What is a field of miracles? Day in history: little-known facts about “Field of Miracles”

Each of us knows what the capital show “Field of Miracles” is. On show days, it gathers entire families in front of the TV. In each episode, viewers are entertained by fascinating discussions, discussions that provoke great desire become a direct participant in the transfer. In addition, an important component of the game are valuable prizes, as well as the ability to say hello to your friends and relatives from the screen. Most often, players become ordinary people who feel the strength to win and have a desire to become famous. For more than 20 years now, fans and lovers of capital shows have been looking for ways and opportunities that will tell them how to get to the “Field of Miracles”. It’s quite simple to do this - the main thing is to find the most acceptable option for yourself.

Making a crossword puzzle

Only a person who does not collaborate with television in any way can participate in the project. Anyone should independently create a competent and interesting crossword puzzle on any topic. The number of words doesn't matter. It is important to show your imagination and creativity in order to stand out among the numerous letters sent daily to the “Field of Miracles” studio. We’ve already figured out how to get on the show using a crossword puzzle; now we need to find out about the next steps of action.

You must include your photo in the letter and write some facts from your biography. To be remembered by editors, you should talk about unusual events that happened in your life, describe your individual hobbies or unusual opportunities. Don't forget to include your address and contact numbers, which will make the invitation process easier. When the letter is sent, all that remains is to wait for a call from the editor to confirm the application and negotiate the conditions.

How to become a player as a result of an SMS quiz?

Let's say you don't know how to come up with crossword puzzles. How can a player get to the “Field of Miracles” in this case? You can do this by taking part in an SMS quiz. Viewers need to watch the episode and at the same time send the correct answers to the questions that the host will ask during the show. It should be taken into account that the message is paid, the number and conditions for sending can be found out during the program; they will be shown in a creeping line at the bottom of the screen.

Those who want to double their chances should visit the unique “Field of Miracles” museum, which will not only be a place for an exciting excursion, but will also allow you to fill out an application form for participation. Here it is also important to show originality and stand out from the crowd in order to interest the organizers and editors of the program.

Application on the website

For those who do not know how to make crossword puzzles or do not have the opportunity to visit the program’s museum, you can find out details about how to get to the “Field of Miracles” using the Internet. To do this, you need to go to the official website of the show and submit an application. But before that you will need to fill out a special form. It is very important to leave your real data so that editors can verify its authenticity. The procedure is as follows:

  • follow the link provided on the website;
  • To upload a photo;
  • Enter your personal information below it.

In this case, you don’t have to create a crossword puzzle, but in this case the chances of passing the selection will be much less.

If you don't want to play...

Many people think that they can find out how to become a spectator at the “Field of Miracles” on the Internet. However for a long time were distributed to specially selected people who had to sit, smile and applaud throughout the entire shooting. Most often, the spectators were a permanent group of people who were satisfied with the conditions of their actions and payment. Now anyone can come to the program. To do this, just buy a ticket or receive a special invitation. Before you get to the “Field of Miracles”, be sure to find out all the conditions for your participation in the show as a spectator. The program allows people not only to test their intellectual abilities, but also to win valuable prizes.

TV show history

The television project “Field of Miracles” has been delighting television viewers for more than 25 years. The game consists of three rounds, in which 3 people take part. The winners of each stage compete among themselves in the finals. Whoever wins the super game can receive a valuable prize.

The very first issue saw the world on October 26, 1990. At that time, the presenter was who conducted 52 broadcasts. Viewers watched his last “solo” program on October 25, 1991. Already the 53rd episode was released on November 1 of the same year and it was hosted simultaneously by Vladislav Listyev and the Presenter is always assisted by several girls of model appearance who open the letters and bring in prizes.

Many fans of the program, before finding out how to get to “Field of Miracles,” try to familiarize themselves with its history and anniversary episodes. So, the hundredth episode saw the world on October 23, 1992, it was filmed in Moscow on Tsvetnoy Boulevard. Throughout the years of the capital show’s existence, it was broadcast by many Russian TV channels, which received high ratings among viewers. The thousandth issue was released on the last day of 2009. Ten months later, a concert was shown dedicated to the 20th anniversary of the program.

(1990 - 1992)
Andrey Razbash (1995 - 1997)
Larisa Sinelshchikova (1997 - 2007)
Anatoly Goldfeder (since 1998)
Leonid Yakubovich (since 2005)

Program Manager(s) Filming location

Moscow Moscow, Ostankino 4 studio

Duration Status Broadcasting TV channel(s) Sound format Links

The program is produced by the television company "VID".

Story

The history of the “Field of Miracles” program began when Vladislav Listyev and Anatoly Lysenko were relaxing in an ordinary hotel. The idea of ​​creating a capital show was born while watching the American television show Wheel of Fortune. Vladislav Listyev took the name for the capital show from A. N. Tolstoy’s fairy tale “The Golden Key, or The Adventures of Pinocchio.”

The program premiered on the First Program of the USSR Central Television on October 25, 1990. The first presenter was Vladislav Listyev, then episodes with different presenters were shown, and finally, on November 22, 1991, a new main presenter appeared - Leonid Yakubovich. Leonid Yakubovich's assistants are several female models, including his permanent assistant Rimma Agafoshina, who has been revealing the guessed letters and presenting prizes to the players' children since 1996. Subsequently, Listyev appeared in several issues as Yakubovich’s co-host until his death.

From October 25 to December 27, 1990, the program aired on Thursdays at 20:00. From January 1 to May 28, 1991, it was published on Tuesdays at 21:45. Since June 7, 1991 it has been published weekly on Friday evenings. In case of isolated holidays, the program changes the day of broadcast.

On October 23, 1992, the hundredth episode of “Field of Miracles” was released, which was filmed on September 29 in. In this episode, the finalist lost his car due to a hint from a viewer, after which Leonid Yakubovich changed the task and asked the offender to leave the hall. The finalist was unable to answer the question of the changed task, but the prizes won were left to the finalist.

From April 10, 1995 to January 7, 2003, repeats of programs were broadcast on Mondays at 10:10, sometimes at other times. Episodes of the game show with Yakubovich from November 1, 1991 to March 31, 1995 were aired in reruns on the Retro TV channel in 2006-2007.

On November 3, 2010, an anniversary concert was released dedicated to the 20th anniversary of the broadcast. The concert took place at the Moscow Nikulin Circus on Tsvetnoy Boulevard (created jointly with the Red Square), but this time there was no game as such. In October 2015, “Field of Miracles” celebrated its 25th anniversary.

A simple arithmetic calculation suggests that about 12,000 people participated in the program over 25 years. In addition to the usual releases in the studio behind the drum, people have repeatedly noted their professional holidays: Builder's Day, Doctor's Day, Miner's Day, Police Day, etc. New Year's programs, programs for March 8, as well as funny episodes for April Fool's Day have become traditional. One of the episodes was supposedly broadcast from Africa, but in fact it was filmed in an ordinary studio. The program is especially sensitive to Victory Day on May 9th. Annual special issues are always particularly solemn and colorful.

Program release time

  • From October 25 to December 27, 1990 - Thursdays at 20:00.
  • From January 1 to May 28, 1991 - Tuesdays at 21:45
  • From June 7 to September 6, 1991 - on Fridays at 21:45/21:55
  • From September 13, 1991 to August 25, 2006 - on Fridays at 19:40/19:45/19:50/19:55/20:00/20:05
  • From September 1, 2006 to March 6, 2009 - on Fridays at 18:50/19:00/19:05
  • From March 13 to March 27, 2009 - Fridays at 18:20
  • From April 3 to November 13, 2009 - on Fridays at 19:55/20:00
  • From November 20, 2009 to August 26, 2011 - on Fridays at 18:20/18:25
  • From September 2, 2011 to December 7, 2012 - on Fridays at 18:45/18:50/19:00
  • From December 14, 2012 to the present - on Fridays at 19:45/19:50/19:55/20:00.

