Musical games for children in summer camp. Musical and dance games for children of younger (middle) age

Dance games are not just a dance and not just a music game. This is the energy of free movement to music, combined with excitement. team game. It's always fun, it lifts the mood of the participants, adds good emotions and allows them to cope with bad ones.
All children take part in dance games with pleasure. Dance games are popular for all ages, from matinees to kindergarten, and... perhaps there is no upper age limit, because even adults enjoy participating in competitions at various events. But still, the music, rules, and movements in dance games for children are different.
We offer a selection of dance games for children different ages. Where and to whom can these games be useful? Animators, educators, teachers and parents

  • At themed matinees,
  • Summer on the beach
  • On the New Year's tree,
  • At a children's camp
  • Even on the site in the yard, if you turn on music on your mobile phone.

Dance games for children 3-4 years old

Round dance

For the youngest children, starting from three years old and even earlier, round dance is perfect. Music for a round dance should not be too fast. Children join hands and walk in a circle behind the leader. The older the children, the more complex movements can be introduced into the round dance: stops, claps, stomps, jumps, etc.

Round dance "Carousel"
Children stand in a circle and begin to move slowly in a circle. The presenter pronounces the words, the children repeat.
Barely, barely.
The carousels are spinning
And then around, around
Everybody run, run, run.
Hush, hush, don't rush!
Stop the carousel!
One-two, one-two!
The game is over!

Under the words “run, run,” the movements become faster and faster, and after the words “hush, hush,” we switch to walking.

Four steps forward

To the music, children repeat movements and words after the leader. When the children remember fairly simple words, and this usually requires at least three repetitions, you can start singing the song faster and louder each time until it becomes difficult for the children to keep up with the movements.
Four steps forward
Back four steps
Our round dance is spinning and spinning.
Let's stomp our feet,
Let's clap our hands.
We shake our shoulders,
And then we'll jump.

If your life is fun, do it

The presenter sings and shows the movements, and the children repeat. The movements can be any.
If you have fun, do this (shows the first movement).
If you have fun, do this (shows the second movement).
If life is fun, may the sun smile on us.
If you have fun, do this (shows the third movement).
The next leader may be one of the children.

Video example of dancing games for the little ones

For children 4-6 years old

The sea is agitated once

An undeservedly forgotten game that is very popular among children 3-5 years old.
Need any dance fast music. The presenter slowly says in a sing-song voice: “The sea is agitated - once. The sea is worried - two. The sea is agitated - three.” Children spin, dance and make voluntary movements. In the words “Sea figure, freeze!” – players must freeze in place in the position in which the leader’s words caught them. The leader walks around his sea possessions and looks for a player who will move.
You can complicate the game by allowing the presenter to make the frozen players laugh. Whoever moves or laughs is out of the game. The last one, the most persistent, becomes the leader.

Dance game for children “Zoo”

Children are given cards with drawings of animals. Task: the child must dance to the music, imitating the animal on his card. For example, bunnies and squirrels jump, a horse steps or gallops importantly, a tiger imitates lunging at prey, etc. At first the children move one by one, then all together.

Dance games for children from 6-7 years old

Rope

At the chest level of the players, two leaders pull a rope or ribbon. Turn on rhythmic cheerful music. Children line up. The goal is to pass under the rope without touching it, bending your whole body backwards. Meanwhile, with each pass, the rope drops lower and lower...

Mirror

This game has many names: Mirror, Monkeys, Repeat the movement, but the essence is the same. One leader is selected, who stands in a circle and dances whatever he wants to the music, and the rest of the participants copy his movements. In another version of this game, participants split into pairs and take turns copying each other. We strive for synchronicity of movements.
Video example of this dance game for children:

A toy shop

All participants are given the role of toys. The presenter (customer) enters the store, approaches all the toys in turn, and turns them on by touch. Children pretend to play various toys to the music, for example, a wind-up doll, a transformer, a car, a horse, a dog, etc. The leader chooses one toy that he liked the most, “buys” it, and this player becomes the next leader.

Prohibited movement

All participants stand in a circle and repeat the movements of the leader to the music. But before the game starts, the presenter shows one movement that cannot be repeated. If the participant nevertheless forgets and repeats this movement, he is eliminated. The complexity of the movements and the tempo of the music depend on the age of the children playing.

Hurdle dance

For children from 7 years
All children dance freely to the music. Two presenters hold the ribbon or string so that it crosses most dance field. The dancers must first step over the ribbon and then walk under it. At the same time, the leaders smoothly raise and lower the obstacle. Those who touch the obstacle are eliminated.

New dance games

Aram Zam Zam

The game is accompanied by music popular song"Aram Zam Zam".

