Star wars universe race. List of Star Wars races and creatures

In 1947, commercial aviation pilot Kenneth Arnold reported to US law enforcement that he saw a group of nine flying objects flying in a V formation over Mount Rainier, Washington. Describing flying machines, he compared their shape to a saucer, giving rise to one of the most common ufological clichés - “flying saucers.” The case received wide publicity in the media, and since then, “aliens” have entered the lives of the population of the United States, and of all humanity. Soon, eyewitness accounts or even victims of alien guests will pour in like a cornucopia, and this, of course, will not pass by the Hollywood bigwigs. For the premiere of Prometheus, FURFUR explores the evolution of the alien in cinema - from 1902 to the present day.

The first alien films

Strictly speaking, the first documented appearance of alien characters on movie screens can be considered the film by Georges Meslier - “A Trip to the Moon” in 1902. Yes, yes, the same one, the soundtrack to which was recently released by the French Air. There, a landing party of academicians with canes landing on the Moon stumbles in a cave upon aggressive aborigines - Selenites, vaguely reminiscent of Dr. Zoidberg invented by Matt Groning. The aliens, who moved briskly on all fours, were played by professional acrobats.

It is worth saying that the image of the alien from this film, which seemed touching after 110 years, nevertheless turned out to be the first conceptual model of an alien creature for many years. In other films of the silent era, for example the Soviet "Aelita", the Martians look no different from people, and their extraterrestrial origin is marked only by bizarre futuristic outfits.

"A Trip to the Moon"

« Skyship"

"Aelita"

1950s

FROM “THE DAY THE EARTH STILL” TO “BATTLE IN SPACE”

The real "first wave" of alien films began in the fifties after World War II. The burgeoning American cinema began churning out films about alien invaders in large quantities - however, all of them can now safely be classified as category B. Along with zombies, ghouls and other evil spirits, the aliens reflected man's ancient fear of the unknown and therefore were perfect for filming low-budget horror films.

Just read these wonderful titles, which will surely make Tarantino’s heart warm - “Devil Girl from Mars”, “Killers from Space”, “Earth vs. Flying Saucers”, “Evil Red Planet”, “It! Horror from Space." Of course, the technical capabilities were still very weak, and the budgets were small, so the aliens were often still portrayed as ordinary “homo sapiens,” dressed in the way costume designers understood Martian fashion.

Sometimes attempts to mold a person into an alien with minimal effort led to quite comical results, even for the contemporaries of these films - as, for example, the guys with bulging eyes, as if bought at the nearest toy store, in “Killers from Space.”

However, it was during this decade that the first truly interesting images were created - creepy scaly thugs subordinate to a golden head with tentacles (“Aliens from Mars”), a strange mask in a spacesuit that would be the envy of earthly maniacs from the slasher films that appeared later (“Alien from Mars”). Planet X"), and Godzilla's predecessor - a huge dinosaur-like monster that destroys cars and lamp posts ("20 million miles from Earth").

« The Day the Earth Stood Still"

"Alien from Planet X"

"Flight to Mars"

"Invaders from Mars"

"Alien from Outer Space"

"Devil Girl from Mars"

"Killers from Space"

"Island Earth"

"Forbidden Planet"

"Aliens in Tokyo"

"Queen of Venus"

"Battle in Space"

1960s

FROM “STARSHIP OF MONSTERS” TO “BARBARELLA”

The sixties can safely be considered an era of stagnation in films about aliens. Interestingly, the topic of traveling to other planets in these years began to be explored by serious directors - Tarkovsky’s “Solaris” and Kubrick’s “2001: A Space Odyssey” were released. However, in both films the alien intelligence was presented in a metaphysical form - a huge ocean or a square “monolith” of impenetrable black color.

By the way, in 1968 another film was released, which became a cult and doomed to not very high-quality remakes - “Planet of the Apes”. But this parable about primates managing the planet also falls a little out of the classical tradition of ufological cinema. Numerous B-movies continued to be produced, but the image of the alien did not undergo a fundamental evolution in the hippie decade.

As an example of the degradation of this image due to the lack of new ideas, we can safely cite the film “Green Slime” (1968), where hostile alien bloodsuckers were depicted as strange and ridiculous as possible.

"Monster Starship"

"Ghost Planet"

« Journey to the seventh planet"

« Planet of the Vampires"

"Planet of Warrior Women"

« Barbarella. Queen of the Galaxy"

1970s

FROM “TEENS IN THE UNIVERSE” TO “STAR TREK”

But the sixties were replaced by a new decade, and it was during this period that the movie about aliens experienced a real rebirth. A revolutionary revolution occurred in the second half of the seventies thanks to two young directors - George Lucas and Steven Spielberg, then just over thirty years old. In 1977, Spielberg's film Close Encounters of the Third Kind was released, where for the first time the canonical image of an alien with a puny, undeveloped body, a large oval head and large eyes was used.

The same image, with minor modifications, will be used in the cult “E.T. Before filming the film, Spielberg actively consulted with NASA employees, as well as with those “eyewitnesses” who came into contact with extraterrestrial intelligence, and it was from their words that the image of Zeta was created (this is how amateur ufologists classify gray humanoids). However, there is an opinion that this image was copied from the illustrations of the Indian cinematographer and writer Satyajit Ray, who even reproached (however, without serious complaints) the American for plagiarism. In the absence of reliable evidence, we will leave this version simply as an interesting fact.

However, Spielberg was out of luck. In the same year, 1977, the first Star Wars came out (episode 4 - A New Hope) and in a kind of battle for space they simply defeated Contacts. Seven Oscars versus two, $775 million worldwide versus about 300 for Contact, and this despite the fact that the Star Wars budget was almost half that ($11 million versus $20).

We all know what happened with Star Wars - the universe created by Lucas gave the world about 60 different species of aliens and spawned an army of fanatical fans, becoming a real pop culture phenomenon XX century. However, like “Star Trek,” which we deliberately did not mention, “Star Wars” occupies a separate niche, belonging more to the so-called subgenre of “space opera” (so called by analogy with “soap opera”) rather than “ movies about aliens."

But Ridley Scott's Alien, released in 1979, continues the tradition of alien horror. Hollywood producers for a long time did not want to take on this project, considering it too bloody and cruel for the mainstream format, and an incredible amount of animal entrails, pig brains and red-dyed water were used during filming. And, it should be noted, it turned out really creepy - “Alien” can perhaps be considered the first truly scary film about aliens, which appealed to the mass audience, and not just grindhouse fans.

The body of an adult Alien is a real work of art, created from plasticine, snakes and cooling pipes from a Rolls-Royce. The Alien's head, which, by the way, was created by Carlo Rambaldi, who also worked in Close Encounters of the Third Kind, has about 900 moving parts. And a fragment of a real human skull was used as the face hidden under the monster’s elongated head. The 218cm tall Nigerian student who played the Alien took a short course in tai chi and mime acting in order to reproduce the Alien's original style of movement.

« Youths in the Universe"

« Close Encounters of the Third Kind"

« Star Wars. Episode IV"

"Stranger"

« Buck Rogers in the 25th Century"

« Star Trek"

1980s

FROM “STAR WARS V” TO “CREATERS”

So, we can safely say that at the turn of the seventies and eighties XX century, there was a final transition of films about aliens from the marginal genre to the cultural mainstream, with a corresponding increase in budgets and technologies and the development of costumes and special effects. However, this cannot be said that this makes most of these films better.

The eighties were characterized by the fact that trash generally moved closer to the mainstream, and producers became more willing to give money to projects that previously would not have had any chance. The theme of space and its inhabitants really gained great popularity, and the world saw a number of Hollywood films with budgets that, whatever one may say, were not tiny at that time ($10–20 million).

“Space Hunter”, “Ice Pirates”, “The Last Starfighter”, and also David Lynch’s “Dune” and so on - despite decent, in the spirit of the times, special effects and sometimes even unhackneyed plots, all these films can hardly be classified as “meaningful”, and these days they can only bring back fond memories of pirated VHS. In fairness, it should be noted that by that time the aliens had learned to do almost everything and left several interesting images for posterity.

In 1987, “Predator” was released, another film where close attention was paid to the image of the alien antagonist. Chasing a squad of commandos through the Mexican jungle, the Predator is an agile and strong humanoid, endowed with an arsenal of high-tech weapons, no less dangerous than the Alien. It’s not for nothing that a film will be made in the 2000s where these characters will collide in mortal combat. And in general, the image has degenerated into a full-fledged franchise, the last part of which - the 2010 film with Adrien Brody and Oleg Taktarov, suggests that it was probably time to close it a long time ago.

