Draw what is good. Integrated lesson on speech development and drawing on the topic: “What is good and what is bad? Game "Good and Evil Fire"

Integrated lesson

on speech development and drawing on the topic:

"What is good

and what is bad?

Etc. content. Develop arbitrariness, observation, self-control, the ability to better understand oneself and others, and form adequate self-esteem.

Material, books by L.N. Tolstoy: “A boy guarded the sheep”, V.V. Mayakovsky: “What is good and what is bad?”

Progress of the lesson:

OM - Guys, the day has come. Smile at each other and think: how good it is that we are all here together today. We are calm and kind, friendly and affectionate. We are always healthy.

    Take a deep breath and with a sigh, forget all yesterday’s grievances, worries, and anger.

    Breathe out of yourself the freshness and beauty of autumn nature, sun rays, and the purity of rivers.

    And I wish you goodness and careful attitude towards each other.

    Now let’s sit quietly in our seats, straighten our backs, put our legs in a path and listen.

Today we will remember the story of L. II. Tolstoy “The Boy Guarded the Sheep.”ABOUTWho is this story talking about?

Right! This work talks about a “joker - a shepherdess” who, deceiving people, called them for help in defending the flock from wolves. People dropped everything they were doing, ran to him, and he laughed at them. But when the wolves actually appeared, the shepherd began to call for help, but the people did not

They believed him and did not help.

If you deceive adults and friends, they will soon stop believing you and will consider such a person dishonest.

And now we will dwell on one more work by V.V.

Mayakovsky “What is good and what is bad”

Children read the poem in a chain.

If the wind tears the roofs,

If the hail thundered, -

Everyone knows - this is it

Not good for walking.

    What is this part of the poem about? (About the weather, about bad weather).

    What can you call such a wind? (Gusty).

    What is rain? (Water droplets).

    What is snow? (Frozen water droplets).

    How can you call it in one word: hail, snow, rain? (Precipitation).

In what weather, according to the author, is it bad to walk? (When gusty wind knocks hail).

    Well done! Now listen to the following excerpt of the poem. The rain came and went,

The sun in the whole world.

This is very good

For both adults and children.

    What is this part of the poem about?

(The rain stopped and the sun came out.)

If the son is blacker than night,

Dirt lies on the face, -

Clearly this is very bad

For baby skin.

And if a boy likes soap and brushes his teeth, that boy is doing good.

If a crappy fighter hits

weak boy

51 I don't want this

Even put it in a book

    Who is this brawler? (Who always fights).

    Would you like to be friends with such guys? (Children's answers).

This one shouts: “Don’t touch me,

Those who are smaller"

This boy is so good

Just a sight for sore eyes!

    Who is this part of the poem about?

    Is the boy doing well?

    Who needs help, protection?

Animals, birds, plants need help.

    Imagine that you went for a walk and saw a bird with a broken wing. What would you do? (Answers).

    You are walking down the street and see a broken tree. What will you do? (Children's answers).

    Well done boys! It is good to protect the weak.

Olga Vyatleva

Annotation:

The didactic manual lapbook “What is good, what is bad” is a plastic folder 40*40 cm, and 4 spreads 20*40 cm. On the pages of the folder there are various pockets, round disks and cards that contain information on the topic.

Explanatory note:

The didactic manual lapbook “What is good and what is bad” is intended for preschool children.

Target:

Development of social interaction skills in preschool children;

Strengthen children's knowledge of basic fire safety requirements;

Formation of ideas about good and bad deeds;

Strengthen children's knowledge of traffic rules;

Introduce children to the rules of etiquette in different typical situations and teach them how to apply these rules in a playful way;

Develop skills to analyze and change your emotional state;

Development of fantasy, working out negative experiences, relieving emotional stress.

Tasks:

Educational:

Introduce children to the rules of good behavior

Teach children to anticipate dangerous situations, be able to avoid them if possible, and act if necessary;

Educational:

Develop caution, attentiveness, independence, responsibility and prudence;

Stimulate cognitive activity, promote the development of communication skills;

Contribute to the development of children's speech, replenishment of children's active and passive vocabulary.