Drum

A reel means a wheel with an arrow, like a roulette, on which there are many sectors indicating the number of points (from 350 to 1000), as well as special sectors that bring a bonus or a penalty.

Special sectors

  • Prize (P)- the player can choose: to continue the game or drop out of it, but receive a prize hidden in a black box. The host bargains with the player for a prize, which can be any item (from car keys, a TV, a player, a check for $10,000, travel vouchers, a pumpkin, an onion, a bottle of vodka, a toy car, slippers). Also, instead of a black box, you can take a cash prize (the player chooses the amount himself). If the player refuses the prize, then it is considered that the player got a sector with 2000 points.
  • Plus (+)- the player can open any letter in the account (if this letter appears several times, then all of them are opened).
  • Chance (Sh)- the player can call the phone (the number is given by a random viewer in the studio) to get an answer or a hint. If the person at the other end of the line answers correctly, they will send him a prize. If a player refuses this sector, it is considered that he got a sector with 1500 points. Currently, the “Chance” sector is displayed on the reel with the image of a telephone.
  • Key- the player is given several keys, one of which is for the car. The player selects one of these keys and tries to open the car door with its help. If the key fits, the player takes the car, if not, he continues to play. Moreover, you can refuse this sector, and then the presenter offers 2000 points for the guessed letter. But if a player uses a sector and chooses the wrong key, then the turn goes to another player. Next, the assistant comes up and shows that there really is a key to the car. Currently, the “Key” sector is displayed on the reel with the image of a key.
  • Bankrupt (B)- the points scored by the player are burned, and the turn passes to the next player. If the “Bankrupt” sector appears twice, the player is given an incentive prize.
  • Zero (0)- the points scored do not expire, but the move is transferred to another player.
  • x2- the player’s points are doubled if he names the letter correctly (if there are two letters, then it is tripled, if there are three, it is multiplied by 4, etc.)

Rules of the game

The game takes place in three rounds, each of which involves 3 players, and the final, in which the winners of the rounds participate.

At the beginning of the round, the host announces the theme of the game to the participants. All questions in the game will be related to this topic, which can be anything (for example: owls, honey, weddings, iron). Next, the presenter shows a word (rarely a phrase) encrypted on the board that relates to the topic, and gives guiding hints for the players to guess it. The main task of each player is to guess the word faster than his opponents and earn as many points as possible.

Players spin the reel. The first move is made by the player closest to the leader. He may get sectors with any number of points, which he will receive if he guesses the letter, or a special (also temporary) sector.

When effective move the player names a letter of the Russian alphabet, which, as he believes, is present in the hidden word. If there is such a letter, then it opens on the scoreboard, and the player receives the dropped number of points (if there are several such letters, all are opened, and points are awarded for each), and can spin the reel again or take a chance and name the whole word. If the named letter is not in the word (or if the move is ineffective), the right to spin the reel passes to the next player. The first player to guess the entire word wins. If a player says the word incorrectly, he is eliminated from the game. The word can also be revealed letter by letter by spinning the reel and naming one letter per turn. In this case, the winner of the final is the player who revealed the last letter.

Players who win their rounds advance to the finals. The player who wins the final round is considered the winner of the game. He can choose prizes for the points he earns (the number of points scored by players is not displayed anywhere, but the amount of points earned by the winner of the game is announced by the presenter).

If three letters are correctly guessed in a row, the player has the right to choose from two boxes, one of which contains money. If he guesses the box, he receives a winnings of 5 thousand rubles, which cannot “burn.”

A player is eliminated from the game if he takes a prize (or money for it) or says the wrong word.

If two players are eliminated, then the rule applies to the third three successful moves, introduced in 1993. It consists in the fact that after three successful moves the player must name the word - otherwise he is eliminated from the game and does not become the winner of the round. Thus, the final can be played by two or one player; the game may also remain without a winner (if the above situation occurs in the final) or even without a final (if this happens in all three qualifying rounds).

In the early 1990s, there was an “insurance” that consisted of the following: participants called an “accident” (for example: the “Bankrupt” sector fell out twice in a row, not a single correct letter was named, a move was not completed at all, etc.), and , if something happened to the participant that he was “insurable” from, he received a cash prize. Each top three, final and super game was conducted by independent companies.

At the beginning of 1991, a game with spectators sitting in the studio appeared, which existed until the fall of 2001.

Since players are not alone in the studio, there is a possibility of unauthorized tips. If the presenter hears a hint from the audience, the prompter leaves the studio, and the presenter changes the task.

Super game

After the winner of the game has chosen prizes for the points he earned, the presenter invites him to take part in a super game, where he can either lose everything or win a super prize in addition to the prizes he earned.

If accepted, the player spins the reel to select one of six super prizes. The presenter thinks of a word and gives the player the right to name several letters of the alphabet (the number of letters is named by the presenter, usually this is half the letters of the guessed word, if there even number letters, and half, rounded up if odd). If the letters named by the player are in this word, they are opened. After this, the player is given a minute to name the word. If he guessed correctly, he receives a super prize; if not, he loses all prizes won by points (only gifts and money from two boxes). Sometimes, however, one of these prizes remains with the player at the will of the presenter.

For a short time in the second half of the 1990s, the “Field of Miracles” sector existed among the super prizes in the Super Game. His loss meant the player was given a jersey, a cap and was released from playing the super game without losing everything he had previously won.

Since September 1, 2006, 2 additional words have been introduced that intersect the main one (a kind of crossword puzzle). To win the super game, the player only needs to guess the main (horizontal) one. If he also names vertical ones, he will win the car.

Prizes for the winner

Prize Price
Set of household appliances for the home (13 items) 2500
Excursion tour to St. Petersburg 2000
Laptop 1800
TV with Internet 1600
Reflex camera 1400
Music synthesizer 1200
Coffee machine with a set of capsules 1000
Smartphone 900
Bike 800
Beauty Day 700
Home solarium 600
Dinner at a restaurant (for two) 500
Cutlery set 400
Mobile phone 200
Bedding set 100

Filming

The recording of 52 minutes of broadcast lasts up to three hours. Filming of a TV show takes place regardless of its broadcast: this way they can be organized both on weekdays and on weekends. In one shooting day, four programs are filmed at once. The filming itself takes place at the Ostankino television center, in studio 4.

Photo gallery





Museum program

The program has its own museum, which stores items donated by participants to Leonid Yakubovich. The “Field of Miracles” capital show gift museum was created in 2001, but its idea was conceived back in the early 1990s. In the museum you can find the first “Field of Miracles” box, costumes worn by Yakubovich, numerous portraits of Yakubovich and much more. The museum is located in the Central pavilion of the All-Russian Exhibition Center. You can touch most of the exhibits with your hands, you are allowed to take photographs and try on costumes. The museum was closed in August 2014, but reopened soon after in September 2015.

Impact on culture

A phrase performed by Leonid Yakubovich, which ends with the exclamation: “... to the studio!” and, as a rule, begins with the words “gifts”, “prize”, has entered modern everyday speech and is used, in particular, as a stereotypical comment on forums, blogs, etc. It is built according to the scheme: “N - to the studio!” , where N is the object that is required from the author of the previous message. For example: “pictures to the studio”, “evidence to the studio”, “links to the studio”, etc. L. Yakubovich’s phrase “Car” is also used, which is pronounced with stretched vowels and with a solemn intonation.