"Star Wars. Episode V"

"Flash Gordon"

"Guests from the Galaxy"

"Forbidden World"

"Alien"

« Star Wars. Episode VI"

"Naked Space"

"The Last Starfighter"

"The Thing from Titan"

« Invaders from Mars"

"Mac and Me"

« Critters"

1990s

FROM DEAD SPACE TO STAR WARS I

The nineties were remembered, in addition to all sorts of continuations of already successful franchises (Star Wars, Alien, Predator), for the appearance of really expensive blockbusters about aliens. Roland Emmerich released Stargate and Independence Day (1994 and 1996, respectively) within two years of each other, only in the second of which we saw an alien that looked like a huge mollusk.

In 1997, the first “Men in Black” was released, praised by critics of all stripes as a surprisingly stylish and subtle work for an alien movie, with successful gags, a good dose of irony over the realities of the United States and, of course, excellent special effects. In the frame one could see a bunch of curious types of aliens; the main protagonist was a huge disgusting cockroach.

It would be unfair for us to neglect Luc Besson's The Fifth Element (1997), the most expensive film made outside of Hollywood at the time of its release. In addition to the, in general, already quite trivial by that time ugly humanoid security forces, the film gave the world the image of a beautiful-voiced blue-skinned maiden, clearly reminiscent, however, of one of the characters in the Star Wars universe.

"Dead space"

"Screamers"

"Mars attacks!"

"Fifth Element"

« Starship Troopers"

"Secret materials"

Nowadays

FROM “SPACE WATCH” TO “PROMETHEUS”

The 2000s were marked by a huge portion of remakes of old science fiction films - “Solaris”, “Planet of the Apes”, “The Day the Earth Stood Still” were remade, franchises continued to advance from all sides (one “Starship Troopers” was released as many as two parts). As a truly strong remake, which, perhaps, completely eclipsed the original (for those who still remembered it), we can highlight “War of the Worlds” in 2005. Huge alien machines on three legs emitting alarm signals, Tom Cruise running in a panic, a life-affirming happy ending - this film can easily be called one of the “biggest” films about aliens in the past decade.

It’s even a little awkward to call James Cameron’s “Avatar” a film about aliens, but I have to. Huge blue humanoids with a kind heart are an unusual image, if only because they finally act as victims of aggressive homo sapiens, and not vice versa. In the same 2009, another fundamentally new film for the genre was released - “District No. 9” by the unknown South African director Neill Blomkamp, ​​who skillfully dissects all the delights of apartheid that historically took place in South Africa, except that the black population in it is replaced by insectoid aliens stranded in Cape Town.

"Space Watch"

"Alien Apocalypse"

"The Hitchhiker's Guide to the Galaxy"

"War of the Worlds"

"Alien vs. Predator"

"Mutants: Twenty-Third Century"

"The Day the Earth Stood Still"

"Avatar"

"District number 9"

"Battle of Los Angeles"

"Super 8"

"Gender: The Secret Material"

"Battleship"

« Men in Black 3"

"Prometheus"

Now the third part of the “Men in Black” franchise has already been released, but more sophisticated fans of alien themes are already thinking about “Prometheus,” the new brainchild of Ridley Scott, who has long since acquired regalia. It was he who once in his youth took on the “too bloody” project “Alien” and made it into a cult space horror.

But at the moment we can say that there are simply fewer films about aliens. After so many decades of use, popular clichés have become a little worn out, and the mass audience is preoccupied with the problems of their own planet, never expecting an invasion from outer space. But the final decline of the genre is unlikely to threaten, because scientists have recently several times found signs of possible favorable conditions for the existence of living organisms in our solar system, the number of evidence of people abducted or seeing UFOs has hardly decreased, and farmers from the southern United States are still not may explain the mysterious crop circles.

In this article you will learn:

There are a lot of different races in the Star Wars universe, and today we will look at the most significant and famous ones.

Unknown three-toed race:

Height: 0.7 meters

Color of the skin: green-brown

Life: about 1000 years

There is an opinion that this race is the Will from the planet Grentarik, which appeared as a result of experiments by the ancient Rakata race, who tried to create a race extremely sensitive to force.

However, the Rakata were destroyed by their own creation. The Wills began to chronicle the history of the universe. After their home planet was discovered, it began to be considered a neutral territory to which, once every 10 years, all records of the history of the Galaxy were taken.

Wookiee:

Homeland: Kashyyyk

Language: Shiriivuk, Ksachik, Tikarann

Height: 2.1 m.

Peculiarities: Tall, long-lived, covered with hair, have claws for climbing trees

The natural habitat for Wookiees is the dense forests of Kashyyyk. Kashyyyk is covered with huge wroshir trees, on which the Wookiees built houses and cities. According to some sources, Wookiees descended from tree-dwelling mammals.

Wookiees can learn most languages ​​fairly easily. However, the special structure of the vocal cords does not allow them to reproduce the sounds of many other languages.

Adult Wookiees were tall, over two meters tall, and completely covered in dense fur. Although white albino Wookiees were rare, this was no exception. However, their birth was a bad omen, as their white fur did not harmonize with the forest around them.

Young Wookiees were born big. Wookiees had menacing looking claws for climbing. Wookiee women had six breasts and carried a child for a year. After birth, Wookiees grew up, became fully intelligent and learned to walk within a year. The average lifespan of a Wookiee was approximately 600 years. Despite their savage appearance, Wookiees were highly intelligent and could even travel in space. The Wookiees also possessed enormous strength (the most powerful race in the Galaxy) and were natural mechanics.

One of the most famous Wookiee traditions is the Life Debt. When a non-Wookiee saves the life of a Wookiee, that Wookiee pledges to serve the savior and his entire family for the rest of his life.

The Wookiees fought fiercely, preferring bladed weapons, such as riik blades and powerful crossbows, to blasters and grenades, which were ineffective in the hands of weaker races. The Wookiee code prohibits the use of claws in combat. Those Wookiees who fought with their claws were called "crazy claws" and were banished.

At the age of twelve, Wookiees underwent the Hrrtaik ceremony, signifying their coming of age.

Kalish people:

Homeland: Cali

Language: Kalisz

Height: 2 m.

Kalish are humanoids from the planet Kali. The average height of an adult is approx. 2 m. They have reddish-brown skin, five-fingered lower limbs, four-fingered upper limbs. The upper limbs have two opposable (thumb) toes. The lower jaw has two fangs growing on both sides of the mouth. Kalisz people's hair is usually black or dark brown, and their eyes are usually golden or yellow with vertical pupils. Kalish people are capable of seeing in the infrared.

Kalish people hide their bodies and faces. They wear clothes that hide their skin from the sun's rays, and cover their faces with masks carved from the skulls of predatory animals - carabbaks and myumuu. They usually wear their hair in a large number of braids. In noble families, masks that conceal the face are heirlooms, they are passed down through generations, and before battle they are painted with designs unique to each family.

Kalish people are very religious. Their cult is based on the worship of deceased ancestors; temples are built in their honor, and any more or less large burial site becomes a place of worship.

The most sacred place in Kali is Abesmi Island, located in the Jenuvaa Sea. Kalish people believe that their ancestors ascended to heaven from there.

Kalisz society is tribal, with each tribe headed by khan, to which the rest of the tribe is subordinate. Tribes often fight with each other, but unite against a common enemy under the hand of one military leader.

Kalish people are polygamous; each man can have several wives and numerous offspring.

Hutt:

Homeland: Varl

Height: from 3 to 4 m.

Life: up to 1000 years

A race of large gastropods characterized by small hands, a wide mouth and huge eyes. They controlled a giant space empire in Hutt Space. The Hutts originated from the planet Varl, but then moved to Nal Hutta. Many of the Hutts were crime lords.

In fact, the Hutt's thick-looking body hides strong muscles under loose skin, allowing, if necessary, to move at unusual speed on one muscular "leg", formed jointly by their stomach and tail. Thick, perpetually sweating skin, as well as a thick layer of fat underneath, play an extremely important role in regulating body temperature. Surprisingly, a Hutt's skin is strong enough to withstand several blaster shots before vital organs are affected. This gave the Hutts the opportunity to deal with assassins who were unprepared for this kind of obstacle. Hutts are also immune to many poisons and other lethal chemicals. With their massive tail they can easily stun and even kill an enemy. Adult Hutts are obese creatures with a total body weight of approximately one ton. You can guess that they mostly lead a semi-sedentary lifestyle, lazily resting all day long. Most of the Hutts' weight was carried by their swollen bellies and thick, slug-like tails, which only added to their image of corruption. In Hutt society, obesity was a sign of power and high status, while thin Hutts were considered weak and useless.

In addition, the Hutts have a fairly strong resistance to mind deception through the Force due to their natural immunity. Hutts can see in ultraviolet light and other spectrums invisible to the human eye. Often wealthy Hutts would illuminate their palaces in these types of spectra, giving attackers a false sense of secrecy.