Interestingly, the song was originally Moroccan children's game“A Ram Sam Sam” - Ram Sam. You can listen to the original sound of this song performed by Rolf Harris.

The now popular motif has been slightly changed and the tempo has been increased. Compare for yourself)

The presenter shows the movements:
“aram-zam-am” - clapping on the knees, three times, repeated;
“guli-guli-guli-guli” - rotations in front of the chest with arms bent at the elbows and fingers gathered into fists.
“arafik-arafik” - bending forward with arms crossed on the chest, first from left to right, then from right to left.
We combine all movements and repeat.

Aram Zam Zam, Aram Zam Zam,

Aram Zam Zam, Aram Zam Zam,
Guli guli guli guli ram zam zam,
Arafi Arafi
Guli guli guli ram zam zam,
Arafi Arafi
Guli Guli Guli Guli Ram Deputy Deputy

Fly on the right, fly on the left

An energetic and catchy song with a very in simple words. Main character catches a fly - that’s the whole plot of the song. But what scope for imagination! “Catching a fly” by clapping different directions to the words of the chorus.

Fly on the right
Fly on the right
Fly on the left
Flew away.

Fly on the right
Fly on top
Fly on the left
Didn't get caught.

The advantages of dance games are undeniable:

  • Way of self-expression
  • The child mastering some basic dance movements,
  • Method of organizing leisure time,
  • An addition to traditional competitions at events.

The text and movements are repeated by the children immediately together with the presenter; words must be previously learned. The main task is to shout the last words as loudly as possible:
Two stomps (take turns stomping their feet),
Two clap (clap hands)
Hedgehogs, hedgehogs (with their hands they show the balls into which hedgehogs curl up).
Forged, forged (knock with the left fist on top of the right and vice versa),
Scissors, scissors (cross straightened arms in front of you according to the “scissors” principle).
Running in place, running in place (running in place),
Bunnies, bunnies (show the bunny ears on their heads with straight palms, rhythmically bending their palms).
Come on together, come on together!
Girls (only girls repeat)]
Boys (only boys repeat)]

ONE MOBILE, TWO MOBILE

This game is a kind of parody of the above games. At the same time, this is a parody of some of the realities of our modern life: One mobile phone, two mobile phones, Pagers, pagers. Fancy cars, Girls, girls. There's a showdown here, there's a showdown there, Fingers, fingers. Come on, come on, come on together! Girls! Boys! The children themselves can come up with the movements of the game.

ROCKET OF GOOD MOOD

The presenter pronounces a remark, accompanying it with movement, and the audience responds, repeating the same movement:
- To the rocket launch Have a good mood get ready! (sticks out thumb).
- Get ready!
- Put on spacesuits! (pretends to put a helmet on his head)
- We have to put on spacesuits!
- Fasten belts! (claps his hands)
- Fasten your seat belts!
- Enable contact! (touches the index finger of the left hand to the index finger of the right)
- There is contact!
- Key to start! (raises his right hand up)
- There is a key to start!
- Turn on the engines!
- Turn on the engines!
- One, two, three, whack! (makes rotational movements of his arms near his chest)
-Whack, whack, whack.
- Start counting down! (everyone counts together: “10, 9, 8, 7, 6, 5, 4, 3, 2, 1”)
- Start!
- Hooray! (stormy applause)

PARAM - PARERUM

A shouting game that can be used to lift the mood of a room or a group of children in a matter of seconds. The presenter pronounces the first part of the slogan, for example: “Param - parerum,” and the audience responds with the second part of the slogan: “Hey!” etc.:
Param - parerum - Hey!
Param - parerum - Hey!
Param - parerum - Hey! Hey! Hey!

O-OLE!

This game can be played in a circle, in a squad area, in the hall, etc. The leader shouts out a line, and the audience repeats:
O-ole!
O-salasa-bimba!
O-kikilis-bamba!
Oten-doten-biten-bili!
Stand! Polythene-bili!
Oh, I eat bananas!
And I eat oranges!
And I eat tangerines!
And I drink tea!
Oooh!
Shhhhh...

Then the facilitator asks a question, to which the children answer:
What's your mood? - Wow!
Is everyone of this opinion? - All without exception!
Maybe you're already tired? - We didn’t take these with us!
Well done? - This is us!
This is us? - Well done!

MY CAP IS TRIANGULAR

It is played in the same way as the previous game, but with different words and movements:
My cap is triangular,
My triangular cap
And if not triangular,
This is not my cap!

Gradually the words “cap”, “my”, “triangular” are replaced with movements:
o "cap" - right palm is brought to the top of the head,
o “my” -*- the left hand is brought to the chest,
o "triangular" - hands depict a triangle.