Games based on the program

In addition, in the 1990s, a desktop-printed version of the game was created, which is produced under license from the television company VID.

Another game based on “Field of Miracles” was called “Fortune”, developed by BBG Corporation in collaboration with Alexander Chudov. It was notable for its high complexity. The player, having completed the entire game, could win a million.

On September 20, 2012, Alawar released the game “Field of Miracles” based on the television program. At the moment computer game closed

Awards

  • TEFI Award - 1995 in the category “Best Entertainment Program Presenter”
  • TEFI Award - 1999 in the category “Host of an Entertainment Program”

Parodies

  • In 1992, in the program “Both-on!” “a parody of “Field of Miracles” was shown, where the presenter of the real show - Yakubovich - in the real “Field of Miracles” studio presented drunkards, who were Ugolnikov, Voskresensky and Fomenko.
  • In 1993, in one of the episodes of the program “The Gentleman Show”, a parody of “Field of Miracles” called “Bullet of Miracles” was shown, where the players were played by Masks, and the host was Eduard Tsirulnikov. Later, the participants in the program made another parody, where Yakubovich was already parodied by Oleg Filimonov. It is noteworthy that in the 100th issue of the program, in October 1992, the actors of “The Gentleman Show” appeared as guests of honor and presented a prize to the participant of the top three, and the recording of this issue was used as a background for the parody
  • In 1996, in the program “Town” in the episode “Commandments of our town” a parody of the Field of Miracles was shown, where Leonid Yakubovich was portrayed by Ilya Oleinikov.
  • KVN has repeatedly shown parodies of the program “Field of Miracles”.
  • In 2005, in the show “Crooked Mirror”, “Field of Miracles” was parodied for the anniversary of Yevgeny Petrosyan. The word “Petrosyan” was guessed, and the actors were lined up as a scoreboard with letters on large sheets of paper in their hands (in the “closed” form, with their backs to the audience, in the “open” form, with their faces).
  • In the TV show “Big Difference” on Channel One, several parodies of the capital show were shown.
  • In 2015, in the “Comedy Club” program, he showed a political parody on the group “USB” from the “Field of Miracles” program with Putin.

Documentary films about the game show

In 2015, for the 25th anniversary of the television program, a documentary film “There is such a letter” was shot, which was shown on October 25, 2015.

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Excerpt characterizing Field of Miracles (television game)