The Hutts lack their own skeletal structure, but a special outer “mantle” helps them control their arms and head. They can pinch their nostrils and hold their breath for unusually long periods of time. Hutts are omnivores; Being able to inflate their jaws and adapt their mouths for the consumption of food, the Hutts pushed food into their throats using a muscular tongue, where a special grinding organ was located.

Hutts are hermaphrodites, so their gender is determined rather by the desire of the Hutt himself. Typically, Hutts caring for children are considered female, but a Hutt was free to decide for himself whether he/she agreed with this or not.

Hutt embryos spent the first 50 years of their lives in a special “bag” and did not have a formed consciousness. Before his birth, the intelligence level of the little Hutt was comparable to that of a ten-year-old man. Newborn Hutts, called “huttenks,” could live for decades next to their parents, returning to their “bag” for sleep, rest, or in a state of fright. Sometimes other Hutts killed the Hutts to avoid future competition.

The Hutt Empire was a powerful organization that controlled a large part of the Outer Rim known as Hutt Space. Despite this, many ambitious Hutts ventured to worlds outside of Hutt Space with the goal of becoming crime lords within the Republic, Empire, and New Republic.

In their later years, most Hutts were too fat to move independently and, as a result, were confined to their thrones or chairs. The more agile Hutts either crawled like snakes or “walked” on their only “leg,” using their abdominal muscles to propel them forward.

Duros:

Homeland: Duro

Height: from 1.7 to 2 m.

A humanoid race from the planet Duro, one of the first in the Galaxy to master interstellar travel.

Duros are humanoids with smooth blue-green skin, red eyes, a lipless mouth, a long thin noseless face, and green blood. Their olfactory organs were their eyes, and they were responsible for the sense of smell. Both men and women were bald, but the gender of the Duros was easily distinguishable. Duros women laid eggs, as Duros were descended from ancient reptiles, and like the Neimoidians they were born in the larval larval stage, but unlike their cousins, who were left for solo promotion in the state, Duros cared for children.

Along with the Corellians, humanoids of the Duros race are considered the most experienced space travelers in the Galaxy. They pioneered the technology of interstellar travel, established some of the oldest hyperspace trade routes, and abandoned the land of their homeworld entirely in favor of the cosmos of distant stars. The planet Duro endured millennia of neglect, but gradually became more and more polluted. Temperate areas of the world were turned into arable land, and huge automatic food factories began to supply food for trade throughout the galaxy. Finally, with the transfer of political power of the race from ancient kings to a rich coalition of intergalactic firms, all ties to ancestral roots were severed. The Duros people marked a bold era of expansion, choosing to live on orbital cities or vast colony worlds.

In appearance, Duros appear as humanoids with smooth blue skin, red eyes, lipless mouths, and long, noseless faces. They are a calm and peaceful race, and this fact enhances their reputation in all corners of the Galaxy. Representatives of the race are unusually reliable workers and are widely known for their excellent celestial navigation skills. Usually quiet and silent, duros are very fond of telling stories about their many travels if asked, and are able to maintain the interest of a wide variety of audiences for a long time.

Grains:

Homeland: Kinyen

Height: from 1.5 to 1.8 m.

Intelligent mammals, humanoids. They came from the planet Kinyen, and also owned many colonies throughout the Galaxy. They have an elongated muzzle and three eyes on appendages. Grans have five clawed fingers and toes.

Telzy:

Homeland: Alzok 3

Height: from 2 to 2.5 m.

Large, furry creatures with two pairs of eyes: one for daytime vision and one for night vision. Their home planet is Alzok III, a cold world rich in natural resources. Telz were rarely seen outside their home planet.

Quarren:

Homeland: Duck

Height: up to 1.8 m.

Life: up to 79 years old

The Quarren were aquatic humanoids with squid-like heads. They had at least four tentacles on their faces. These tenacious shoots were able to catch food. The Quarren had a small mouth, two fangs, teeth protruding from the face on both sides, and a long, thin tongue sticking out between them. They had two long protrusions that extended on either side of their face. These projections contained several gill structures, which are actually sound structures used for hearing rather than by the ears. They also had holes on either side of their necks, which were most likely used for breathing. They had a special bag on the back of their heads.

Twi'leks:

Homeland: Ryloth

Height: up to 2.4 m.

An omnivorous humanoid race that originated on the planet Ryloth. Its representatives preferred to eat mushrooms, mold and ricrit meat. Distinctive features of Twi'leks are multi-colored skin and paired tentacle-shaped appendages on the head. The shoots are called "lekku". The appendages serve various functions in Twi'lek daily life, including storing fat and serving as erogenous zones. When speaking Twi'lek, lekku words and small movements are used. It is noteworthy that newborn Twi'leks did not have lekku. Lekku are very sensitive, and squeezing them hard is so painful that it can easily render almost any Twi'lek unconscious. Sometimes damage to the processes causes irreversible damage to the Twi'lek's brain. Long or specially laid lekku were considered a status symbol, signifying respectability, influence and wealth of their owner. Lekku were also analogous to the phallic symbol, and large lekku were seen by both sexes as a decidedly positive quality.

The range of possible Twi'lek skin colors is very wide: green, orange, brown, yellow, blue, white and purple - this is not a complete list of colors that were also of various shades.

Twi'leks' eyes are constructed differently from those of humans and can see in thermal, x-ray, and normal vision. A Twi'lek can “change the modes” of his eyes the way he wants. However, these changes in vision cause pain, so Twi'leks prefer not to change their vision mode from normal.

The shape of Twi'lek ears remains a mystery.

The Twi'leks' natural grace and exotic beauty made them a popular commodity among slave traders. Many Twi'leks themselves developed a slave trade on their planet. For some, kidnapping and selling children seemed like a great way to make money, others saw slavery as a way to keep children away from Ryloth's deteriorating natural environment. Many Twi'leks considered slavery an effective way to spread the race and preserve culture, since they had no other reason for interplanetary travel. Regardless of how the situation developed, many Twi'leks were slaves or performers, becoming a status symbol for their master. Women with rare skin color were especially valued: Rutians and Letankas. Twi'leks who escaped from a slave owner often became thieves, resorting to the art of seduction in this craft.

Although many Twi'leks led the lives of traders or even criminals, the race had a proud military tradition.

Twi'lek clothing was selected according to gender. Twi'lek men often wore long, loose robes, while women usually wore tighter, tighter dresses.

The religious beliefs of the Twi'leks are largely unknown, but at least one source mentions a "Twi'lek goddess". It remains unclear whether this means that the Twi'leks worshiped a single goddess or worshiped multiple gods, one of which was a female god.

Twi'lek society was divided into clans, each of which had its own city. Each city was governed autonomously by five Twi'leks - the heads of the clan. These five ruled the clan until one of them died. In this case, the remaining members of the government went into the desert of the day side of the planet, presumably dooming themselves to death. The next generation took their place. If the new rulers were not ready to take their place, governors were appointed who exercised temporary control.

Instead of distinguishing between their own first and last names, Twi'leks combined them into one name. The middle name was double - for father and mother. Also at the end of the patronymic the word Tey (son) or Lia (daughter) was added, depending on gender. If a Twi'lek was expelled for any crimes, his name was split into several parts. Such a change was considered humiliating.

Ewoks:

Homeland: Satellite of Endor

Height: up to 1 m.

Intelligent humanoid mammals, their height averages only 1 meter, which provides an advantage when trying to hide. Ewoks are covered in fur from head to toe, most often in brown and black. Other Ewoks had almost white or reddish fur. Most Ewoks had a solid coat color, although some had stripes in their fur. These creatures are omnivores. Ewoks have large, shiny eyes, a small black nose, and hands with three fingers, one of which is opposed to the other two. Despite their small size, Ewoks were physically strong enough to surpass the combat training of humans.

Yuuzhan Vong:

Homeland: Yuuzhan'tar

Height: 1.9 m.

A race of bipedal humanoids originating from beyond the known galaxy and posing a serious threat to the New Republic.

Humanoids have many facial mutilations. This deformity is one of the results of the system of rituals required of every Yuuzhan Vong. The purpose of rituals is glory; to become equal to the gods, you need to change your appearance in their image and likeness. Thus, systematic facial disfigurement reflects an increase in status: the more a Yuuzhan Vong changes his appearance, the higher he climbs the career ladder. To achieve this goal, the Yuuzhan Vong go to any lengths - they attach limbs of other creatures or bioprostheses to themselves. However, this systematic disfigurement is never aimed at making them helpless cripples or somehow limiting and weakening their fighting qualities - on the contrary, the Yuuzhan Vong, changing their appearance, try to become stronger, more agile and formidable fighters. Those who failed the transformation ceremony and ended up crippled become Disgraced and henceforth move to the lowest caste in the hierarchy of Yuuzhan Vong society. The Yuuzhan Vong are a humanoid race similar to humans in many ways, some even believe that they are a branch of the human race, but there are differences. The Yuuzhan Vong are much taller and more massive than normal humans, which may be the result of selection during reproduction.