TEAPOT WITH LID

In this game, as you repeat it, the words “teapot”, “lid”, “bump” and “hole” disappear from the game:
Teapot with lid,
Lid with a bump,
A lump with a hole,
Steam is coming out of the hole.
Steam comes out of the hole
Hole in the bump
Lump on the lid
Lid on a teapot.

AUNT ADOTI HAS FOUR SONS

The text is repeated along with the audience. First you need to learn the words:

Aunt Motya has four sons,
Aunt Motya has four sons.
They didn't drink, they didn't eat,
And they only sang one verse -...

When the verse is said for the first time, the last line adds: “right hand,” then the children repeat the verse, continuously shaking their right hand. Thus, after each repetition a new movement is added. In the end it turns out: “right hand, left hand, right leg, left leg, head, tongue..."

This game can be played in a circle. All participants (together with the leader) pronounce words in chorus, while simultaneously demonstrating movements.

AT UNCLE ABRAM'S

The rules are the same as in the game "At Aunt Moti's", but with different words:

Uncle Abram has forty sons,
Forty sons and forty daughters.
They didn't drink or eat
Everyone looked at uncle.
Right hand...

(By the end of the game all parts of the body are in motion)

STAR RAIN

The game is an excellent way to establish silence in the hall and attract children's attention to what is happening on stage. The presenter says something like this: Dear guys! Look at the sky (you can look at the ceiling too)! Do you see what clouds are hanging over us?! Now it's going to rain! It's already fallen...
One drop (everyone slaps the palm with one finger).
Two drops (everyone slaps the palm with two fingers).
Three drops (all clap on the palm with three fingers).
Four drops (all clap the palm with four fingers).
A torrential downpour began (everyone claps their hands).
And the “star rain” began to fall (stormy standing applause).
Then everything is repeated in reverse order and silence sets in (the rain stops).

GRANDMOTHER BOUGHT A CHICKEN

The text is repeated along with the audience. You must first learn the words. The presenter pronounces them and shows the movements. Everyone repeats the words and movements after each line:

Grandmother bought herself a chicken (repeated twice; children pretend to be a chicken on a roost).
Chicken grain by grain: “kuda-tah-tah” (children show with their hands how the chicken pecks).
Grandmother bought herself a duck (repeated twice)
Duck: “tyukh-tyuh-tyuh-tyuh” (children depict how a duck swims)
Chicken grain by grain: “kuda-tah-tah” (the words are accompanied by the same movements).
My grandmother bought herself a turkey (repeated twice).
Little turkey: “coats-coats” (for the word “coats” - hand to the right, for the word “coats” - to the left).
The duck: “tyuh-tyuh-tyuh-tyuh”, the chicken, grain by grain: “whack-tah-tah.”
Grandmother bought herself a pussycat. (repeated twice)
And kitty: “meow-meow” (children show how a cat washes itself).
Turkey: “coats-coats”, duck: “tyuryuh-tyuh-tyuh”, chicken grain by grain: “kuda-tah-tah”.
My grandmother bought herself a dog.
Little dog: “woof-woof” (children raise their palms to the sides at shoulder level, showing with their fingers how a dog bites)
And the kitty: “meow-meow”, the turkey: “coats-coats”, the duck: “tyuh-tyuh-tyuh-tyuh”, the chicken grain by grain: “kuda-tah-tah”.
Grandmother bought herself a pig. (repeated twice)
Piglet: “oink-oink” (shows the pig’s snout with his hand).
The little dog: “woof-woof”, and the kitty: “meow-meow”, the turkey: “coats-coats”, the duck: “tyuk-tyuh-tyuh-tyuh”, the hen by the grain: “whack-tah-tah”.
My grandmother bought herself a little cow. (repeated twice)
Little cow: “muki-muki” (they show the cow’s horns with their hands).
Piglet: “oink-oink”, little dog: “woof-woof”, and kitty: “meow-meow”, turkey: “coats-coats”, duck: “tyuruh-tyuh-tyuh-tyuh”, chicken grain by grain: “ cluck-clack-clack"
etc.
Notes. Possible additional options: little horse: “jump-jump”; TV: "time-facts"; announcer: "la-la-la-la"; dinosaur: "quack-grunt"; excavator: “breaking marks”, etc.

