telling him things that were terrible to imagine.

That is why it was only many years later that he saw his son for the first time.

They themselves should be tarred in a barrel and allowed to float on the sea-ocean.

6. This liar helped his master a lot by coming up with a new name for him.

Having obtained the owner a real castle and expensive clothes, he turned him into a worthy groom for the princess.

But the fact that he wore boots greatly surprised passers-by.

7. To turn her life into a fairy tale, this deceiver declared that the unusual crystal product belonged to her.

But it couldn’t belong to her, because it doesn’t fit at all.

This crystal object was dropped by its owner when she ran home.

8. This cunning deceiver was able to change his voice.

The children did not immediately believe that their mother had come.

Of the seven children, only one remained, who told the goat what happened.

9. This deceiver came up with the idea of ​​pretending to be deaf.

The stupid little round one sang songs to her.

When he sat on her tongue, all that was left was to swallow it.

10. The two sisters wished only the best for the third. And so they set the clock back an hour.

They did not know that the sister was not at all afraid of the monster.

But if she had asked her father for new clothes, she would not have found her prince.

11. This little liar took credit for the whole invention.

He himself didn’t know anything, so he always ended up in funny stories.

Then everyone found out that it was not he who invented the hot air balloon.

Answers

1. Wolf (C. Perrault “Little Red Riding Hood”)

2. Bear (Russian folk tale “Masha and the Bear”)

3. Merchants of “invisible fabric” (H.-H. Andersen “The Naked King”)

4. Fox (I. Krylov’s fable “The Crow and the Fox”)

5. A weaver with a cook, with her matchmaker Babarikha (A. Pushkin “The Tale of Tsar Saltan...”)

6. Cat (C. Perrault “Puss in Boots”)

7. Stepmother’s daughter (C. Perrault “Cinderella”)

8. Wolf (Russian folk tale “The Wolf and the Seven Little Goats”)

9. Fox (Russian folk tale “Kolobok”)

10. Older sisters (K. Aksakov “The Scarlet Flower”)

11. Dunno (N. Nosov “The Adventures of Dunno and His Friends”).

Mysteries of fairy-tale heroes

The players are divided into two teams. The presenter reads out stories from fairy-tale characters about themselves, their sensations, feelings, etc. The task is to recognize the hero. The team that gives the most correct answers wins.

Questions

1. “I decided to just travel around the world and didn’t know that everything would turn out like this. I thought everyone was as kind as my Grandmother and Grandfather. But it turned out that evil, cruel, and cunning people live in this world...”

2. “I’ve been afraid of cats all my life. And this time she came: purring, scratching, saying, help. How can I, little Mouse, help the Cat? But I see that he is not deceiving. I ran out into the field and saw that they really needed my help...”

3. “I knew it would end like this. I’m too shabby and old, no matter how many years I’ve been standing in the field. I dreamed, of course, that someone would settle in me... But there were so many of them that I simply could not stand it and collapsed...”

4. “What a tail this Mouse has! It cannot be compared with either Grandfather’s fist or Baba’s fist. And this Mouse had to run out at the most inopportune moment. Now everyone would admire me. I wish I was lying in the most visible place..."

5. “It feels good to be on this girl’s head. She's looking after me. I'm always clean. I like traveling through the forest with her, visiting my grandmother. But here’s the problem: my mistress is very, very trusting. Because of this, all sorts of troubles happen to her..."

6. “Honestly, it’s unpleasant when the Cat puts you on your feet. He scratched and tore all my insoles. Of course, I understand that all this running around is for the sake of the owner, but it hurts..."

7. “We, of course, would not want to let her down. We could have fallen behind, and the whole story would have ended there, at the ball. But we have no right to rush or lag behind..."

8. “It is very harmful for me to be in the water so much... Thanks to this curious and naughty boy. If it weren’t for him and the turtle, how long would I have lain at the bottom?..”

9. "She good girl. Kind, caring. But you need to know yourself - what you can and cannot do. I’m Hot by nature: I warm, I burn, I melt... Why did you have to jump over me?..”

10. “I, of course, was ready to fulfill any of her wishes. After all, her husband saved my life. But in the end I realized: what more to a person you give, the more he wants. So such people have to stay with nothing..."

11. “Do you think it’s pleasant for me to live with such a mistress? My problem (or maybe not my problem) is that I can’t lie. I always tell her the whole truth. And because of this, I get the worst of it: either she will yell at me, then she will leave me, or she will threaten to break me. But when she is pleased with what I say, she strokes my hand and looks at me for a long, long time...”