Prince Andrei arrived at the army headquarters at the end of June. The troops of the first army, the one with which the sovereign was located, were located in a fortified camp near Drissa; the troops of the second army retreated, trying to connect with the first army, from which - as they said - they were cut off by large forces of the French. Everyone was dissatisfied with the general course of military affairs in the Russian army; but no one thought about the danger of an invasion of the Russian provinces, no one imagined that the war could be transferred further than the western Polish provinces.
Prince Andrei found Barclay de Tolly, to whom he was assigned, on the banks of the Drissa. Since there was not a single large village or town in the vicinity of the camp, the entire huge number of generals and courtiers who were with the army were located in a circle of ten miles along the best houses villages on this side and on the other side of the river. Barclay de Tolly stood four miles from the sovereign. He received Bolkonsky dryly and coldly and said in his German accent that he would report him to the sovereign to determine his appointment, and in the meantime he asked him to be at his headquarters. Anatoly Kuragin, whom Prince Andrei hoped to find in the army, was not here: he was in St. Petersburg, and this news was pleasant for Bolkonsky. Prince Andrei was interested in the center of the huge war taking place, and he was glad to be free for a while from the irritation that the thought of Kuragin produced in him. During the first four days, during which he was not required anywhere, Prince Andrey traveled around the entire fortified camp and, with the help of his knowledge and conversations with knowledgeable people, tried to form a definite concept about him. But the question of whether this camp was profitable or unprofitable remained unresolved for Prince Andrei. He had already managed to derive from his military experience the conviction that in military affairs the most thoughtfully thought-out plans mean nothing (as he saw it in the Austerlitz campaign), that everything depends on how one responds to unexpected and unforeseen actions of the enemy, that everything depends on how and by whom the whole business is conducted. In order to clarify this last question, Prince Andrei, taking advantage of his position and acquaintances, tried to understand the nature of the administration of the army, the persons and parties participating in it, and derived for himself the following concept of the state of affairs.
When the sovereign was still in Vilna, the army was divided into three: the 1st army was under the command of Barclay de Tolly, the 2nd army was under the command of Bagration, the 3rd army was under the command of Tormasov. The sovereign was with the first army, but not as commander-in-chief. The order did not say that the sovereign would command, it only said that the sovereign would be with the army. In addition, the sovereign did not personally have the headquarters of the commander-in-chief, but the headquarters of the imperial headquarters. With him was the chief of the imperial staff, quartermaster general Prince Volkonsky, generals, adjutants, diplomatic officials and a large number of foreigners, but there was no army headquarters. In addition, without a position under the sovereign were: Arakcheev, a former minister of war, Count Bennigsen, the senior general in rank, Grand Duke Tsarevich Konstantin Pavlovich, Count Rumyantsev - Chancellor, Stein - former Prussian minister, Armfeld - Swedish general, Pfuhl - the main drafter of the campaign plan, Adjutant General Paulucci - a Sardinian native, Wolzogen and many others. Although these persons were without military positions in the army, they had influence due to their position, and often the corps commander and even the commander-in-chief did not know why Bennigsen, or the Grand Duke, or Arakcheev, or Prince Volkonsky was asking or advising this or that. and did not know whether such an order was coming from him or from the sovereign in the form of advice and whether it was necessary or not necessary to carry it out. But this was an external situation, but the essential meaning of the presence of the sovereign and all these persons, from the court point of view (and in the presence of the sovereign, everyone becomes a courtier), was clear to everyone. It was as follows: the sovereign did not assume the title of commander-in-chief, but was in charge of all the armies; the people surrounding him were his assistants. Arakcheev was a faithful executor, guardian of order and bodyguard of the sovereign; Bennigsen was a landowner of the Vilna province, who seemed to be doing les honneurs [was busy with the business of receiving the sovereign] of the region, but in essence was a good general, useful for advice and in order to always have him ready to replace Barclay. The Grand Duke was here because it pleased him. Former minister Stein was there because he was useful to the council, and because Emperor Alexander highly valued his personal qualities. Armfeld was an angry hater of Napoleon and a general, self-confident, which always had an influence on Alexander. Paulucci was here because he was bold and decisive in his speeches, the General Adjutants were here because they were everywhere where the sovereign was, and, finally, and most importantly, Pfuel was here because he, having drawn up a plan for the war against Napoleon and forced Alexander believed in the feasibility of this plan and led the entire war effort. Under Pfuel there was Wolzogen, who conveyed Pfuel’s thoughts in a more accessible form than Pfuel himself, a harsh, self-confident to the point of contempt for everything, an armchair theorist.
In addition to these named persons, Russian and foreign (especially foreigners who, with courage, characteristic of people in activity among a foreign environment, every day they proposed new unexpected thoughts), there were also many minor persons who were with the army because their principals were there.
Among all the thoughts and voices in this huge, restless, brilliant and proud world, Prince Andrei saw the following, sharper, divisions of trends and parties.
The first party was: Pfuel and his followers, theorists of war, who believed that there is a science of war and that this science has its own immutable laws, laws of physical movement, bypass, etc. Pfuel and his followers demanded a retreat into the interior of the country, retreats according to the exact laws prescribed by the imaginary theory of war, and in any deviation from this theory they saw only barbarity, ignorance or malicious intent. The German princes, Wolzogen, Wintzingerode and others, mostly Germans, belonged to this party.
The second game was the opposite of the first. As always happens, at one extreme there were representatives of the other extreme. The people of this party were those who, even from Vilna, demanded an offensive into Poland and freedom from any plans drawn up in advance. In addition to the fact that the representatives of this party were representatives of bold actions, they were also representatives of nationality, as a result of which they became even more one-sided in the dispute. These were Russians: Bagration, Ermolov, who was beginning to rise, and others. At this time, Ermolov’s well-known joke was spread, allegedly asking the sovereign for one favor - to make him a German. The people of this party said, remembering Suvorov, that one should not think, not prick the map with needles, but fight, beat the enemy, not let him into Russia and not let the army lose heart.
The third party, in which the sovereign had the most confidence, belonged to the court makers of transactions between both directions. The people of this party, mostly non-military and to which Arakcheev belonged, thought and said what people usually say who do not have convictions, but want to appear as such. They said that, without a doubt, war, especially with such a genius as Bonaparte (he was again called Bonaparte), requires the most profound considerations, a deep knowledge of science, and in this matter Pfuel is a genius; but at the same time, one cannot help but admit that theorists are often one-sided, and therefore one should not completely trust them; one must listen to what Pfuel’s opponents say, and to what practical people, experienced in military affairs, say, and from everything take the average. The people of this party insisted that, having held the Dries camp according to Pfuel's plan, they would change the movements of other armies. Although this course of action achieved neither one nor the other goal, it seemed better to the people of this party.
The fourth direction was the direction of which the most prominent representative was the Grand Duke, the heir to the Tsarevich, who could not forget his Austerlitz disappointment, where he, as if on display, rode out in front of the guards in a helmet and tunic, hoping to bravely crush the French, and, unexpectedly, finding himself in the first line , forcibly left in general confusion. The people of this party had both the quality and the lack of sincerity in their judgments. They were afraid of Napoleon, saw strength in him, weakness in themselves, and directly expressed this. They said: “Nothing but grief, shame and destruction will come out of all this! So we left Vilna, we left Vitebsk, we will leave Drissa. The only smart thing we can do is make peace, and as soon as possible, before they kick us out of St. Petersburg!”
This view, very widespread in higher spheres army, found support both in St. Petersburg and in Chancellor Rumyantsev, who, for other state reasons, also stood for peace.
The fifth were adherents of Barclay de Tolly, not so much as a person, but as a minister of war and commander in chief. They said: “Whatever he is (they always started like that), but he is an honest, efficient person, and there is no better person. Give him real power, because war cannot go on successfully without unity of command, and he will show what he can do, as he showed himself in Finland. If our army is organized and strong and retreated to Drissa without suffering any defeats, then we owe this only to Barclay. If they now replace Barclay with Bennigsen, then everything will perish, because Bennigsen has already shown his inability in 1807,” said the people of this party.
The sixth, the Bennigsenists, said, on the contrary, that after all there was no one more efficient and experienced than Bennigsen, and no matter how you turn, you will still come to him. And the people of this party argued that our entire retreat to Drissa was a most shameful defeat and a continuous series of mistakes. “The more mistakes they make,” they said, “the better: at least they will sooner understand that this cannot go on. And what is needed is not just any Barclay, but a person like Bennigsen, who already showed himself in 1807, to whom Napoleon himself gave justice, and such a person for whom power would be willingly recognized - and there is only one Bennigsen.”
Seventh - there were faces that always exist, especially under young sovereigns, and of which there were especially many under Emperor Alexander - the faces of generals and a wing of adjutants, passionately devoted to the sovereign, not as an emperor, but as a person, adoring him sincerely and disinterestedly, as he adored him Rostov in 1805, and seeing in him not only all the virtues, but also all human qualities. Although these persons admired the modesty of the sovereign, who refused to command the troops, they condemned this excessive modesty and wanted only one thing and insisted that the adored sovereign, leaving excessive distrust in himself, openly announce that he was becoming the head of the army, would make a himself the headquarters of the commander-in-chief and, consulting where necessary with experienced theorists and practitioners, he himself would lead his troops, which this alone would bring to the highest state of inspiration.
Eighth, most large group people, which in its enormous number related to others as 99 to 1, consisted of people who did not want peace, nor war, nor offensive movements, nor a defensive camp, either at Drissa or anywhere else, or Barclay, neither the sovereign, nor Pfuel, nor Bennigsen, but wanting only one thing, and the most essential: the greatest benefits and pleasures for themselves. In that muddy water of intersecting and entangled intrigues that swarmed at the main residence of the sovereign, it was possible to accomplish quite a lot of things that would have been unthinkable at another time. One, not wanting to lose his advantageous position, today agreed with Pfuel, tomorrow with his opponent, the day after tomorrow he claimed that he had no opinion on a certain subject, only in order to avoid responsibility and please the sovereign. Another, wanting to gain benefits, attracted the attention of the sovereign, loudly shouting the very thing that the sovereign had hinted at the day before, argued and shouted in the council, striking himself in the chest and challenging those who disagreed to a duel, thereby showing that he was ready to be a victim of the common good. The third simply begged for himself, between two councils and in the absence of enemies, a one-time allowance for his faithful service, knowing that now there would be no time to refuse him. The fourth kept accidentally catching the eye of the sovereign, burdened with work. The fifth, in order to achieve a long-desired goal - dinner with the sovereign, fiercely proved the rightness or wrongness of the newly expressed opinion and for this he brought more or less strong and fair evidence.
All the people of this party were catching rubles, crosses, ranks, and in this fishing they only followed the direction of the weather vane of the royal favor, and just noticed that the weather vane turned in one direction, when all this drone population of the army began to blow in the same direction, so that the sovereign the more difficult it was to turn it into another. Amid the uncertainty of the situation, with the threatening, serious danger that gave everything a particularly alarming character, amid this whirlwind of intrigue, pride, clashes of different views and feelings, with the diversity of all these people, this eighth, the largest party of people hired by personal interests, gave great confusion and vagueness of the common cause. No matter what question was raised, the swarm of these drones, without even sounding off the previous topic, flew to a new one and with their buzzing drowned out and obscured sincere, disputing voices.
Of all these parties, at the same time that Prince Andrei arrived at the army, another, ninth party gathered and began to raise its voice. This was a party of old, sensible, state-experienced people who were able, without sharing any of the conflicting opinions, to look abstractly at everything that was happening at the headquarters of the main headquarters, and to think about ways out of this uncertainty, indecision, confusion and weakness.
The people of this party said and thought that everything bad comes mainly from the presence of a sovereign with a military court near the army; that the vague, conditional and fluctuating instability of relations that is convenient at court, but harmful in the army, has been transferred to the army; that the sovereign needs to reign, and not control the army; that the only way out of this situation is the departure of the sovereign and his court from the army; that the mere presence of the sovereign would paralyze the fifty thousand troops needed to ensure his personal safety; that the worst, but independent commander-in-chief will be better than the best, but bound by the presence and power of the sovereign.
At the same time that Prince Andrei lived idle under Drissa, Shishkov, Secretary of State, who was one of the main representatives of this party, wrote a letter to the sovereign, which Balashev and Arakcheev agreed to sign. In this letter, taking advantage of the permission given to him by the sovereign to talk about the general course of affairs, he respectfully and under the pretext of the need for the sovereign to inspire the people in the capital to war, suggested that the sovereign leave the army.
The sovereign’s inspiration of the people and the appeal to them for the defense of the fatherland is the same (to the extent that it was carried out by the personal presence of the sovereign in Moscow) animation of the people that was main reason celebration of Russia, was presented to the sovereign and accepted by him as a pretext for leaving the army.