I, YOU. HE SHE

The presenter pronounces the words and shows the movements. The audience repeats both words and movements:

Everyone in this room is friends!
Look at yourself, at the neighbor on the right, at the neighbor on the left.
Everyone in this room is friends!
I, you, he, she are a friendly family together!
Pinch the neighbor on the right, pinch the neighbor on the left.
Everyone in this room is friends!
I, you, he, she are a friendly family together!
Hug the neighbor on the right, hug the neighbor on the left.
Everyone in this room is friends!
I, you, he, she are a friendly family together.
Kiss the neighbor on the right, kiss the neighbor on the left.
Everyone in this room is friends!
I, you, he, she are a friendly family together!
Smile at the neighbor on the right, smile at the neighbor on the left!
Everyone in this room is friends!
I, you, he, she are a friendly family together!
Look at yourself - together we are one hundred thousand “I”s!

ON THE BANK OF THE BIG RIVER

This is how the recitative begins before the song “Wrapping the Earth.” Children repeat each line after the leader, after which the song is sung:

On the bank of a big river
Bee stung
Right in the bear's nose
Oh - oh - she - she!
The bear cried
And he began to sing.

The first verse of the song “Wrapping the Earth” begins.

CHAPTER. RAMEN, KNEES. FINGERS

The text is repeated along with the audience; the words must be previously learned. The presenter pronounces them and shows the movements, all the children repeat after him.

The words are repeated several times in a row, gradually increasing the tempo. You can make a competition for the most the best option performance or at the fastest tempo:


Knees, fingers (point to your knees with both hands and snap your fingers).
Knees, fingers (point to your knees with both hands and snap your fingers),
Knees, fingers (repeat these movements).
Head, ramen (point to head and shoulders with both hands),
Knees, fingers (point to knees and snap fingers),
Ears, eyes, mouth, nose (show ears, eyes, mouth, nose with both hands).

CHICKY BOOM

The presenter pronounces the first two lines, then the third and fourth lines are spoken together with the audience. The fifth and sixth lines are again spoken only by the presenter. The pace increases each time:

Chicky boom - cool song Let's repeat it all together!
Chiki-boom-chikaraka, chikaraka-chiki-boom
Chikaraka-chikaraka-chikaraka-chiki-boom.
Chiki-boom is a cool song, Let's sing together quickly!

Once upon a time there lived a grandma

The previously learned text is repeated along with the audience. The presenter says the words and shows the movements he has invented, and everyone repeats after him. Each time the pace accelerates:

Once upon a time there lived a grandmother near the river,
Grandma wanted to swim in the river.
Grandma was smart - she bought a washcloth,
Our song is good - Start over.

SALAMI

The presenter says words and shows movements that everyone repeats. Gradually the pace increases:


Tram-pum-pum (pat the knees of the neighbor on the right with your palms).
Guli-guli-guli-guli (one hand above your head, the other under the chin, tickle your head and chin with your fingers).
Tram-pum-pum (pat your knees with your palms),
Tram-pum-pum (pat your knees with your palms),
Tram-pum-pum (pat the knees of the neighbor on the left with your palms).

Tram-pum-pum (pat your knees with your palms).
Salami, salami (alternately raise the right and left hand up).
Goo-goo-goo-goo (repeat).
Tram-pum-pum (pat your knees with your palms).

TURNIP

The presenter divides all the participants in the game into seven teams: the first team is “Turnip”, the second is “Grandfather”, the third is “Grandma”, the fourth is “Granddaughter”, the fifth is “Bug”, the sixth is “Cat”, the seventh is “Mouse” ".

Having distributed the roles, the presenter tells the fairy tale “Turnip”. When he names one of the heroes, the team that was named must quickly stand up and sit down. The presenter's task is to tell the tale as interesting and confusing as possible.

KOLOBOK

The game is very similar to the previous one. It can be performed with the audience, in a circle, and also on stage; Only the number of players will be different.

When the roles are distributed (grandfather, grandmother, bun, hare, wolf, bear, fox, tree stump), the presenter begins to tell the tale. As certain characters are named, they either get up from their seats (if they are sitting in the hall) or take a step forward and bow (if they are on stage or in a circle). Only the “kolobok” was unlucky - for every word the “kolobok” must turn around its axis (it is absolutely round)!

SEVEN DAYS OF THE WEEK

The following dialogue takes place between the presenter and the audience:

  • - How many days are there in a week?
  • - Seven!
  • - List it!
  • - Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday.
  • - Name the working days of the week!
  • - Monday, Tuesday, Wednesday, Thursday, Friday.
  • - And now the days off of the week!
  • - Saturday Sunday.

Then the presenter lists the days of the week, and the audience should clap only when working days are named. Gradually the pace of the game increases.

Notes. It should be noted that attention weakens as the pace accelerates.