Develop coherent speech;

Educational:

Develop personal safety skills and rules of good behavior;

Foster a sense of responsibility.

The laptop contains materials for educational activities with preschool children.

It includes 13 developmental tasks:

1. Pocket - game “Happy and Sad Caterpillars”

2. Pocket - coloring pages “Draw your mood”

3. Pocket - game “Rules of Etiquette”

4. Pocket - cut pictures “Golden Mask”.

5. Pocket – game “Fire and Water”

6. Puzzles - find my shadow “You look good...”

7. Disc “Mirror of Mood”

8. Disc “Clock of Emotions”

9. Disc “Think of an Emotion”

10. Pocket - game “pick the boy’s mood”

11. Book “What is good, what is bad”

12. Pocket - game “Good and Evil Fire”

13. Pocket - pictures “This is very bad...”

"Rules of etiquette"

Goal: to introduce children to the rules of etiquette in various typical situations and to teach them to apply these rules in a playful way.

Let's look at the 4 most common situations.

1. You are going to the theater

When going to the theater, do not forget to dress smartly; a neat hairstyle and clean shoes are also required.

Come to the theater 15-20 minutes before the start of the performance. They go to their place facing the already seated spectators, they can stand up if it is more convenient to let you through.

During the performance, it is not customary to talk, even in a whisper, sing along with the artists or stomp your feet to the beat of the music, and you also cannot talk on a mobile phone.

It is indecent to eat in the auditorium, especially during a performance. The rustling of papers and other sounds disturb others.

During the intermission, spectators can go to the buffet, where they wait in line and talk in low voices.

It’s not good to take off with the last words of the artist or the final chord of the music and rush to the wardrobe.

After the end of the performance, the audience applauds and gives the artists flowers they brought in advance. Then the audience calmly leaves the auditorium.

2. You were invited to visit

You are supposed to come to visit neatly and smartly dressed at exactly the appointed time. It is rude to show up too early or be late.

It is better not to start active games at a set table, and if you are invited to the table, do not run towards it and do not jostle when taking your seats.

At the table, eat carefully and do not speak with your mouth full. Use cutlery correctly and do not put too much food on your plates.

It is indecent to put treats from the table in your pockets and take them home.

Do not forget, when you get up from the table, to thank the hosts for the delicious treat, and when leaving home, to say goodbye.

3. Rules of behavior in transport

No matter how much you are in a hurry, do not rush headlong towards the approaching vehicle, it is dangerous. Before entering the bus, give way to exiting passengers and do not forget: older people enter the transport first, then young people, while boys let girls go ahead. A boy, if he is traveling with a girl, comes out first and gives her his hand.

When entering the bus, do not rush to sit on an empty seat. Offer it to an older person or woman; boys give way to girls.

In transport you cannot talk loudly, laugh or play music. Communicate with your friends in a low voice, and if they are standing far away, do not shout to the entire salon.

It is unacceptable to eat ice cream, pies, seeds, or drink water from a bottle during the trip, as this can stain nearby passengers and litter the interior of the bus.

4. How to behave at home

There will always be order, comfort and respect in the house if all family members strive for this.

Everyone in the family should have their own permanent responsibilities. For example, a son takes out the trash, vacuums the rooms, keeps the toys in order, and the daughter takes care of the flowers, washes the dishes, and helps her mother clean the apartment.

The care and attention of all family members to each other should be manifested in everything: hurry to the door to help mom take off her coat, take her bag of groceries to the kitchen, find grandma’s lost glasses, play with the younger children.

If someone in the family lies down to rest, the rest behave quietly, do not play noisy games, and do not turn on music.

No matter how hungry you are, do not eat directly from the pan, do not drink water from the spout of the kettle, and it is also unacceptable to eat jam directly from the jar. The kitchen is kept clean and tidy - they are supported by all family members.

Do not scatter outerwear and shoes in the hallway; each item should have its own place.