X
This letter had not yet been submitted to the sovereign when Barclay told Bolkonsky at dinner that the sovereign would like to see Prince Andrei personally in order to ask him about Turkey, and that Prince Andrei would appear at Bennigsen’s apartment at six o’clock in the evening.
On the same day, news was received in the sovereign's apartment about Napoleon's new movement, which could be dangerous for the army - news that later turned out to be unfair. And that same morning, Colonel Michaud, touring the Dries fortifications with the sovereign, proved to the sovereign that this fortified camp, built by Pfuel and hitherto considered the master of tactics, destined to destroy Napoleon, - that this camp was nonsense and destruction Russian army.
Prince Andrei arrived at the apartment of General Bennigsen, who occupied a small landowner's house on the very bank of the river. Neither Bennigsen nor the sovereign were there, but Chernyshev, the sovereign’s aide-de-camp, received Bolkonsky and announced to him that the sovereign had gone with General Bennigsen and the Marquis Paulucci another time that day to tour the fortifications of the Drissa camp, the convenience of which was beginning to be seriously doubted.
Chernyshev was sitting with a book of a French novel at the window of the first room. This room was probably formerly a hall; there was still an organ in it, on which some carpets were piled, and in one corner stood the folding bed of Adjutant Bennigsen. This adjutant was here. He, apparently exhausted by a feast or business, sat on a rolled up bed and dozed. Two doors led from the hall: one straight into the former living room, the other to the right into the office. From the first door one could hear voices speaking in German and occasionally in French. There, in the former living room, at the sovereign’s request, not a military council was gathered (the sovereign loved uncertainty), but some people whose opinions on the upcoming difficulties he wanted to know. This was not a military council, but, as it were, a council of those elected to clarify certain issues personally for the sovereign. Invited to this half-council were: the Swedish General Armfeld, Adjutant General Wolzogen, Wintzingerode, whom Napoleon called a fugitive French subject, Michaud, Tol, not a military man at all - Count Stein and, finally, Pfuel himself, who, as Prince Andrei heard, was la cheville ouvriere [the basis] of the whole matter. Prince Andrei had the opportunity to take a good look at him, since Pfuhl arrived soon after him and walked into the living room, stopping for a minute to talk with Chernyshev.
At first glance, Pfuel, in his poorly tailored Russian general's uniform, which sat awkwardly on him, as if dressed up, seemed familiar to Prince Andrei, although he had never seen him. It included Weyrother, Mack, Schmidt, and many other German theoretic generals whom Prince Andrei managed to see in 1805; but he was more typical than all of them. Prince Andrei had never seen such a German theoretician, who combined in himself everything that was in those Germans.
Pfuel was short, very thin, but broad-boned, of a rough, healthy build, with a wide pelvis and bony shoulder blades. His face was very wrinkled, with deep-set eyes. His hair in front, near his temples, was obviously hastily smoothed with a brush, and naively stuck out with tassels at the back. He, looking around restlessly and angrily, entered the room, as if he was afraid of everything in the large room into which he entered. He, holding his sword with an awkward movement, turned to Chernyshev, asking in German where the sovereign was. He apparently wanted to go through the rooms as quickly as possible, finish bowing and greetings, and sit down to work in front of the map, where he felt at home. He hastily nodded his head at Chernyshev’s words and smiled ironically, listening to his words that the sovereign was inspecting the fortifications that he, Pfuel himself, had laid down according to his theory. He grumbled something bassily and coolly, as self-confident Germans say, to himself: Dummkopf... or: zu Grunde die ganze Geschichte... or: s"wird was gescheites d"raus werden... [nonsense... to hell with the whole thing... (German) ] Prince Andrei did not hear and wanted to pass, but Chernyshev introduced Prince Andrei to Pful, noting that Prince Andrei came from Turkey, where the war was so happily over. Pful almost looked not so much at Prince Andrei as through him, and said laughing: “Da muss ein schoner taktischcr Krieg gewesen sein.” [“It must have been a correctly tactical war.” (German)] - And, laughing contemptuously, he walked into the room from which voices were heard.
Apparently, Pfuel, who was always ready for ironic irritation, was now especially excited by the fact that they dared to inspect his camp without him and judge him. Prince Andrei, from this one short meeting with Pfuel, thanks to his Austerlitz memories, compiled a clear description of this man. Pfuel was one of those hopelessly, invariably, self-confident people to the point of martyrdom, which only Germans can be, and precisely because only Germans are self-confident on the basis of an abstract idea - science, that is, an imaginary knowledge of perfect truth. The Frenchman is self-confident because he considers himself personally, both in mind and body, to be irresistibly charming to both men and women. An Englishman is self-confident on the grounds that he is a citizen of the most comfortable state in the world, and therefore, as an Englishman, he always knows what he needs to do, and knows that everything he does as an Englishman is undoubtedly good. The Italian is self-confident because he is excited and easily forgets himself and others. The Russian is self-confident precisely because he knows nothing and does not want to know, because he does not believe that it is possible to completely know anything. The German is the worst self-confident of all, and the firmest of all, and the most disgusting of all, because he imagines that he knows the truth, a science that he himself invented, but which for him is the absolute truth. This, obviously, was Pfuhl. He had a science - the theory of physical movement, which he derived from the history of the wars of Frederick the Great, and everything that he encountered in modern history wars of Frederick the Great, and everything that he encountered in modern times military history, seemed to him nonsense, barbarism, an ugly clash, in which so many mistakes were made on both sides that these wars could not be called wars: they did not fit the theory and could not serve as the subject of science.

If you grew up watching the “Field of Miracles” program, I do not recommend reading this text so as not to ruin your children’s naive fantasies. It cannot be said that I ran to the TV every Friday to watch the next episode of the capital show, but due to certain circumstances I somehow had to see the invariably mustachioed Leonid Yakubovich often, who even by that time had become a symbol of Channel One. And before I had no doubt that the capital show is just a well-coordinated work of the scriptwriters, where there is almost nothing alive. However, I only hoped for one thing - that Yakubovich would not read out memorized phrases, but would speak himself. Only in reality everything turned out to be much worse...

And this, oddly enough, seemed like a gift. Of course, all this is for the sake of the age category of the show, because the game itself in the program takes an insignificant amount of time, but every year the game seems more and more plastic and wretched, although I will not hide that as a child I was crazy about it and even wondered with my parents letters... So, according to an article published by Ruposters, the authors of the capital show "Field of Miracles" have been deceiving viewers for many years. The editors of the project themselves buy gifts for participants for Leonid Yakubovich.

Program participant Mikhail Mayer lifted the veil of secrecy over how the filming of “Field of Miracles” actually takes place. According to the man, the editors themselves gave him presents for Yakubovich and forced him to lie about his small homeland.

“There they dressed me up as a gypsy, put on a red shirt, because I was going to sing the song “Guitar” by Uspenskaya. Backstage they told me: “Say that you came from Irkutsk, here are your cranberries, here are mushrooms.” I felt embarrassed, the gifts didn’t seem to be mine . Well, okay... I went out, spun the drum, guessed two letters. They gave me a DVD player and went from there. And Chuna, the town where I lived for 10 years, booed me after this program. For what I said in broadcast that I am from Irkutsk,” said Mikhail Mayer.


Yaroslavl resident Ivan Koptev also confirmed that Yakubovich is given presents prepared in advance by the editors of the show. According to the ex-participant, the edible gifts on the show are all fake, since “Aunt Zina’s borscht” would otherwise go sour on the way from Vladivostok.

“The editors of the program discussed gifting Yakubovich as an obligatory, already boring ceremony with each participant separately. I was going to give a painting by the self-taught artist Vasily Bakharev from the city of Danilov, which Yaroslavl region, and a bag of crackers - I have two near my house penal colonies. But the creative group “Fields of Miracles” also handed me a prison sweatshirt,” Koptev said.