FISHING

The presenter’s left hand represents the sea (held at chest level, bent at the elbow), the right hand represents a fish, which, while swimming in the sea, periodically jumps out, and the audience “catches” it with clapping - clap as soon as the “fish” appears above the surface of the sea. The pace depends on the frequency of the appearance of the "fish". When the “fish” swims “underwater” (below hand level), the audience is silent. As soon as it appears on the surface of the water (above hand level) or jumps out of the water, the audience claps. If the “fish” lingers in the air, then applause is heard.

Hippodrome

Presenter: “Let’s imagine that we are all at the hippodrome. You will be the left stand (left half), and you will be the right one (right half). Well, let’s check how you can whistle. Good! Your task is to depict horses running in accordance with my team."

Each word has its own movement:

The horses are led to the start line (clack-clack-clack).
Get ready! On your marks! Attention! March!
The horses ran! (stomp their feet).
The fans in the left stand began to make noise (the left half of the hall whistles).
And now the right tribune (the right half of the hall whistles).
Barrier! (cotton hands).
Horses run faster! (stomp their feet harder).
Another barrier! (cotton hands).
Horses run along the pavement (stomp their feet).
Barrier! (cotton hands). They run further (stomp their feet).
On gravel, on pavement. A lingering barrier! (several quick hand claps).
The finish is already in sight!
The right stand, the left one, and now both whistled! Finish!

GOAL - POST - PASS

The hall is divided into two teams: the right-hand team and the left-hand team. One team shouts “Goal!” when the leader points his right hand in its direction. The other team shouts "Barbell!" when the leader points his left hand in their direction. Everyone shouts “Pass by!” when the leader points with both hands at both teams.

Notes. You can deceive the teams (check their vigilance and attention) by pointing, for example, with your right hand in the wrong direction in which the desired team is sitting.

PETSKA AND VASKA

The hall is divided into two groups - “Petka” and “Vaska”.

The presenter says: In a small clearing stands beautiful house And he lives in a beautiful house cheerful gnome. Gnome, gnome! What is your name?

If he points to Petek, they say: I have polka dot pants, I came here from a fairy tale, Because I am good!

If he points to "Vasek", they say: I have a checkered shirt, I came here from a fairy tale and brought candy!

Notes. The presenter points to the groups in any order, or can point to them at the same time.

NEWQUASTNAGE
(teenagers' trip to the forest)

The game is played after the presenters have learned the words and movements with the children.

When pronouncing the word “Nyokavtenage”, the presenters and children make movements as if looking for something in the grass (placing an open palm just above the eyes).
To the words "Wow!" - stretch their arms forward and down, opening them a little (as when meeting someone).
To the words "Oh-oh!" - raise their hands up, also opening them a little (giving praise).
To the words “Lots of russula, strawberries, pineapples...” - the index finger is pointed at the guys sitting in the hall.
To the words “How can this be?” - they shrug their shoulders. “And all because...” - they raise it instructively forefinger up.



A lot of russula, a lot of russula, a lot of russula, Wow!
A lot of russula, a lot of russula, a lot of russula, let's collect a BUCKET!


Newcutanege, Newcutanege, Newcutanege, Wow!
Newcutanege, Newcutanege, Newcutanege, Ooh!
Lots of strawberries, lots of strawberries, lots of strawberries, Wow!
Lots of strawberries, lots of strawberries, lots of strawberries, let's collect a BUCKET!
We were surprised for a long time, we were surprised for a long time, WE were surprised for a long time!
We were surprised for a long time, we were surprised for a long time, we were surprised for a long time, But how can this be?! And all because...
Newcutanege, Newcutanege, Newcutanege, Wow!
Newkavtaneje, Newkavtaneje, Newkavtanege, Zyu!
Lots of pineapples, lots of pineapples, lots of pineapples, Wow!
Lots of pineapples, lots of pineapples, lots of pineapples, let's collect a BUCKET!
We were surprised for a long time, we were surprised for a long time, WE were surprised for a long time!
We were surprised for a long time, we were surprised for a long time, we were surprised for a long time, But how can this be?! And all because...
Yes, because pineapples don’t grow in our forests!!!

SCHOOL OF APPLAUSE

The game is played with the audience before the start of any program. The host of the program announces to the children that they are all enrolled in the school of applause.

Presenter: This school is not quite ordinary, because it has only five classes and learning in it goes quite quickly. But after it’s over, all the guys can give their applause to everyone who performs on stage in a completely qualified way. But first, let me explain to you the simple rules of behavior in our school. Firstly, in our school it is strictly forbidden to whistle during and after the performance of artists. Secondly, in our school it is forbidden to stomp your feet during and after the performance of artists. And finally, thirdly, in our school it is strictly forbidden to show disrespect to everyone who performs on stage and sits in our hall.