The Yuuzhan Vong also differ in appearance: while some heads have hunchbacked, protruding foreheads, others have sloping foreheads. The Yuuzhan Vong face resembles a lump of pulsating flesh with deep-set eyes covered by bluish bags (considered a sign of beauty), which, combined with ritual tattooing and scars, gives them a barbaric appearance. Some Yuuzhan Vong have pointed ears, while most do not. This may be a change due to rituals or a genetic variation. The Yuuzhan Vong also have short, sunken noses, giving their faces a skull-like appearance.

The race's hair is black, in much less quantity than that of humans, and usually much longer, but in most cases they are completely bald. Their usual skin color is gray or yellow. Another important physical characteristic of the Yuuzhan Vong is their black blood. The Yuuzhan Vong nervous system is very sensitive, especially to pain. The lifespan of the Yuuzhan Vong exceeds that of humans by two to three times.

The strange thing is that, for unknown reasons, the Jedi who first discovered the Yuuzhan Vong are unable to sense them with the Force, since in one way or another all life forms have a connection with the Force - one would think that the Yuuzhan Vong are completely deprived of it.

The Yuuzhan Vong are fierce warriors who never surrender to the enemy, for they are afraid to offend their gods and are religious fanatics who do not accept mechanical technology. They worship life as such and consider everything artificially created to be unbecoming. Their technologies are based on genetic engineering and pure organic matter, therefore they fight with bioengineered weapons, use bioengineered devices and ships, and consider any use of technology to be a perversion. They have a special hatred for droids, since, from their point of view, droids are a blasphemous imitation of life, not worthy of existing in the world. The Yuuzhan Vong also worship pain, almost to the point of masochism, trying to improve their physical qualities through breaking their bones and attaching bioprosthetics or the limbs of other creatures.

Everything that the Yuuzhan Vong do is aimed at glorifying the gods, including the conquest and enslavement of ever new galactic territories, which the Yuuzhan Vong, like their own appearance, transform into glory and in the image and likeness of their gods. On their victorious path, they carry out executions and sacrifices everywhere because, according to Yuuzhan Vong myths, their creator sacrificed parts of his body, endured unbearable pain and ultimately died - all in order to rise to new heights. This is how, the legend says, he created from his body the lesser gods, who, in turn, created the Yuuzhan Vong people by collecting and mixing parts of the bodies of other creatures. Therefore, sacrifices are obligatory and are a sacred act.

Those who do not belong to their race are called infidels by the Yuuzhan Vong. Any attack on the honor of the Yuuzhan Vong can become a reason for a mortal duel, which is also considered a form of sacrifice to the gods. As far as death in battle is concerned, this is the most honorable death a Yuuzhan Vong can accept.

Little is known about the Yuuzhan Vong economy; it is a command economy, and their political system is a mixture of theocracy and autocracy. Yuuzhan Vong society is based on a caste system.

The highest caste consisted of one Supreme Lord, ruling over all other castes. During the Yuuzhan Vong invasion of the galaxy, Shimrra Jamaane was the Supreme Overlord. Only the Supreme Overlord has a direct connection with Yun-Yuzhan - the supreme deity and creator of the Yuuzhan Vong.

Togruta:

Homeland: Shili

Height: 1.8 m.

Humanoid race from the planet Shili. To protect themselves from dangerous predators and hunt, Togruta banded together into tribes and used their natural coloring to confuse less intelligent animals. Togruta perform better in groups and loners are considered an exception in their culture.

Togruta can have skin colors ranging from orange to red, with white pigmentation on their faces. The lips have a grayish tint. White stripes on various parts of the bodies, including the chest, backs of the arms and legs, lekku, and montrals complete the picture. The pattern and geometry of the stripes differs from individual to individual. This red and white camouflage was inherited from their predatory ancestor, who needed it to blend in with their natural environment in the jungles of the planet Shili. Togruta heads are adorned with two montrals, and three (very rarely four lekku) main tails, whose stripes are darker than those on the montrals.

Togruta are incredibly social creatures. On their home planet of Shili, they depended on each other and banded together to hunt and defend together from the huge monsters that hunted them in turn. While most of Shili's landmass was covered in forests, the Togruta hunted herbivorous prey in the thickets. The Togruta lived in small communities in forest valleys, and the thickets hid them and gave them protection. Togruta are also known for their habit of walking without shoes; they believe that the earth is spiritually united with them, and wearing shoes cuts them off from this unity. The tribes believed that every capable Togruta contributed to his own will or the will of the earth; any spoils were divided equally among everyone.

The Togruta were discovered approximately 25,000 BBY. Around the same time, they founded the main pacifist colony on the planet Kiros. Many Togruta were Force-sensitive, but often had slightly less midi-chlorians than normal. This sensitivity to the Force is believed to stem from the heightened spatial awareness inherent in this amazing race. It is also known that special organs – the montrals and the hunting lifestyle – contribute to this. The meaning of their communication with the spirits of the earth also increased their connection with the environment and increased their ability to sense the Force. Traditionally, the Togruta supported the Jedi Order, most Jedi were Togruta women, much less men.

Gungans:

Homeland: Naboo

Height: 1.9 m.

Amphibious humanoids with eyes located on protrusions and long ears live in underwater cities on the planet Naboo. Technologically developed, and only the simplest mechanisms from technology. The rest is biotechnology.

Gungans are amphibious and can breathe underwater. Their eyes are located on outgrowths. The body structure of the Gungans is well adapted for both terrestrial and underwater existence. They have highly developed leg muscles. Gungans wear trousers and sleeveless vests. Naboo's warm climate allows them to go barefoot, and many do so, but some Gungans wear primitive sandals. The Gungans are especially distinguished by their large ears, with the help of which they even express emotions, and their long tongues, used to catch small animals.

The Gungans are believed to be the first race on Naboo. Initially they lived in tribes, which later united into a powerful power. Before the colonization of Naboo by humans, the Gungans reigned supreme over the planet.

The decision to create the first army of the Gungans appeared after attacks by semi-wild creatures on their settlements. It is noteworthy that the Gungan army is a union of police forces.

The Gungans worship many pagan gods.

Gamorreans:

Homeland: Gamorr

Height: 1.8 m.

Pig-like humanoids from the jungle planet Gamorr in the Outer Rim. Their attitude towards violence has made them excellent bodyguards for crime bosses across the galaxy. The race is widely known for its physical strength and skill in warfare. In battle, they prefer to use large, heavy weapons, particularly giant swords and axes. Most Gamorreans believe that ranged weapons are made for cowards. From time immemorial, the Gamorrean civilization has witnessed incessant wars between its rulers. Men devote most of their time to military affairs, while women are engaged in agriculture, hunting, weaving and weapon making. The hatred that reigns between the clans is so great that even when someone leaves their homeland - as a slave or in search of fortune - they still “carry” their clan affiliation. Anyone who decides to hire several Gamorreans as guards should definitely find out their clan affiliation - otherwise there is a high probability that they will spend much more time fighting among themselves than directly performing their duties. The stereotype of Gamorreans portrays them as mindless, bloodthirsty creatures with no cultural values. The race, however, doesn't really care what others say about them, as long as they are paid for their work and given ample opportunity to hack, smash and slash.

The average height of Gamorreans is approximately 1.8 m, while their weight can reach 100 kg. They have thick green skin covering their muscles. However, this applies more to men - women's skin color can vary in color saturation, and, in rare cases, be black, brown and pink-yellow. Eye color – yellow, blue, black or brown. Moreover, not all Gamorreans have a strong build, which was very undesirable in their society. Their close-set small eyes, wide muzzle, tusks and small horns give them a terrifying appearance. Due to their physiology, Gamorreans cannot speak the basic language and are forced to use only their own language. Already at the age of three they begin to train their children to perform social functions. Childhood for Gamorreans ends at age six, when they become teenagers, and at age 13, they become full-fledged adults. According to their physical characteristics, Gamorreans are capable of living up to 45 years, but harsh realities rarely give them such a chance.

Gamorr, as you know, is not the most welcoming place, and in tourist guides on its page there is usually a single phrase written: “Under no circumstances fly to Gamorr!” As for the social system, it is represented by clans ruled by a male leader and his wife. While the chief is involved in preparing for and participating in battles against rival clans, his wife coordinates all productive work such as farming and trading. Although they could sometimes show their cruelty, being as skilled in handling weapons as men. All women of the clan are usually related to each other by family ties, while men are exchanged between clans at a very early age, although then they have the right to change him. The size of the clan varies from a few dozen to as many as a hundred members, although it typically consists of 20 women, 50 men and children, most of whom are born in the spring and reach the ages of 3 to 9. The ratio of male to female births is approximately ten to one , although due to constant wars it is the female population of the planet that predominates. For the same reason, a woman has about ten spouses in her life.