As it turned out, all participants fill out a special form in which they indicate what gifts they are going to bring to the studio. If people have nothing to give, then the editors can choose something themselves - the main thing is that the gift corresponds to the place where the participant came from. Thus, Inna Kameneva was presented in the studio as a resident of Cherepovets, although in fact she is a Muscovite.

“They immediately asked me: “Are you coming with gifts?” I said yes. I immediately planned to bake pies and make a cake. But the editor said that I didn’t have enough vodka. So they bought it for me so that I could give all these gifts to studio," said Kameneva, who participated in the capital show on February 3.

I understand that television is always scripted and staged, there is nothing surprising in this, it just becomes a little sad after such articles, because childhood ends with them. And, by the way, it is completely unclear why people who are already bringing gifts should buy others and come up with other cities? Are there really not enough heroes from different cities? What do you think?

On October 26, 2015, the TV game “Field of Miracles” will celebrate its twenty-fifth anniversary on air domestic television. On this occasion " Old TV"remembered the 10 most unusual episodes of the program.

The first issue of "Field of Miracles". 1990

The very first program “Field of Miracles” aired on Soviet television in 1990. The host of the TV game was Vladislav Listyev, who became famous in the super-popular socio-political “Vzglyad”, who adapted the Western show “Wheel of Fortune” together with the head of the youth editorial office of Central Television, Anatoly Lysenko.

One of the first domestic TV games (before “Fields...” there was only “What? Where? When?”) gives participants the opportunity to win frying pans, jeans and the simplest household appliances. An incredibly interesting attraction for a country where at first everything was in short supply and then became too expensive, it instantly attracts the attention of a huge television audience.

Field of Miracles (USSR Central Television, 10/26/1990) First issue

The last surviving episode of “Field of Miracles” with Vladislav Listyev as the presenter. 1991

Listyev quickly gets bored with hosting the game show and decides to leave Field of Miracles. The game celebrates its first birthday in the company of “stars” of Russian cinema.

Unfortunately, the last episode with the participation of presenter Listyev has not yet been found. According to some sources, the program aired on November 15, 1991. It was then that Vladislav Listyev announced his retirement from the TV quiz show. On November 22, Listyev handed over “Field of Miracles” to Yakubovich, who conducted the program. In this episode, Listyev, as a farewell, played only a super game.

Field of Miracles (USSR Central Television, 10/25/1991) The last surviving episode with Vladislav Listyev as the presenter

The hundredth issue of “Field of Miracles”. 1992

“Field of Miracles” holds its hundredth edition not in the usual studio, but in the circus arena. At the end of the game, a heartbreaking drama occurs: during the super game, a participant who already knows the answer is shouted out from the audience. Presenter Leonid Yakubovich decides to replace the question. They say that in the 90s there was chaos and lawlessness, but the rules in the game shows were strictly followed.

Field of Miracles (Ostankino Channel 1, 10/23/1992) The hundredth episode filmed at the Circus on Tsvetnoy Boulevard in Moscow

Release of "Field of Miracles" in Spain. 1992

The next “away” episode of the game show was filmed in Spanish Barcelona and shown on Christmas Day. Besides film crew, participants from Russia who won a crossword puzzle competition on a Spanish theme are brought to Spain.

Field of Miracles (Ostankino channel 1, 12/25/1992) “Away” release of the game in Spain

“Field of Miracles” on a boat. 1993

In 1993, the TV game held a super final on the ship "Shota Rustaveli", which went on a cruise along Mediterranean Sea. Interesting fact: Customs did not allow the filming organizers to take money and prizes out of the country, so they were replaced with checks and “prize signs.”

Field of Miracles (Ostankino channel 1, 04/23/1993) Outdoor release of the game on a boat

“Field of Miracles” with dolls of politicians. 1996

On the eve of the Russian presidential elections, an extremely unusual episode of the game show was aired, in which the participants were replaced by rag copies Russian politicians, borrowed from the NTV satirical show “Dolls”. The program, in essence, was an election campaign video.

Field of Miracles (ORT, 06/14/1996) "Field of Miracles" with dolls of politicians

African edition "Field of Miracles". year 2000

One of the craziest episodes of the game show was filmed in 2000. It was stated that “Field of Miracles” came to Africa for filming. For believability, the presenter was dressed in a sleeveless suit and the participants and spectators were selected in the hall, exclusively, with dark color skin.

As it turned out, the spectators and players were RUDN students, and the filming took place in an ordinary studio, but with thematic decorations. Gifts for Yakubovich looked especially funny, like a bag of diamonds and a suitcase full of hundred-dollar bills.

Field of Miracles (ORT, 03/31/2000) Release of a TV game with Africans

New Year's episode "Field of Miracles" with four presenters. 2002

There has never been more than one presenter in “Field of Miracles,” but this time there were four at once: the usual Leonid Yakubovich, Maria Kiseleva, Valdis Pelsh and Maxim Galkin.

Field of Miracles (Channel One, 12/30/2002) Issue with four presenters: Yakubovich, Kiseleva, Pelsh and Galkin

The thousandth issue of “Field of Miracles”. year 2009

In 2009, the thousandth episode of the program was aired. Unfortunately, by this time “Field of Miracles” had turned from a game show with strict rules into an ordinary one. fun show for a female audience. In the final, Elena Malysheva left the studio wearing a mink coat, having won the super game.

Field of Miracles (Channel One, 12/13/2009) Thousandth episode

Issue-concert 20 years “Field of Miracles”. 2010

“Field of Miracles” celebrated its twentieth anniversary in the circus arena. The special episode became more of a concert than a game, but they still managed to raffle off the car.

Field of Miracles (Channel One, 11/03/2010) Concert release for the 20th anniversary of the program

(together with the “Dolls” program) (06/14/1996),
ORT (1.4.1995 - 30.09.2002), Channel One (from 1.10.2002 to present)

Image format Sound format

2002 to present
Channel One, ORT (Channel One) (from 1995 to present),

Chronology Similar programs Links Official website

Capital show “Field of Miracles”- an entertainment show, one of the first programs of the television company “VID”, the Russian analogue of the American program “Wheel of Fortune”

Story

In the book “Vlad Listyev. Biased Requiem” tells how Vladislav Listyev and Anatoly Lysenko “while watching an episode of the American program Wheel of Fortune in a hotel room, created a capital show.” “Field of Miracles” is the name of the area in A. N. Tolstoy’s fairy tale “The Golden Key, or the Adventures of Pinocchio.”

Release time

  • From November 2 to December 29, 1990, the program aired on Fridays at 20:00
  • From January 8 to May 28, 1991, the program aired on Tuesdays at 21:45
  • From June 7 to September 6, 1991, the program aired on Fridays at 21:45/21:55
  • From September 13 to September 1, 2006, the program aired on Fridays at 19:40/19:45/19:50/19:55/20:00/20:05
  • From September 8 to March 6, 2009, the program aired on Fridays at 19:00/19:05
  • From March 27, 2009, the program aired on Fridays at 18:20
  • From April 3 to November 13, 2009, the program aired on Fridays at 19:55/20:00
  • From November 20 to August 26, 2011, the program aired on Fridays at 18:20/18:25
  • From September 2 to December 7, 2012, the program aired on Fridays at 18:45/18:50/19:00
  • From December 14 to the present, the program airs on Fridays at 19:55

Studio decoration

In 1996, the upholstery of the table at which the players stood changed from blue to dark blue, with stars and a characteristic pattern that decorated the entire studio, and at the same time the steps along which the presenter descended changed color from light blue to dark blue. Multi-colored triangles were placed on the scoreboard, and the program logo, written in pale pink paint, was placed under the scoreboard on a blue surface. A small luminous element was placed on the floor near the drum to provide a background when the image of the drum was shown from above. Decorative lanterns dotted with small white light bulbs were placed on both sides of the scoreboard. Since that time, the super-game has used constant “minutes to think” music, while from 1991 until the change of musical design there was (as much as possible) silence until 1994. In this year, a melody for reflection began to sound for the first time.