So, the first class of applause school is moderate applause. They are short-lived, without much noise. Let's try. Well done! Congratulations on graduating from first grade.

Second grade of applause school - thunderous applause. They are noisy and long lasting. Let's rehearse. Well done, you completed the task!

Third grade of the school of applause - stormy, prolonged applause, turning into a standing ovation. Show them, please. It's amazing how talented the students are! Congratulations on graduating from third grade at our school. Let's move on to the fourth.

The fourth grade of the school of applause is stormy, long-lasting applause, turning into a standing ovation with shouts of “Bravo!” and "Encore!" They are quite difficult, but doable, let's try! How well you coped with a difficult task! And you deserve to move on to your senior year!

The fifth grade school of applause is stormy, prolonged applause, turning into a standing ovation with shouts of “Bravo!” and “Encore!”, accompanied by everyone standing up and rejoicing. What a great fellow you are for passing all five grades of our school.

And now is the time to arrange final exams. So I call the class and you applaud accordingly.

Then you can repeat all the exercises from the first to the fifth grade, scattered, from the fifth to the first. You can arrange an exam for each detachment or selectively, etc. And at the end of the “exam” it is necessary to praise all the children and begin the program with stormy long applause, turning into a standing ovation with shouts of “Bravo!” and "Encore!" with everyone standing up and rejoicing.

Musical competition program in grades 1-2 “A song will help us increase our friendship!”

Goals and objectives:

Development logical thinking and musical hearing in younger schoolchildren;

Instilling a love of music, uniting the team of first- and second-graders.

Audio recordings are prepared in advance.

Competition program “Go, song, on the road!”

The teacher invites students to remember proverbs, sayings, idioms, in which we're talking about about the song. The competition can be held in the form of an auction.

The teacher offers several competitions:

Description of the class hour

- Continue the proverb started by the presenter.

- Explain in what cases they say: “Your song is finished!”

— Solve the folklore “rebus.” In two keywords written on the card, you need to name the proverb. (For example: nightingale - song; “Nightingales are not fed with songs.”)

Proverbs that can be used in this competition:

Conversation while away the journey, song - work.

Even without songs, your mouth is too tight, but if you start singing, you’ll completely tear it apart.

AND new song getting old.

You can't remove the words from the song.

On an empty stomach the song cannot be sung.

You sit in the wrong corner, you sing the wrong songs.

Music competitions

The teacher invites students to listen to the recording and also:

- name the genre of the work (folk, pop song, romance, etc.);

- name of the song;

- say which movie (cartoon) the song is from.

Auction of songs. The class is divided into 2 parts. The first half of the playing ripples begins a verse of any song they know, and the second half continues.

Backfilling task. You need to very seriously sing the first verse of the song “A Christmas Tree Was Born in the Forest”:

a) like soldiers in the ranks;

b) as a child who cannot pronounce several sounds (if there are children with speech impediments, exclude this item from the program);

c) like a frozen passenger at a bus stop.

To the tune of the song “Let them run clumsily...”:

a) meow with the whole team;

b) bark;

c) hum.

Zoo. Who can name more songs about animals and birds?

There is no bad weather. Who can name more songs about natural phenomena (storms and storms, autumn rains and spring sunshine)?

And I’m walking, walking around the country. Who knows more songs about their favorite cities?

Musical quiz “Is he sung in a song?”

Teacher: And the song, it turns out, is sung about many things without which we cannot live in the world: about potatoes, a smile, pedestrians... Listen carefully to the questions and try to answer them.

1. She is a delicious food, the ideal of pioneers! What is it? (Potato)

2. It will make everyone warmer... (Smile)

3. It’s fun to walk through the open spaces with her... (Song)

4. Drawing of a boy... (Sun circle, sky around)

5. He runs, sways... (Blue carriage)

6. They run clumsily... (Pedestrians)

7. They are made from flowers and bells, from notebooks and exchanges of glances... (Girls)

8. If you go on a journey with him, the journey is more fun... (Friend)

9. He didn’t go through anything, they didn’t ask him anything... (Antoshka)

10. Imagine, imagine - he was green... (Grasshopper)

11. She still lies and looks at the sun... (Turtle)

12. Don’t turn it around, you won’t find on it that country, the special country that we sing about... (Globe)

13. They are so wonderful: with a book, friendship, song they fly so quickly... (School years)

14. He complains that no one hangs out with him because he has water in him. (Water)

The teacher should encourage the best “song experts”, perhaps encouraging active participants. Then it is concluded that song is a constant companion in a person’s life in any life situations(joy, sorrow, entertainment, work).