Each clan owns a certain territory - and is always interested in expanding it, either by colonizing virgin lands, or, more often, seizing the lands of hostile clans. Territories were usually governed by a council of women elected from the general population. These could be distinguished from others thanks to the small number of guards that accompany them everywhere. They were also responsible for trade with non-Gamorreans, from whom they bought mainly weapons and shelf-stable food, for which they paid in gold or other valuable metals.

The men of the clan are divided into four categories: military leaders, ordinary clan members, “toothmen” and veterans. Military leaders are the strongest and most resilient members of society, who received their position by marrying one of the representatives of the council. The greatest of these, having proven his superiority in training or past battles, is the absolute head of the clan in military affairs, and the rest of them were captains. Most military leaders come from the “toothfish” who do their homework.

The religion of the Gamorreans boils down to animism. They believed that every animal, plant, stone or battle site had its own special energy that could influence the material world. In addition, they believed that such spirits also have a downside, which does not help survival, but, on the contrary, carries negative energy and can cause harm. The energy of mountains, trees and ancient fortresses is considered especially healing, but the energy of the seas is almost incomprehensible. Most of all, the Gamorreans feared the spirits of the slain, since, according to legend, they would seek revenge in this world.

Selkath:

Homeland: Manaan

Height: 1.5 m.

Life: up to 100 years.

Each selkath has retractable poisonous claws. Like the Wookiee, using these claws in combat or attacking with these claws was considered dishonorable and was regarded as a sign of madness: to do so was to succumb to animal instincts unworthy of an intelligent race.

Outwardly, they resembled anthropomorphic stingrays. Their skin had a blue or green tint, which was ideal for underwater camouflage. To the right and left of their mouths hung appendages that the Selkath stroked while talking, just as humans stroke their mustaches.

The progenitor was a large female firaxan shark, which the Selkath considered a divine being and their evolutionary ancestor. If this relationship is true, then the smaller, mindless sharks are also the ancestors of the Selkath.

The Selkath chose to remain neutral and did not join the Republic. Centuries later, they discovered deposits of kolto and became a monopoly on the supply of this substance, which only strengthened the policy of strict neutrality. During military conflicts, the Selkath supplied kolto to all warring parties as long as the party respected their neutral position.

During the Jedi Civil War, the Selkath collaborated with both the Sith and the Republic. To prevent conflicts, strict laws were introduced in the city of Ahto. If either party violated even one law, severe sanctions were applied to the culprits, such as deprivation of kolto supplies or a large fine. Those who violated the law were executed or imprisoned. The Sith often incited the Republicans to fight in the streets, resulting in the Selkath fining the Republic. The Selkath also produced special vibroswords.

Zabraki:

Homeland: Iridonia

Height: up to 1.9 cm.

A humanoid race from Iridonia, a Mid Rim planet known for its harsh climate and dangerous predatory life forms. The race had a strong sense of self-determination, independence and dominance.

Zabrak are humanoids with vestigial horns protruding from their heads and well-developed willpower. The species is divided into many different races, distinguished by different horn shapes. Zabraks also like to have intricate tattoos on their faces, designed to reflect their personality.

Society is built on a clan system, and the difference between clans is determined by the type of occupation that is the main one for its members. The Zabrak's affiliation with a particular clan is clearly visible from their facial tattoos. The Zabrak religion is an ancestor cult.

The Zabrak were among the first to master space travel, and they explored most of the Galaxy. Their homeworld of Iridonia is a frighteningly violent planet that has forced many Zabrak to settle on other worlds, including Talus and Corellia. They also founded eight colonies in the Mid-Rim, which is why most Zabrak primarily identify with their colonies. All members of the species speak a Zabrak and primary language, but they can also adopt local languages.

Zabrak are proud, strong and confident creatures. They believe that nothing is truly impossible, and will constantly strive to prove skeptics wrong in their judgments. Some Zabrak maintain a view of their complete superiority over other species, and they often discuss the achievements of their people and home colonies with a pride that can border on arrogance.

Sith:

Homeland: Korriban

Height: 180 cm.

The Sith were a species of proud and fierce humanoids that evolved on Korriban, a planet within the Horuset system in an isolated Outer Rim region called the Stygian Sink. There were quite a few individuals among the Sith who were capable of using the Force, but any member of this species was sensitive to it. This sensitivity to the Force was based on the symbiotic relationship between the Sith and the dark side of the Force. For the Sith, as for other creatures inhabiting the planet, symbiosis with the Force was vital - they were directly fed by its energy, while simultaneously feeding it.

As infants, Sith skin is a clear reddish hue, while as adults it becomes a deep red. However, some Sith's skin did not acquire a deep red hue as they aged, retaining the original pink of their youth. The appearance of the Sith was stern and predatory: in addition to the sharply defined, rough shape of the face, the body of this species had bony claw-like growths that appeared on various parts of the body, including on the face, such as on the brow ridges. On the cheeks, under the high cheekbones, a pair of antennae-like processes hung down, and horns often grew on the skull. The Sith had pointed teeth, small noses, and massive mouths and lips. Some Sith had elongated, bony chins, while others had small chins that did not stand out at all. They often scratched three symbols in the form of numbers on their arms and three on their legs (two in the direction, the third against the direction). Most of the Sith were left-handed, for this reason personal weapons were adapted for the left hand, so lanvarok were assembled only for the left hand.

Although the Sith were in a near constant state of war, their society was quite complex; they viewed these actions not as cruel or barbaric, but simply as basic aspects of their existence. They were known to engage in supposedly primitive activities such as sacrifices in the name of their gods. Their feud led to a decrease in the population on their home planet of Korriban and increased xenophobic sentiment in society.

Sith society had a strict hierarchy, using both a strong clan system and a stratified rank structure. Due to the length of time that Sith society was divided into clans (approximately 100,000 years), each clan is sometimes referred to as a subspecies of Sith. All members of the Sith clans were humanoids with black and red skin with distinctly sharp, predatory features and tentacle-like beards. Among the Sith, stroking the whiskers of the right cheek was a sign of caring. After interbreeding with members of the exiled Dark Jedi, the children born became known as Red Sith. Their clan system included: the slave clan (based on physical labor), the engineer clan (based on intellectual labor), the Kissai clan (magicians, based on the clergy) and the Massassi clan (warriors).

After many wars among the Sith and other peoples of the Galaxy, the Sith practically ended their existence. There were about fifty Sith in total, but in civil strife they practically destroyed each other. There is only one Sith Lord left - Darth Bane. He swore an oath that the Sith would never again disappear from the Galaxy, but established a rule according to which there could only be one Dark Lord and one of his disciples. When the teacher leaves, the student becomes the Dark Lord and chooses his own student.

Many ancient amulets, weapons and books created by the Sith are kept on various worlds of the Galaxy, although the Jedi Order did everything possible to destroy the very mention of the Sith.

Kaminoans:

Homeland: Camino

Height: 2.2 m.

Tall, thin creatures with pale skin from the aquatic planet Kamino. The Kaminoans lived in seclusion in cities on stilts built in the middle of the planetary ocean. One of these cities was Tipoca City.

The Kaminoans were the true creators of the clone army, which was used first by the Republic and then by the Empire.

When the Ice Age ended on the planet Kamino and its oceans flooded with melted ice, local residents had to adapt to the changed conditions. Finding themselves on the brink of extinction, the Kaminoans perfected technology and cloning and took control of reproduction in order to survive. The struggle for existence has made the Kaminoans a race of ascetics who reject the material values ​​common to other cultures. They are far from events on a galactic scale, and they do not care about the consequences of their own experiments.

People:

Homeland: Coruscant

Height: average 1.7 m.

Life: up to 100 years, for those sensitive to force up to 800 years

The most numerous and politically dominant intelligent species, with millions of major and minor colonies throughout the Galaxy. They are believed to have originated from the galactic capital of Coruscant. They could be found anywhere and engaged in any of the activities that existed: pilots, mercenaries, smugglers, traders, soldiers, assassins, farmers, crime lords, workers and many others. Since humans became an intelligent species, they have been held to something of a standard by comparing their biology, psychology, and culture to other races, which, coupled with the inherent xenophobia of many humans, has led to anti-human sentiments among many other races.

Midichlorians:

Independent intelligent microscopic life forms that existed in symbiosis inside the cells of all living beings. They were intermediaries between intelligent beings and the all-encompassing tangible energy called the Force. The number of midi-chlorians determined the potential of the Force in a being. An ordinary person had 2,500 midi-chlorians per cell, but the Jedi had much higher levels.