Since 1992, the drum has remained the same, but slightly modified. In the center of the drum there was a small tip resembling the point of a pike. The arrow has changed, but remains on the drum. Instead of the rod, which played the role of a brake, they attached an ordinary plastic strip, similar in size to the rod. The drum rotated a little faster, one handle was missing, one had a completely different knob (with a black ball, but smaller). In mid-1992, the sectors on the same drum were re-glued to colored ones. The maximum number of points increased to 450, the minimum to 10. Since the fall of 1992, the reel was changed again, the color scheme of the sectors remained the same, there is now not one “Prize” sector on the reel, but three, the “Alternative” sector was removed, the number of points has now increased minimum 75, maximum 750.

In mid-1993, a new drum was installed, which was 2 times smaller than the previous one, with low vertical handles, the maximum number of points was 750, the minimum was 100; the arrow was already away from the drum and was a small blue triangle. At the tip of the arrow there was a rubber band as a continuation of the arrow, which slightly slowed down the drum. If the brake was on one sector, and the arrow pointed to the adjacent one, then the sector to which the brake pointed was counted. The drum rotated much more slowly, quickly stopping and swaying quite strongly due to the fact that it was very heavy: when they showed how many points had fallen (the camera showed a close-up of the sector to which the arrow was pointing), you could see how the drum vibrated.

Since January 1994, the arrow shimmered with all the colors of the rainbow. On May 5, 1995, in an issue dedicated to the 50th anniversary of Victory in the Great Patriotic War with the participation of its veterans, other handles were placed on the drum, essentially the same vertical, but taller and gold-plated, the inner diameter of the drum became smaller, thereby ensuring lengthening of gaming sectors, and visual expansion of the reel. The height of the drum was reduced (thereby making it lighter), so the drum rotated for a very long time and smoothly from a weak push. Since the reel rotated for a very long time, the presenter could now communicate with the players longer. The arrow was placed back on the drum.

Until 1997, the arrow on the drum symbolically caught the vertical handles of the drum, but did not slow it down at all. In 1997, the arrow was shortened so that it points exactly to the sector that fell to the player. Some time in 1997, when a player started to spin the reel, theme song rotation continued to play where it stopped (as from 1993 to 1995), that is, it did not start playing again.

In the fall of 1999, some intermediate chords were cut from the drum melody, thereby making it shorter as the drum began to stop faster.

At the end of 1999, they installed a drum with light bulbs on the sides: the drum looked like the prototype of 1993-1999, only much higher and one and a half times larger, with light bulbs along the outer and inner radii. In 1999, the sector values ​​were printed on the drum in a fairly large font; the color of the surface of the inner radius of the drum was, in fact, like the entire drum, black and white, but with very frequent stripes. The arrow was patterned and did not blink, the lights on the sides did not light up. On the black sectors there were red light bulbs, on the white ones - of blue color. The inner radius of the drum rose slightly above its surface, since the inner radius also had light bulbs. The drum rotated smoothly and for a long time, like its previous prototype.

IN New Year's Eve from 1999 to 2000, in the release “With the Residents of the Middle Ages,” the drum was changed (it can be seen at the beginning of the modern intro of the program): the points on the drum were printed in a smaller, more familiar font, and the arrow also changed. The color of the surface of the inner radius has also changed: it has become a more familiar wide black and white stripes. The reel lights began to play rhythmically, at different speeds, when the prize was taken out and rotated - quickly, at normal condition- slowly. The arrow also blinked. The drum began to rotate approximately the same as under Listyev.

On December 7, 2001 the drum was changed. It was light, spun quickly, but stopped abruptly. The drum had uncomfortable plastic handles, small yellow-blue sectors and a narrowing at the bottom. Multi-colored lights shone through the drum and lit up as it rotated. Unlike all the drums that were generally in the program, including the present one, this one was not solid: the drum itself was in a stationary cylinder. The drum arrow was a small pink triangle attached to the frill of the drum.

On November 3, 2005 (on the 15th anniversary) a drum was installed in predominantly blue color scheme with patterns on the sides and blue and white sectors. The bottom of the drum is patterned and glows blue from the inside. The surface of the drum itself is flat, its diameter is slightly larger than the bottom of the drum, so the drum is somewhat reminiscent of a dining table (although in Lately the drum only performs the duties of the table). There is a gold star in the center of the drum. The maximum number of points is 1000, the minimum is 350. The drum is heavy, and lately there have been a variety of things on it, mainly fruits and sweets, which are in small baskets. The drum is fully loaded with them, only the sectors with the image of glasses are visible, so it is difficult to rotate, it spins slowly and stops quickly. Instead of the usual vertical handles there are silver balls. The arrow is to the side of the drum, but at the same time attached to it from below, the tip of the arrow is a large golden triangle. On December 30, 2009, in the 1000th program “Field of Miracles,” there was a large cake on the drum with the inscription “Happy New Year.” For release on April 1, 2011, all sectors were re-glued to yellow and blue.

On May 20, 2011, the drum sound changed again to what it was from 1996 to 1999. The musical design stopped playing music, which was a variation of the theme in which super prizes were awarded.

Program design

Screensaver

In 1990, there was no screensaver; only the manufacturer's screensaver was shown - VID.

In 1991, the screensaver consisted of the following: first, bright stripes appeared, forming squares, then a light green surface appeared, divided into 35 squares. Every second figures appeared, then the inscription “ Field of Dreams " After this, the surface narrowed and rose up, then dropped, changing color to gray, in the same form downwards, behind the inscription. Then the background color changed from black to asphalt, and the inscription “K A P I T A L S H O U” appeared in letters.

Towards the end of 1992, the screensaver was improved. From this time until the year 2000, bright stripes quickly moved parallel to each other, thus forming a field of 35 even squares. Further, the field became three-dimensional, gaining volume (and becoming like a chocolate bar), and was grayish-white in color. Under a peculiar slurping sound (until 1993 - a dull noise reminiscent of muffled applause), three-dimensional colored symbols were lowered onto the field various forms, each character ended up occupying one square. Then the main one sounded musical motive screensaver, under it a field of squares flew into the air, rose, and against its background in pink letters it was written “ Field of Dreams " When the phrase was completely written, the letters became translucent. (Before 1993, the music began only after the completion of the phrase). Then the field flew off the screen (the music continued), and soon returned, turning over reverse side, which is a regular gray square. At this time, the black background of the screensaver changed to dark gray, reminiscent of asphalt. The square was lowered behind the words “Field of Miracles”, and then the phrase “CAPITAL SHO U” appeared in letters under the resulting composition. The musical design of this screensaver changed slightly in 1993.

In 1991, after advertising and before the super game, a blue paper with the word “Field of Miracles of the Capital Show” arrived. From 1992 to 1995, advertisements were preceded by a splash screen with jumping silver letters and a silver square frame on a black background under two sharp notes.

From 1996 to 2000, after advertising in the program's screensaver, the game reel rotated, the camera approached it so that the points on the sectors were not visible. With each new sector, under one ringing note, letters appeared that formed the words “ Field of Dreams" At last change sector, a golden frame appeared, which, like a square from an old screensaver, fell into the background.