When leaving home and upon returning, always say goodbye and hello to all your loved ones, and if you are delayed somewhere, notify your parents by phone.

Option 1

To play, you will need 4 large cards, in the center of which certain themes are depicted: “At the theater”, “Away”, “In transport”, “At home”. Players distribute these cards among themselves, one for each. Small cards with plot pictures are shuffled and placed in a pile. The presenter takes one small card and offers it to the players. The child whose topic the card relates to takes it for himself, explains the plot in the picture and evaluates the behavior of the characters in this situation.

In case of correct behavior of the characters, the player places a small card on his large card near the green arrow, and in case of incorrect behavior - near the red arrow.

The winner is the one who was the first to correctly fill out a large card and correctly analyze the behavior of the characters in the pictures.

Option 2

1-4 people and a leader play.

To play you need 4 large cards with themes and small cards with plot pictures.

Players take a large card each, think about and remember their theme.

The small cards are shuffled and placed face up on the table, without overlapping each other. At the leader’s signal, children choose cards on their topic and lay them out on a large map. In case of correct behavior of the characters in the picture, the player places a small card near the green arrow, and in case of prohibited behavior - near the red arrow.

After all the players have filled out the large cards, the presenter invites everyone to analyze the plots on their small cards and evaluate the behavior of the characters.

The winner is the one who was the first to correctly close the big card and best explained the situations in the plot pictures.

Option 3

1-4 people and a leader play.

Children distribute among themselves the topics “At the theater”, “Away”, “On transport”, “At home” and compose a coherent story about the rules of behavior in a given situation. Players can illustrate their story with small plot pictures that they pre-select.

The one with the most complete and interesting story wins.

In case of difficulty, the presenter helps the children with additional questions about the plot pictures.


Game "Good and Evil Fire"

Didactic game for children 5-7 years old

Strengthen children's knowledge about the history of fire;

To form in children a diverse understanding of fire - its benefits and harms.

Strengthen children's knowledge of basic fire safety requirements;

Material: models of “good” and “evil” lights; cards with illustrations.

Rules of the game:

Option I:

The game involves 2 people.

Children must remember how the fire came to our house and put the pictures in the correct sequence.

Option II:

The game involves from 3 to 6 people.

Children are given cards with illustrations of different types of fire. Then they must tell what kind of fire they have in the picture and put the card next to the model of one of the lights.

Option III:

The game involves from 3 to 10 people.

Children are given cards with an illustration of a “good” fire, and cards with an “evil” fire are laid out on the table. Each child should carefully look at the illustration on the card. Then they talk about the purpose of the light, what can happen if you do not follow fire safety rules, and what to do if a fire occurs. After the story, they find on the table the opposite card to theirs (a candle - the candle caused the tree to light up). For the correct answer they get a chip.


Game "Happy and Sad Caterpillars"

Goal: developing ideas about good and bad deeds.

Through these games, you can consolidate children's knowledge about traffic rules, consider various situations and select the right solution.

Rules of the game: match the cheerful caterpillar with pictures where the heroes follow traffic rules, and match the sad caterpillar with pictures where the heroes violate traffic rules.


Puzzles - find my shadow “Looking good...”

Goal: To teach children to find given silhouettes by overlapping. Formation of ideas about good behavior.

Develop cognitive activity. To develop children's visual perception, attention, and thinking. Develop visual superimposition techniques. Develop attentiveness, observation, memory and perseverance.

Progress of the game:

Pictures are hidden in the pocket. The teacher invites the children to look at them. Next, the teacher shows the shadow of a picture. Children must find, among the available pictures, the one that matches the desired silhouette and cast a shadow on the existing picture.


Game "Fire and Water"

Goal: Development of logical thinking in preschool children.

To strengthen in older preschoolers the ability to distinguish between the concepts of “vertically”, “horizontally” and “diagonally”; Master logical operations; Strengthen counting, Form and improve spatial concepts in children; Stimulate the development of children’s mental abilities in the process of becoming familiar with various mathematical operations; Develop mental operations: perception, memory, thinking, attention.