Midi-chlorians were counted using a blood test used by the Jedi before their destruction by the Galactic Empire to identify Force-sensitive children. With the rise of the Empire, Jedi Force research was prohibited, although midi-chlorian testing was carried out as a way for the Empire to seek out and eradicate hidden Jedi and Force-sensitives. Knowledge of midichlorians shrank, became more condensed, and finally remained confined to the medical field. Research began again only after the founding of the New Jedi Order.

Midichlorians were neither the source of the Force nor the Force itself. They formed in living beings the ability to use the Force and acted as an organ that could receive the Force and give it away. A high concentration of midi-chlorians usually denoted a being's potential for the Force, as well as their potential to become a Jedi. From time immemorial, the Jedi Order has been looking for students capable of the Force, whose blood contained a lot of midi-chlorians. Students capable of the Force were taken from their parents in infancy and trained in the Order.

The Jedi lived in symbiosis with midichlorians. After many attempts, the Jedi learned to control the midi-chlorians in the bodies of other beings, which gave them incredible advantages over others. The amount of midichlorians in the blood is determined using a special blood test.

The highest concentration of midi-chlorians was found in Anakin Skywalker (over twenty thousand) - their concentration was higher than that of Grand Master Yoda himself. Presumably Anakin was conceived by midichlorians themselves, and even later, when he had lost many organs and many body parts, his cells continued to be teeming with them.

Midichlorians could be a source of Force influence on the creation of new life, such a technique was developed by the Dark Lord of the Sith Darth Plagueis. Even the possibility that a person could be conceived with midichlorians could not be ruled out.

Java:

Homeland: Tatooine

Height: up to 1 m.

On average, Jawas are about a meter tall and have flexible, tiny arms and legs. Although the Jawas are descended from rodents, according to scientists, they became upright by rising on their hind legs to reach mushrooms and moss that grow on the walls of underground caves - the very same ones where rare natural springs once flowed, around which and the Jawas society developed. After some time, the sources dried up, but the Jawas surprisingly quickly and skillfully adapted to the new living conditions. To protect themselves from the rays of the two suns, they began to wear hand-made robes with hoods, so that only their sparkling yellow eyes were visible from under their clothes.

Most humanoid races have noted that Jawas emit a distinctive, strong odor. This is explained by two reasons: firstly, the Jawas impregnate their robes with a special solution that protects the body from loss of moisture, and secondly, in desert conditions they rarely wash themselves. The Jawas themselves are able to identify a fellow tribesman by smell and determine his state of health.

Jawas extract water from fannel flowers growing on Tatooine - they dip their long noses into the buds and suck out the juice; They feed mainly on the fruits of Habba Gurd - a fruit that few people are able to digest, but the Jawas themselves call it “the fruit of life.”

The Jawas make a living by collecting pieces of equipment in the desert, repairing or recycling them; however, they often appropriate everything that is poorly placed, especially if this something was not securely locked. The Jawas are true masters in repairing all kinds of equipment, and they melt down debris that cannot be repaired or recycled in furnaces they have made, powered by solar energy.

Jawas society is divided into clans or tribes. Once a year, all the Jawa tribes meet in a giant basin at the bottom of the Dune Sea, where they trade, communicate, tell each other various fables, and also give away, or rather sell, sons and daughters to neighboring tribes - this is the so-called “marriage trade”, it is considered a very good and profitable business, since it guarantees the continuation and distribution of one kind or another.

The entire Jawas culture is centered on the institution of family. Representatives of this people are proud of their family ties and pedigrees; In the Jawa language there is a rich lexical layer for denoting degrees of kinship - about forty names. Clans carefully trace all branches of the clan and keep detailed records about them. Jawas travel in clans on large wagons called sandcrawlers, nuclear-powered vehicles that were brought to the planet by unknown aliens during the reign of the Old Republic. Each crawler can accommodate at least three hundred Jawas, and at the same time it is a fully equipped workshop, so that the Jawas are engaged in repairing various equipment during their nomadism.

Most Jawas roam in search of remains of equipment that can be repaired and recycled; however, some part of the clan remains within the walls of fortresses built from large fragments of starships. The most experienced craftsmen - repairmen - live sedentarily, in fortresses, where they perform the most delicate work, too complex to carry out on board a crawler. Fortresses are often attacked by Tusken raiders, who kill Jawas in order to seize their property and water, and therefore Jawas are extremely cautious and even prone to paranoia. However, they consider their fortresses to be the best means of defense and try to build them as strong and impregnable as possible. Jawas do not like to fight - due to their small stature, in the event of an attack, they most often do not defend themselves, but immediately take to flight. However, if a Jawa is pinned against a wall, he shows great dexterity in handling weapons, which the clan usually collects in the desert.

Dougie:

Homeland: Malastare

Height: 1m.

The Dags were slender, powerfully built creatures with a somewhat humanoid build and a unique mode of movement resulting from the high gravity on Malastare. They used their strong arms to move, and they used their lower limbs for various activities. They almost never walk on their lower limbs. Most dags prefer to walk on all fours, but some prefer to walk on their strong arms.

A

Akuala

Home planet: Ando (Planet)

Notable Representatives: Ponda Baba, the troublemaker from the Cantina in Mos Eisley

The Akuala race is divided into two subspecies: Kuara (with five-fingered limbs), and Akuala (with flippers instead of hands and feet).

Akuala are known for their aggressiveness, hostility, instability and great physical strength. The Kuara and the Akuala experience racial hatred towards each other and are in a constant state of war, the reason for which was the decline in the supply of valuable Andoan mineral fish.

The Akual's first contact with other races occurred when Duro's reconnaissance ship landed on Ando. Having concluded a truce, the Quara and Acquala united against the crew, captured and studied the ship. Having built their own fleet, A. set off to conquer neighboring planets and systems, but were quickly defeated by the Old Republic and disarmed.

The Akquala easily integrated into galactic society and spread across many worlds, finding employment as bodyguards, tax collectors, assassins, and criminals. The Akuala are represented in the Senate of the Old Republic.

Anzati

Home planet: Not exactly known. Commonly called Anzat

Representatives of the Anzati race are completely human in appearance. The main features of Anzati are their unique diet - they are predators and feed on the brains of representatives of other races - and the presence of a pair of grasping tentacles intended for feeding, which are hidden in the cheek pouches. All Anzati also have telepathy and hypnosis. Life expectancy is several centuries. Maturity occurs at about 100 years of age.

The Anzati are almost unexplored by other races: expeditions sent to a world believed to be Anzat disappeared without a trace. Many consider the Anzati to be fiction and legend. The limited evidence of the Anzati suggests that they live alone, infiltrating galactic society under the guise of humans, and returning to their homeland only to mate and reproduce.

Arkonians

Home planet: Kona

Notable Representatives: Sai Trimba - friend of Obi-Wan Kenobi.

The planet Kona is deserted: it is very hot and there is almost no water. Its atmosphere is filled with ammonia vapor. Outside of it, Arconians must take a drug called “ammonium dactyl crystals.”

The Arkonian body is very susceptible to salt, which causes drug addiction in them. Smugglers and criminals of other races actively take advantage of this feature of the Arkonian body, illegally supplying them with salt in exchange for precious metals. Externally, salt addiction is expressed in a change in skin color to darker and eye color from green to gold. In addition, salt greatly increases the Arkonians' need for dactyl.

Arconians hatch from eggs and perceive all their relatives as one organism. We always refer to ourselves as “we,” even if there is only one member of the race present. On their home planet they live in caves.

Assembler

Home planet unknown.

Well-known representatives: Kud "ar Mub" at, Blancavizo (Organ-Accountant)

The Assembler is a huge, about 3 meters tall, arachnid creature with a large large body and six legs. Supposedly there is a single copy.

The Assembler lives in a giant web structure that is simultaneously a starship, a home, and part of the Assembler's body. Various devices can be connected to the web, be it engines, weapons or life support systems, allowing representatives of other races to be in it without danger to life. The assembler tends to eat all living things that are not of interest or use, including intelligent beings.

For the convenience of managing the web, the assembler creates autonomous organs for itself. To keep them under control, the assembler gives them exactly the mental and physical capabilities needed to complete the task assigned to them. However, nodes are able to improve their abilities and form their own personalities. Having received its own will, the organ prefers to hide its newfound independence from the assembler in order to one day destroy or leave it and become an assembler itself.

The most famous, if not the only, assembler is Qud'ar Mub'at. He collaborated extensively with criminal organizations and bounty hunters, including Boba Fett.

B

Bithi

Home planet: Clark Dor VII

Nerds

Main article: Nerds

A race of woolly humanoids, human-sized, from the planet Bothavui (Botavium in some versions). During the Galactic Civil War, they helped the rebels by scouting the plans of the Empire. Their spy skills are known throughout the Galaxy.