The traditional Russian way of having fun: singing your favorite songs in chorus with an accordion (or without it) is still popular, especially among the older generation, but new ones are being added musical entertainment, games and competitions that contribute to entertainment programs holidays diversity, warmth and enthusiasm.

The most favorite musical entertainment at the holiday is: karaoke, various songs - adaptations, music quizzes, song rehearsals with tasks or text performance famous song in a different style: rap ,folk, musical, etc. If going music company, then the whole scenario can be conceived as a show, let the guests demonstrate their talents all evening - for example, “Become a Star” (you can watch).

Musical games and competitions from our selection are very diverse: completely new and long-loved, lyrical and funny, table and game.

1. Musical game "Noise Makers".

(to download - click on the file)

6. Musical warm-up.

Remember the KVN “Warm-up” competition, and arrange the same improvisation at the festival, only not from jokes, but from songs. Teams must exchange questions and answers from songs, i.e. one team remembers a question line from songs, the other an affirmative line that matches the meaning. Then they change roles. For example, the question: “Why are you standing there, swaying, thin rowan?”, the answer: “I’m drunk and drunk, I won’t make it home!” Or: “Where are you, Marusya, who are you walking with?” - “...I’m walking along the sleepers, again walking home along the sleepers out of habit.”

You can play until your imagination runs out.

7. Musical compliments.

The program of any holiday, and especially a corporate one, can include a musical exchange of compliments between men and female half hall It's very easy to do this: women's team recalls flattering lines from songs about men, and men, on the contrary, sing excerpts from songs that can be regarded as compliments to ladies. And one by one they begin to exchange these musical compliments.

As an example of praise to gentlemen, the presenter can recite the following lines from A. Sviridova’s song:

“How good! You can trust the man!

How good! And don’t think about anything!”

Like a song nod to beautiful ladies - a verse from Yu. Antonov’s hit:

“Attention, men! There is no reason to laugh!

Today, women are a match for us in every task,

And we, of our own free will, teach the roles of others,

The winner is the team that names the most musical compliments within ten minutes, although there is no need to count, let friendship win.

This stream of song compliments can be directed in one direction, for example, on the women's holiday on March 8, musical congratulations- a medley that will consist of excerpts of compliment songs.

8. Song encyclopedia.

For this song rehearsal, you can divide the hall into several teams (depending on the number of guests) and prepare cards in advance with the intended themes of the songs: animals, birds, plants, travel, love, and so on. Each team draws three to five cards. Five to seven minutes are given to think.

Then, by drawing lots for themes, each team presents its musical illustrations, for example, the theme “Stones”: “Give me a moonstone”, “He has a granite pebble in his chest”, “I can do everything, I can do everything - my heart is not a stone.” It is allowed to sing either one line from a song or an entire verse or chorus. The main thing is that it corresponds to the meaning of the task.

For each answer given to the topic - a point. The winners are determined by the amount of points earned.

9. "Orchestra" virtual instruments".

From the guests (10 - 15 people) we create an Orchestra of virtual instruments - everyone draws a card with a written instrument, each of them, of course, has a different one. Participants must depict playing instruments very expressively, so that it is clear who is playing what music.

Then the presenter explains that he will be a conductor, but also play the drum. However, the leading conductor will always “switch” to any other instrument, and the player whose instrument is this moment portrayed by the presenter, must immediately stop his movements.

In this way, those “musicians” who “missed” the leader’s new movement gradually drop out of the game of the virtual orchestra. The most attentive player wins.

10. Musical alphabet.

Very often, when organizing a school, children’s camp or entertainment center holidays or competitions for children are required fun games with a hall. Usually they are used to prepare the hall for the main action, or during pauses in order to invigorate the attention of children who are tired of sitting. Such games have several requirements at once, sometimes even in some respects opposite friends to a friend. They should be:

  • mobile to allow the audience to warm up, because children need movement;
  • not requiring significant movement of participants, most often they remain in their place;
  • simple rules that do not require prior preparation from participants;
  • interesting, able to captivate immediately a large number of those present in the hall.

The success of the game is largely influenced by the qualities of the presenter. It is his mastery of the hall and energy that makes a simple game truly incendiary. The organizer must have a well-trained voice and musical ear, know the content of the game and its movements, be able to set up the hall for the game.