Promote the development of fine motor skills of the hands, the development of attention, logical thinking, memory and speech of children; Evoke joyful emotions;

Progress of the game:

Players take turns sticking drops and fire onto the empty squares of the field. The winner is the one who is the first to line up 3 of his drops (of fire) vertically, horizontally or diagonally.


Game "Golden Mask".

Target. To form in children ideas about the holistic image of an object, to teach them to correlate the image of the idea with the holistic image of a real object, to fold a picture cut into 4 parts.

Equipment. Cut-out pictures of emotions from 4 parts.

Progress of the game:

Pictures of masks cut into 4 parts. These parts are turned over and mixed. Children, choosing one at a time, must reassemble the mask. The one who collects the mask the fastest wins.


Game "pick the boy's mood"

Goal and objectives: to introduce children to various human emotions; teach to see and determine what a certain emotion means (sadness, joy, anger, surprise, delight, calm, admiration, resentment); teach to determine the mood of other people by emotions; form the concepts of “Positive” or “negative” emotional mood;

Progress of the game: Children go through pictures that depict different emotional states of the boy, apply them in turn and describe what the boy is currently experiencing.


Game "Mirror of Emotions"

“Today you and I will try to meet our smile in the mirror. Take a mirror, smile, find it in the mirror and finish the sentence one by one: “When I am happy, my smile is like...”

Game "Clock of Emotions"

Goal: to enrich the child’s emotional status, the ability to understand the feelings and emotions of another person, and to be emotionally responsive.

A preliminary conversation is held “What is my mood and what does it depend on?”

Progress of the game:

At the beginning of the game, children are given the opportunity to choose an emoticon, the one they will demonstrate using facial expressions.

The images are hidden behind colored circles. Each of the children chooses a color and shows the emotion that is hidden behind this colored circle, then the child explains when such a mood occurs and what it is connected with, based on fantasy, memory, and associative thinking.


Of course, the phone number of his parents may also be indicated. In addition, the work should not be wrinkled, torn, etc. (the organizers of the competition also had to deal with this). Everyone who brought their drawing received a gift card from the Vēsma cafe chain, which could be exchanged for one of five types of DISCO pizza (diameter 20 cm) and a glass of refreshing CIDO kvass. A total of 1,000 gift cards were given out. Further, according to the terms of the competition, the drawing was published on our website. But, please note that only those works that met the requirements of the competition conditions were posted on the site.

Taking into account the huge number of participants, the organizers extended the competition period and increased the number of participants admitted to the finals to 30 (instead of the planned 20).

So here are our finalists:

From these drawings, the jury will select three, the authors of which will be awarded valuable prizes. The jury meeting will take place on June 14, and the awards will take place at a celebration held for young artists by the heroes of the children's program "What is good and what is bad" Klev and Krut. The authors of all 30 shortlisted works are invited to the celebration.






Sandra Vaivodysha, 5th grade,

Polish gymnasium

Lina Nikitina, 8 years old,

Russian avg. school-lyceum

Karina Rumyantseva,

3. kindergarten

Boris Manoshin, 13. Wed. school Irina Yastrebova






Ilut Yurevich, 5B class,

Basic school "Vienibas"

Johanna Zlobina, 9th grade

Evita Gorbika, 5B grade,

Basic school "Vienibas"

Ekaterina Agureikina, 1A grade,

9. Wed. school

Evita Vavilova, 2B grade,

9. Wed. school






Anastasia Poddubnova, 13 years old Elizaveta Letko Maria Murevicha Elina Lipinya

Alisa Prokhorova, 8A class,

9 Wed. school






Nikita Tarasov, 8 years old,

2B grade, 9. Wed. school

Tanya Budrevich, 2A class,

9. Wed. school

Arina Golubeva, 11 years old,

Anastasia Gavrilenko, 3B grade,

13. Wed. school

Inessa Golubeva, 3G class,

Polish school