IN

Wookiee

Home Planet: Kashyyyk

Wookies (English wookie) are aborigines from the planet Kashyyyk. He is over 2 meters tall. During the Clone Wars they were on the side of the Republic, and also helped the Rebels during the Galactic Civil War. Famous representatives include Chewbacca and his nephew Lowbacca, who later became a Jedi Knight. Wookiees did not originate naturally, they appeared as a result of an experiment with vegetation carried out on their planet by the ancient Rakata race

G

Gamorreans

Gungans

The Gungans are aborigines from the planet Naboo. They are divided into two types. Notable Representatives: Jar Jar Binks and Boss Nass.

Gossams

Jawas live in the desert in small clans, about 300 individuals. Each clan has a small squad of warriors armed with ion blasters. Half the clan lives and works in sandcrawlers, which they use to travel across the desert and sell droids and equipment to farmers. The second half lives in fortresses, where the bulk of the goods are concentrated. These fortresses have high walls made from large pieces of old destroyed spaceships for protection against Tuskens and Krait dragons. They collect equipment from the desert or occasionally steal from people.

Once a year, before the storm season, all the Jawas gather in one of the bays of the Dune Sea in a giant flea market, where they exchange various news and goods, make marriages, deals and bets. Jawas' marriages are the same business, which is why brides and grooms are collectively called "marriage goods." In general, trading among members of the Jawas is considered a very useful business practice, since it ensures the diversity of the bloodlines of their families.

In Episode IV, one of the Jawas found C-3PO and R2-D2 and sold them to Luke Skywalker's uncle, Owen Lars.

The Jawa language in films was created by speeding up Zulu speech. However, Star Wars: Battlefront and Star Wars: Battlefront II also use Spanish: "Arriba, Arriba!"

E

Yerkchi. Grayish-brownish creatures with bad breath. They have telekinesis.

Z

Zabraki

The Zabrak are a humanoid that closely resembles a human. The main planet is Iridonia, but the Zabrak have colonized other planets. There are 3-4 pairs of small bone processes on the head. The Zabrak race included Ith Kott, Bao-Dur, Agen Kolar and Darth Maul.

AND

Ithorians

The Ithorians are a mammalian species of intelligent life that inhabits the planet Ithor in the Ottega system. In appearance, they are very similar to terrestrial hammerfish; the uniqueness of this race is immediately visible if only by the fact that each Ithorian has two mouths located on both sides of the neck. For this reason, their native language, based on this phenomenon, cannot be studied or reproduced, so Ithorians traveling outside their home planet are forced to study the galactic language...

Ithor itself is a lush, tropical world where high technology and nature exist in harmony. Therefore, its inhabitants live in floating cities called “ships of the herd”, where all individuals are obliged to obey the commands of their captains, exactly as on a real ship. These "cities" float above the surface of the earth without landing, so as not to cause damage to the planet as much as possible. Each ship has many levels, and all of them are centers of trade, culture and industry.

Mimicking the planet's environment, each vessel is equipped with an interior jungle, man-made storms, humid atmosphere, vegetation, and wildlife.

Once every five years, "courts of herds" gather at a randomly selected location where the Ithorians celebrate, debate, and vote on planetary issues affecting the entire race. The Ithorians themselves love to travel to other worlds in caravans, trade and learn new things, the best from other peoples.

Iktotchi

L

People

Humans are the main population of the galaxy, the most developed race. Today it is known that the constant body temperature in humans is +36.6 °C. Humans originate from the planet Coruscant, but it is believed that humans originate from other planets as well.

M

Mandalorians

The Mandalorians are a human civilization made famous by the Mandalorian Wars, which took place 4,000 years before the New Republic. The most famous Mandalorians are Mandalore the Great, Canderous Ordo, Jango and Boba Fett. Mandalorians consider it an honor to die in battle, they also respect strength and usually do not hold hatred towards the victorious.

Miraluki

The only representative of this race appearing in the Star Wars universe is Visas Marr (a female Miraluca, a student of Darth Nihilus), as well as the dark Jedi Jerec. Miralukas, who look exactly like humans but are blind from birth, have a great connection to the power that allows them to see. Since the entire universe is filled with power, their gift is more perfect than any sight. A greater connection to the force helps Miralukas master many of the Jedi disciplines. They make excellent defenders of justice.

Meerians

The indigenous inhabitants of the planet Bendomir are short and gray-haired. A race close to human. Early explorers found them an underdeveloped race with a primitive social system, unprepared for contact with the galactic republic. They never controlled Bendomir's mining operations, and only received a tiny share of the profits, even when the Republic recognized these people as the sole owner of the planet's resources. Over time, the Meerians' respiratory systems adapted to the smoky conditions caused by barbaric mining. Their lungs are able to filter out some toxic substances, and their hair began to form from metal particles.

Mon Calamari and Quarren

If Geonosians evoke strong associations with insects, then the inhabitants of the planet Mon Calamari are associated with mollusks (not to say even more precisely, with squids).

Two races live on the same planet: the Mon Calamari and the Quarren. The first are idealists and dreamers, the second are pragmatists and realists. The Quarren developed in the depths of the planet's ocean, so when they rose to the surface and were surprised to find more advanced relatives, the first thing they did was attack them.

The Calamari at that time already had more advanced intelligence and technology. When it became obvious that after some time they would completely exterminate their smaller brothers, the humanity of the Calamari prompted them to undertake a grandiose social experiment. They took the young Quarren and raised them in accordance with the basics of civilization, teaching them mathematics, philosophy and other sciences. When the wise youngsters returned to their parents, instead of hatred, they felt respect for those living on the surface of the planet.

Having made peace, they began to cooperate. Thus, the Mon Calamari living on the coast took on the functions of engineers and inventors, which most suited their nature, and the Quarren, who prefer the depths, mine metals and bring the ideas of another race to life. One of the results of this kind of symbiosis is the creation of a unique fleet of research vessels.

Representatives:Admiral Akbar

Mustafarians

Mustafarians are an intelligent race of humanoids living on the volcanic planet Mustafar. Mustafarians had long noses and their foreheads were sloping. There were two subspecies of this race: one was taller and thinner, living in the northern hemisphere of the planet, the other subspecies was shorter, stockier and more tolerant of the planet's climate, laborers inhabiting the southern hemisphere. The Mustafarians evolved from anthropoids, whose natural habitat was not the same as the present one, but cooler. They lived in the voids and caves of the inactive volcanoes of Mustafar. After global climate change, Mustafarians had to redo their entire way of life. To protect their bodies from hot lava flows and fumes, the Mustafarians made themselves a kind of clothing-armor from the chitinous coating of Mustafar's lava fleas. For movement, the same fleas were used, which helped move through wide lava rivers. Even without protective armor, the Mustafarian's skin was tough enough to withstand a normal blaster bolt.

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Neimoidians

In addition to the Hutts, the Trade Federation, led by the Neimoidians, has also been involved in illegal activities for a long time. Although they are bold and aggressive in financial matters, in reality they turn out to be cowardly, greedy and self-interested.

This mentality is greatly facilitated by the first years of life of Neimoidians, who are born as larvae, who are placed in closed hives with a limited amount of food, clearly not enough for everyone to survive. Naturally, fierce competition arises, as a result of which all weak individuals die. When the larvae reach seven years of age, they emerge from the hives, having learned the fear of death and developed accumulative abilities, as well as the desire to protect what they have stolen at all costs.

In Neimoidian society, evidence of wealth is an indicator of personal status. That's why Neimoidians wear particularly elaborate clothes: expensive dresses and luxurious headdresses. High-ranking officials can spend unimaginable sums on things like a useless mechanical chair that only emphasizes the owner's status.

Nobody

Of all the creatures in the Hutt's service, none are the most cruel and, perhaps, the most dangerous creatures. Being reptilians divided into five different races, each with unique characteristics, the Nikto evolved due to the intense natural radiation of their home world, a planet orbiting the dying star M'dweshu.

All nobodies, no matter what race they belong to, have obsidian-colored black eyes, reflexively protected by transparent membranes when their owner falls under water and in a storm. Nobodies have leathery, reptilian skin and various kinds of horns or spines. Although these races are different, they are genetically completely compatible and can interbreed.

When astronomers discovered the M'dweshu system, a strange and terrible cult was flourishing there, demanding a hecatomb of victims in order to make the dying star live with their blood. Hundreds of thousands of people fell at the hands of the priests or as a result of religious wars slaughtered by fanatics. Only the intervention of the space fleet of Jaba the Hutt, who destroyed the main Temple and the citadel of the cultists, was able to stop the endless fratricidal war. In gratitude for this, no one joined the enslaving agreement, which placed them in the position of servants of the Hutt and his supporters.