This game requires preliminary preparation from the presenter, but is very simple for the guys in the audience. The presenter from the stage invites everyone to play a well-known fairy tale - “Kolobok” or “Ryabka Hen”, etc. Then he divides the room into several teams according to the number of characters. For example, for the fairy tale “The Pockmarked Hen” there will be commands “grandmother”, “grandfather”, “egg” and “mouse”. Then the presenter tells the tale, deliberately confusing the plot, and the teams, at the moment of pronouncing their hero, must perform a simple action that does not require moving from their place - stand up, sit down, clap your hands, stomp, etc.

gold fish

Very simple game, which is held to any cheerful music. It needs to be selected and downloaded in advance. The presenter will indicate sea level with one hand, and the other will represent a fish. When the “fish” emerges from the “sea”, the audience should clap their hands; when it just “swims” again, then no. The children’s task is not to miss the moment of diving and clap their hands in time. Gradually the pace of the game increases. The game is also available for children before school age, and for those who are much older.

Let's add sound

A very simple shouting game that is accessible to any age and can effectively cheer up tired viewers. The presenter invites the children to pretend to be a radio, and he plays the role of a button that increases or decreases the volume of sound. He raises his hand - the hall is noisy, uttering, for example, sound A-A-A, lowers his hand - the sound subsides. In order to make it interesting for the audience, the sound “switching” can occur either smoothly or abruptly.

Music games

Festival of disobedience

The audience is required to carry out the presenter’s requests and tasks in reverse. For example, when the leader says “turn left,” everyone should turn right, etc. This game usually does not last long, but creates a fun mood.

Traffic light

This game requires the presenters to prepare large green, yellow and red cards in advance. It will be more fun if there is an energetic song that can be easily downloaded from the Internet. According to the signal card, the hall must perform certain actions:

  • green: stomp
  • yellow: clap hands
  • red: sit quietly.

To make the game more fun, the assistant presenter plays the role of negative character deliberately confuses the audience.

Soku – Bachi – Vira

This is a fun game-song that came to us from hot Brazil. To understand it well, it is better to watch a video with this song and download a funny melody. This song alternates movements corresponding to each specific word: fist bump - clap of hands - hands placed crosswise on the shoulders.

Let's give another variation of movements to this song. It is a little simpler and easier for children to master for the first time.

  • Soku-soku: everyone knocks their fists twice on their knees, or the table, or the floor.
  • Bachi-bachi: knock twice with open palms down.
  • Soku-soku: again they knock twice with their fists on the knees, or the table, or the floor.
  • Vira-vira: knock on the knees or table twice with open palms up.
  • Soku: knock your fist once
  • Bachi: knock once with open palms down.

Chicken by the grain

This Russian folk song and games based on it are more suitable for children of preschool and primary school age. The leader sings the first line, the children repeat it a second time. Along with the words, the children repeat movements depicting the named characters. The video and melody can be downloaded from the Internet. Below is the text.

“Grandma and grandpa bought it...”

Grandma and Grandpa bought themselves a duck.

Duck ta-ta-ta-ta,

Chicken by the grain koo-dah-tah-tah.

Grandma and Grandpa bought a little turkey.

Turkey chick,

Duck ta-ta-ta-ta,

Chicken by the grain koo-dah-tah-tah.

Grandma and Grandpa bought a piglet.

Piglet grunts and grunts.

Turkey chick,

Duck ta-ta-ta-ta,

Chicken by the grain koo-dah-tah-tah.

Grandma and Grandpa bought a little cow.

Little cow of flour-flour,

Piglet grunts and grunts.

Turkey chick,

Duck ta-ta-ta-ta,

Chicken by the grain koo-dah-tah-tah.

Grandma and Grandpa bought a little horse.

Little horse yoke-go-ki,

Little cow of flour-flour,

Piglet grunts and grunts.

Turkey chick,

Duck ta-ta-ta-ta,

Chicken by the grain koo-dah-tah-tah.

FIXICS: Knock-knock, Helper

Today, all children know the Russian animated series “The Fixies,” about tiny people who live inside household appliances and monitor their serviceability. This series is not only interesting and educational, but is also accompanied by very funny, energetic songs. One of them, “Knock-knock, helper,” can become the basis for a fun music game. Both the melody and the video with the cartoon can be downloaded from the Internet. Children accompany the words of the song with movements, repeating them after the leader on stage.

  • Knock-knock - clap
  • Two fixies inside - raise your hands above your head with two fingers showing
  • Refrigerator - we wrap our arms around ourselves, pretending to be cold
  • Coffee grinder - we rotate our hands around each other, simulating a motor
  • Fan – actively twist your hands
  • Calculator - one hand depicts a calculator, on which the other hand seems to be typing something
  • Transformer - box in front of us with clenched fists
  • Synthesizer - pretending to play a keyboard instrument
  • Excavator - as if we were scooping it up with our hands
  • At the word No! You need to shrug your shoulders and shake your head.
  • Helper - children shake hands with a neighbor
  • With tools inside – hugging

Game with a cloud. Rhythm for kids