12. “I stayed alive only thanks to this little fragile girl. She warmed me, fed me, gave me water. What a wonderful life! Enjoy the sun, wind, warmth!..”

Answers

1. Kolobok.

2. Mouse (“Turnip”).

3. Teremok.

4. Egg (“Ryaba Hen”),

5. Little Red Riding Hood.

6. Boots (“Puss in Boots”).

7. Clock (“Cinderella”),

8. Golden Key (“Pinocchio”),

9. Bonfire (“The Snow Maiden”).

10. gold fish("The Tale of the Fisherman and the Fish").

11. Mirror (“the tale of dead princess and seven heroes"),

12. Swallow (“Thumbelina”),

Blitz competition “trick questions”

The main thing in the competition is to answer as quickly as possible. More answers per minute guarantees more points.

Questions

1. Cinderella’s shoe is simple or golden?

2. How many people pulled the turnip?

3. Did the bun have a bow or tie around its neck?

4. How many kids did the wolf eat in the fairy tale “The Wolf and the Seven Little Kids”?

5. Masha kept saying: “I sit high, I look far away...”. Where did she climb: onto a tall tree or onto the roof of a house?

6. For what occasion did the Tsokotukha Fly gather guests: a name day or a wedding?

7. What did Cinderella’s carriage turn into: a pumpkin or a rutabaga?

8. Is Malvina a brunette or a blonde?

9. What did the old man ask the Goldfish when he caught it for the first time?

10. Did Little Red Riding Hood wear a wreath of daisies or dandelions?

11. Balloon, which Piglet gave to Donkey, looked like a ball or the sun?

12. What does the clock show when it strikes 13 times?

13. What did the Buzzing Fly find when it walked across the field: a samovar or a teapot?

14. How many grains did Thumbelina eat a day when she lived with the Mole?

15. Does the kitten Woof bark or yap?

16. Whose daughter did Morozko give the dowry to - the old man’s or the old woman’s?

17. When Pinocchio received the golden key, did Barmaley try to take it away?

18. How did Emelya carry wood on the stove: in bundles or scattered?

19. Who did Shapoklyak lead on a string - a cat or a dog?

20. Where did the cone hit the clumsy bear?

Answers

1. Not simple and not gold, but crystal.

2. Three, the rest are animals.

3. There was nothing, since he has no neck.

4. Six, and the seventh hid and told his mother everything.

5. She was sitting in a box behind the bear.

6. Name day. The wedding also took place, but later.

7. Into a pumpkin.

8. Malvina is a girl with blue hair.

9. For the first time - nothing.

10. She only wore a red cap.

11. He looked like a green rag.

12. That it’s time for them to renovate.

13. I found some money, and then bought a samovar at the market.

14. Not at all: she did not live with him at all, but flew away with the swallow.

15. He meows.

16. Starikov.

17. No, because he is from a completely different fairy tale, and Karabas-Barabas was hunting for the key.

18. They moved the firewood themselves, but did not drive the stove.

19. Rat Lariska.

20. On the forehead (“the bump bounced right into the bear’s forehead...”).

Game "Riddle Box"

In the box (box) there is a fairytale item(s), which you need to find out using the hint question. For the name of the fairy tale and the author, participants receive additional points.

Questions

1. The box contains hidden objects that the girl brought from the forest in winter to please the wayward princess and her stepmother and her daughter.

2. Here is the thing that the crocodile ate.

3. Using the object inside the box, you can make a variety of things, or you can kill scary villain- a character from Russian fairy tales.

4. Using the object located here, main character fairy tales, he found his happiness - a wise wife who was bewitched.

5. Here is a toy that was given very much funny name because she fell off the table. Who is this?

6. In this box there is something that shows the path not only to Ivan Tsarevich, but also to one of mythical heroes Ancient Greece.

Answers

1. Snowdrops (S. Marshak “12 months”)

2. Washcloth (K. Chukovsky “Moidodyr”)

3. Needle (Tale “The Frog Princess”)

4. Arrow (Tale “The Frog Princess”)

5. Cheburashka (E. Uspensky “Crocodile Gena and his friends”)

6. A ball of thread and Ariadne’s thread (The fairy tale “The Frog Princess” and the myth of the Minotaur)