Noghri

Planet Khonogr A humanoid race of medium height, gray in color. Many of the Noghri are excellent fighters, even considered the best in the Galaxy, and are very loyal. For many years they served Darth Vader (who forced them to obey him with lies), and later Grand Admiral Thrawn. Leia Organa Solo freed them from service to the Empire. Subsequently, until her old age, Princess Leia was always accompanied by at least two Noghri as bodyguards.

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Rakata

The Rakata are a once highly developed race that managed to conquer almost the entire galaxy in about 25,000 years. But their unimaginable power and cruelty led to discontent and then riots of the captured peoples (slaves). Marking the boundaries of their empire, Star Maps were placed on the outer planets, leading to the Rakata's greatest creation - the Star Forge. It was on these maps that Darth Revan found the Star Forge (the maps were located on the planets Dantooine, Tatooine, Manaan, Korriban and Kashyyyk. It is believed that the Rakata Empire fell due to an epidemic of the disease, but this is not a fact. This race was also susceptible to the Force .

Rodians

Creatures with pimply green skin, compound eyes, a flexible snout, pointed ears, small antenna horns on the head and long fingers ending in suction cups. Greedy and immoral, Rodians do not enjoy the slightest trust or respect of other races. On their home planet of Rodia, they were the most aggressive hunters, and when they exterminated all other living species, they began to exterminate each other, and when they entered the expanses of the galaxy, many Rodians became hired killers.

Although the history of the Rodians is marked by numerous and brutal inter-clan wars, they have a rich culture. At some point in their lives, realizing that they were heading towards self-destruction, the Rodians decided to act out violence on stage without killing anyone. The early plays were little more than mock battles, but later generations developed Rodian drama into a real art. Rodians are first-rate dramatic actors, and their performances are prized throughout the galaxy.

The most famous representative of the race is Greedo, who was killed on Tatooine by Han Solo in the film A New Hope. Rodians are one of the playable races in the online game Star Wars: Galaxies.

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Sullustians (Sullustians, Sullustians)

Togruta

Famous People: Ahsoka Tano

Togorians

Creatures inhabiting the planet Togoria. In Ann Crispin's book Han Solo and All the Traps of Heaven, they are described as very tall, panther-like creatures. Most representatives are more than two meters tall, covered with hair, and have developed muscles. The main occupation of men is hunting, and they use the flying reptiles Mosgoths as mounts. Togorian women are renowned for their technical prowess. Once a year, men return to the cities to mate. Very often, Togorians become pirates and hired killers.

Trandoshan

A race of two-legged lizards from the planet Trandonshan. Known for their extreme, unreasonable aggressiveness. Representatives of this race extremely hate the Wookiee race. From time to time they earn extra money by robberies, slave trading, and mercenary work. The most famous representatives: Bossk, Kradossk. Trandoshans can see in the infrared spectrum (Darth Bane: Path of Destruction novel)

Tuskens

In contrast to the clothing-averse Twi'leks, the Tuskens - mutant nomads living in the deserts of Tatooine, also known as the "Tusken Bandits" or "Sand People of Tatooine" - completely hide their bodies under heavy, thick clothes, wrapping their heads in rag strips, securing them breathing mask and safety glasses. Seeing a Tusken's face, especially without his consent, is a terrible and deadly insult. The sex of the child, recorded at birth, is taken into account only at weddings, at which, during a special ritual, the blood of two sand people is mixed with the blood of their bantha. And only after this, in a separate tent, completely secluded from anyone else, the newlyweds can see each other’s true appearance.

The Tuskens have a truly mystical connection with their banthas, huge animals that vaguely resemble earthly yaks and mammoths. The Tusken, who has lost his bantha, becomes an outcast, and the bantha, whose rider has died, falls into a depressive psychosis and is released into the sands forever.

In general, sand people are extremely aggressive, often for no apparent reason (in this regard, it is enough to remember that the very name “Tusken robbers” appeared after they brutally destroyed Fort Tusken, built by settlers on their sacred land), but, despite this, they firmly adhere to deeply rooted customs. For example, young riders are required to prove their maturity by passing tests, the most severe of which requires tracking down and slaying a krayt dragon.

Since the sand people do not have a written language, the storyteller is the most respected in the Tusken clan. He knows the life story of each member of the clan, he knows the history of the entire clan. The storyteller is required to memorize verbatim, which eliminates any possibility of misinterpretation of the story or its distortion. A single mispronounced word during a story means a death sentence for the storyteller.

In the area of ​​material well-being, Tusken nomads do not build any permanent shelters and keep few possessions. According to the social hierarchy, the “sand people” do not make any distinction between men and women: both of them live, fulfilling all customs and traditions in full force. The Tusken language is, for the most part, an unintelligible combination of consonants and angry growls.

Sand people stay away from moisture-collecting farms; only occasionally do they attack the most remote settlements. Some scientists claim the organic origin of Tuskens, but autopsies of a few dead bodies did not confirm such a hypothesis.

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Faliene

A race of lizard-like creatures with green skin. They inhabit the planet Falien. One of the famous representatives is Xizor

Findians

Indigenous inhabitants of the planet Findar. Clumsy humanoids with long arms reaching to the knees. Average height is 1.7 meters. The skin is dark, sometimes with white spots and white circles around the yellow eyes. Phindians have a cultural trait that the rest of the galaxy finds irritating, in their conversations they love exaggeration, sarcasm and often avoid the main topic. They are also known for their sincere affection for family and friends. When parting, they hug three times - once in grief from parting, the second from joy that the friendship will continue and the third in the hope of a new meeting. One famous representative is Guerra Derida, friend of Obi-Wan Kenobi

Firrerreo

A humanoid race from the planet Firrere. The Dark Jedi Lord Hethrir belonged to this race.

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Hutts

The Hutts are a race of long-lived gastropods. They originated on the planet Varl, but later began to consider Nal Hutta their home. The most famous representatives are Jabba the Hutt and Gardulla the Hutt, mentioned in both the original trilogy and the prequel.

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Caeseans

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Chiss

A race of humanoids from uncharted regions. They are similar in appearance to humans, but differ in their blue-black hair color and bright red eyes. The average life expectancy is not known exactly, but what is certain is that at the age of 10 years, Chiss reach full age and sexual maturity, which is 2 times faster than humans. They have a great predisposition to logical thinking and attention. As a result, the Chiss are very good strategists and tacticians, but they very strictly punish preemptive strikes against an unprepared enemy. The Grand Admiral of the Sindic Empire, Mitt-raw-naruodo, or the more common name Grand Admiral Thrawn, belonged to the Chiss race. The Chiss have their own state in uncharted regions, which is ruled by ruling dynasties.

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Cover of an audiobook from the publishing house "Around the World", 2006. The World of Noon is a literary world in which the events described by the Strugatsky brothers take place in a series of novels, the “representative” book of which is “Noon, XXII century” (from which ... ... Wikipedia

The universe "" is so filled with alien creatures that the appearance of new ones is not surprising. A new species of alien creatures will appear in The Last Jedi, and we have a feeling there's something special about them.

Entertainment Weekly revealed that new aliens called "Guardians" will join Luke Skywalker (and the Porgs) as residents of Ah-To.

“These creatures are both bird-like and fish-like and they live on an island,” writer-director Rian Johnson told Entertainment Weekly. “They have lived there for thousands of years, and they are essentially the natives of the island.”

“They're all female, and I wanted their community to feel like a little monastery,” Johnson continued. "Neil Scanlan's team designed them, and costume designer Michael Kaplan designed their casual clothes, which also reflected their sort of monastic, Spartan existence."

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The director also said that, unlike the Porgs, the Guardians talk, and are not entirely happy that Luke Skywalker lives on their island. However, they tolerate it.

Probably to Star Wars fans, all of this information seems like puzzle pieces, and these creatures seem to be an addition to the Star Wars story.

By the way, before we forget. There are not many resources on the Internet now that provide meaningful analytics on films and TV series. Among them is the telegram channel @SciFiNews, whose authors write the most useful analytical materials - analyzes and theories of fans, interpretations of post-credit scenes, as well as the secrets of bomb franchises, like films MARVEL And " Game of Thrones" Subscribe so you don’t have to search later - @SciFiNews. However, back to our topic...

We know that the Force is not just something used by the Jedi. It is also not just an all-encompassing energy field. For many species in the galaxy, it is also the basis of religion. We saw this in the films "" and "The Hill Dwellers", which are filled with a lot of new information about beliefs.

The fact that the first Jedi temple has servants (called Guardians) and they don't like having Luke on Ah-To strongly confirms that they are a race closely associated with the Force. It's pretty easy to understand.

It's not easy to understand why, or whether it's important to the overall story. Perhaps the Jedi left them on the island for a specific purpose. Perhaps they inhabited the island to feel closer to the Force. Frankly, we have no idea what their role is. Maybe they are first-class cleaners.