The screensaver, used since December 29, 2000, shows the game studio and a flying spinning reel. An image of Yakubovich is formed from stars on the screen. Then the word “Field of Miracles” is lit in letters and below, in letters, the phrase “K A P I T A L S H O U”. All this happens to a shortened version of the music from the first screensaver, and it sounds twice, first in a jazz style, then, when the letters are lit, in a standard one. .

Musical arrangement

IN latest issue 1995 introduced a new musical arrangement, a new drum melody, almost the same as the previous one, but with softened sounds. Since the drum spun for a very long time from 1995 to 2000, after about the first minute, a melody was inserted into the melody, at which pointers for super prizes were displayed. They changed the melody when the first three came out. We changed the sounds of the sectors (jingles) of the unknown letter. The sounds of an empty and money box were introduced. The melody changed when the super prize signs were brought out and placed on the drum. The melody of “minutes to think” appeared. The sound of the prize being taken out was replaced, but as before, when the prize was taken out, and when the box was guessed, and when the word was guessed, the same melody was played, reminiscent of VID's fanfare.

Sector screensavers

From 1996 to 2000, the screensavers of the sectors “Prize”, “0”, “Bankrupt”, “x2”, “+” changed. They appeared at the moment when the sector fell to the player. A close-up showed how the arrow stops at one sector or another. Then, from the designation of the sector, a square seemed to fly out, which then stretched across the entire screen; during stretching, a box with the inscription “Field of Miracles” appeared in the square, which then fell down, at this moment, when the screen saver itself stretched across the entire screen, the box turned over and under a rhythmic sound jumps out of it as one or another letter designating the sector on the game reel (Prize - P, Million - M, Bankrupt - B). .

In January 1998, the “Million” sector was renamed the “Capital” sector (due to monetary denomination); at first it did not have a splash screen. When the “Key” sector was placed on the reel in 1999, it also had a splash screen.

From 2000 to 2003, the sector screensavers changed: “Prize”, “0”, “Bankrupt”, “x2”, “+” and “Chance” flew from colored triangles on a dark blue background, and the loss of sector “0” was accompanied by a sound opening the plug.

Super game screensaver

From 1992 to 1995, the screensaver of the super game showed super prizes in a square and the words “Field of Miracles.”

From 1996 to 2000, the super game's screensaver changed. The square with the word “Field of Miracles” began to rotate quickly, after stopping in the square it was already written “ Super game" At 02:18.

From 2000 to 2011, the super game screensaver changed: we see the word “Super” written in lilac letters on the top line, and the word “Game” formed by lit light bulbs on the bottom line.

From 2011 to the present, the same splash screen is used as from 2000 to 2011, but with music from the splash screen of the 1996-2000 super game.

Rules of the game

The game takes place in three rounds, each of which involves 3 players.

The presenter thinks of a word (rarely a phrase) indicated on the scoreboard, and during the course of the game gives guiding hints.

In the early 1990s, there was an “insurance” that consisted of the following: participants called an “accident” (for example: the “Bankrupt” sector fell out twice in a row, not a single correct letter was named, a move was not completed at all, etc.), and , if something happened to the participant that he was “insurable” from, he received a cash prize.

Players take turns spinning the reel. Sectors with different number points that the player will receive if he guesses the letter or special sectors:

  • Prize (P)- the player can choose: to continue the game or drop out of it, but receive a prize hidden in a black box. The host bargains with the player for a prize, which can be any thing: from car keys to a pumpkin. Also, instead of a black box, you can take a cash prize (the player chooses the amount himself). If the player refuses the prize, then it is considered that the player got a sector with 2000 points.
  • Plus (+)- the player can open any letter in the account (if this letter appears several times, then all of them are opened).
  • Chance (Sh)- the player can call the phone (the number is given by a random viewer in the studio) to get an answer or a hint. If the person at the other end of the line answers correctly, they will send him a prize. If a player refuses this sector, it is considered that he got a sector with 1500 points. Currently, the “Chance” sector is displayed on the reel with the image of a telephone.
  • Key- the player is given 5 keys, one of which is for the car. The player selects one of these keys and tries to open the car door with its help. If the key fits, the player takes the car, if not, he continues to play. Moreover, you can refuse this sector, and then the presenter offers 2000 points for the guessed letter. But if a player uses a sector and chooses the wrong key, then the turn goes to another player. Currently, the “Key” sector is displayed on the reel with the image of a key.
  • Bankrupt (B)- the points scored by the player are burned, and the turn passes to the next player. If the “Bankrupt” sector appears twice, the player is given an incentive prize.
  • Zero (0)- the points scored do not expire, but the move is transferred to another player.
  • x2- the player’s points are doubled if he names the letter correctly (if there are two letters, then it is tripled, if there are three, it is multiplied by 4, etc.)
    • At the end of 1991, the drum used a sector Fant (F), the player fulfilled the leader's wishes.
    • Since February 1992 there was a sector Alternative (A), the player was given a 6-letter word, the player threw dice 6 times, the dropped number meant the letter on the account that should open, and after that the player had to name the word to play further. If he did not say this word, the move was passed to the next player.
    • During New Year's time the sector was used New Year with a snowflake on the drum.
    • Also from 1993 to 2001 there was a sector Capital (K)(before the monetary denomination in 1998 it was called Million (M)), when the player was given two bags: one with bagels, the other with money, and he chose the one that, as he believed, contained three million rubles (after denomination - three thousand rubles). If a player chose a bag with bagels, then he took the bagels and the turn passed from him to another player, if a bag with money, then he took the money, and he still had the right to move, while the participant could name any letter.
    • In 1998-2001 the sector was used Scoreboard (T), the player opened special squares on the scoreboard, hoping to find a prize. (Sometimes there are also sectors from sponsors, when they appear, prizes are awarded)
    • Also from December 1995 to 1997 the sector was used Unistroy, to be able to get new apartment, and in the thousandth issue, released on December 30, 2009, there was a sector Nescafe- new sponsor of the program.
    • In the November 23, 2012 issue, the sector was used Continent. The main prize was a TV.

There were also games based on Field of Miracles, written for the Dendy console. There were two versions of the game, the first was released in 1995, the playing field was pink, there was no presenter, the musical accompaniment (the melody of drum rotation) was copied from the game Duck Hunt, and in the “Bankrupt” sector the losing melody from the game Wild Gunman sounded. The second version was written already in 1997 and received a number of improvements, now you play on a black background, more new words to guess, and a two-player game mode. What was interesting about this version was that when you guessed a letter, Mario appeared and revealed the letter.

Another game based on Field of Miracles was called “Fortune”, developed by BBG corp. in collaboration with Alexander Chudov. It was notable for its high complexity. A player, having completed the entire game, could win a million, but so far no winner has been found. Also, each cartridge had its own serial number.

Data

Parodies

  • On March 17, 2012, in the “Yesterday Live” program, a parody of the third screensaver (2000-present) was filmed, where the opening song sounded in the screensaver: “Dances, poems, lezginka, masquerade, a bunch of banal bullshit, and a show where - then 20 years ago it was intellectual,” and the screensaver was played at a slow tempo, and a 2-fold shortened version of the music from the screensavers of 1991-1992 and 1992-2000 was played.
  • In 1992, in the program “Oba-Na!” “a parody of “Field of Miracles” was shown, where the presenter of the real show - Yakubovich - in the real “Field of Miracles” studio presented drunkards, who were Ugolnikov, Voskresensky and Fomenko.
  • In one of the episodes of the “Gentleman Show” program, a parody of the “Field of Miracles” called “Bullet of Miracles” was shown, where the players played