Minecraft mods new villages 1.6 4.

Millenaire– a mod whose goal is to diversify the single-player game. It adds NPC villages to the world in 11th century Norman, Mayan and North Indian style.

Villages are inhabited by various residents, each of whom is responsible for some function: some trade with the player, others erect buildings, work on farms, craft tools, etc. Residents develop along with the development of the village: children grow up, new ones are born.

Help residents develop by trading with them, and they will thank you with unique items. They will even build a house for you if they really like you.

The mod is available at different languages, including in Russian.

Library Millénaire:


Advanced Indian Village



Agricultural village Maya

Types of residents

On this moment There are 7 types of residents:
  • Farmers - grow and harvest wheat.

  • Lumberjacks - extract wood, plant new trees and collect apples.

  • Wives - manage resources, make bread, sidor, build new structures and trade with the player.

  • Children are born at night and grow up if there is bread and new houses.

  • Guardians - guard the village.

  • Priests – visit the church (and tavern...).

  • Blacksmiths - make Norman tools on an anvil.
Village development

The main goal of the residents is to improve their village. Initially, each village has 6 inhabitants, but their number grows when children are born and new houses are built. For construction they need materials: wood, cobblestone, glass and stone. They can only get the wood themselves, and get the rest from the player. The completed village includes: a bakery, a tavern, a church, fountains, a priest's house, a watchtower and a castle.

Advanced village with almost all standard buildings

Hindu temple interior

Trade with a player

Trading is possible in 3 locations:
  • Town Hall (exists from the very beginning): you can sell wood, stone, cobblestone, iron and glass. Payment is made in denier, a special currency. You can buy wood and a "rustic stick".

  • Bakery (if built): you can buy bread.

  • Tavern (if built): you can buy sidor and calvados, which restore health.

To trade, go to one of the locations and stand next to the chests. If there is no woman nearby, she will appear soon. Right-click on it to start trading.

Village Discovery

The easiest way to find a village is to press the "V" key. If it is nearby, its name, distance to it and direction will be displayed. Most worlds generate villages near their spawn.

Creating a New Village: Village Stick

Once you have accumulated enough deniers, you can buy a “country stick”. Use it on an obsidian block and it will generate new village. Attention: the player may end up in the wall and die during generation!

A truly interesting addition that changes and complements game process. Millenaire - village mod for Minecraft 1.7.10/1.7.2/1.6.4 adds new types of settlements generated in different biomes to the game. They are inhabited by new residents of various races. Players will meet Indians, Japanese, Mayans and other emerging civilizations. Each village of a particular culture has different quests, appearance houses and general behavior. Hindus prepare clay and bake bricks from it, the Japanese grow rice and fish, and the Mayans hunt wild animals and build altars.

The villagers from this modification for Minecraft are quite smart and will communicate via chat. In the village itself there is a city hall, there are signs with various quests, for example: get a dozen pieces of rotten meat from dead zombies or get two hundred blocks of cobblestones. As the task is completed, the village is upgraded and the residents themselves will rebuild new houses. You need to turn in quests to the mayor; he is the highest and is almost always located in the mayor's office. He generously rewards players, giving rare items not found in ordinary Minecraft. Other residents can hunt, build houses, farm, or just stroll around. Don't kill villagers or steal supplies from locked chests in village warehouses. The guards will instantly catch you and send you back to spawn.

This addon actually changes the main goal of the game. If you are bored with ordinary big-nosed residents, then be sure to download the village mod for Minecraft 1.7.10/1.7.2/1.6.4 and start helping intelligent residents develop in the game with you.

Big-nosed traders are now a thing of the past. Meet Millenaire - a village mod for Minecraft 1.7.10/1.7.2/1.6.4 that adds new types of villages with intelligent inhabitants to the world generation. Players can expect to encounter Hindu clay settlements, classic Japanese villages, medieval stone cities, ancient Mayan ruins and other buildings: lonely houses of rangers and foresters.





Reasonable residents from the Millenaire 1.7.10 mod are an unusual innovation in the world of Minecraft. Their behavior is significantly different from standard mobs in the game. In each settlement there are children, women and men of various professions. The townspeople always find something to do: build new houses, make stones, hunt and protect the village, fish, dig mines, grow plants, raise animals, and simply chat with each other via overhead chat.


Thanks to the Millenaire mod, players can interact with residents and learn more about the lifestyle of the settlers of a particular village. The mayor can give the player quests, such as getting a hundred cobblestones and two stacks of wood to build a new building, or hiring a couple of guards and dealing with a predator that is terrorizing the villagers. For quests, the player will receive valuable items that cannot be obtained through ordinary crafting. Also, don't kill villagers or steal from chests. The guards will instantly react to the outrages and the player will have to go to the final rebirth point.





This modification truly transforms the world of the game and allows you to develop the player’s interaction with ordinary residents. If you want to see more lively and intelligent inhabitants, then you should download the village mod for Minecraft 1.7.10/1.7.2/1.6.4 and play in a more vibrant pixel world.

Video review of Millenaire

The mod aims to fill the “logical voids” by adding and improving existing NPC villages. It includes pre-created independent villages that will develop and trade with the player. Also, the mod contains various tasks, new blocks and elements from different cultures, player-controlled villages (possibly after achieving leader status in the culture to which the controlled village belongs), as well as the creation of tasks with a set of unique missions aimed at exploring the world of Minecraft and Millenaire.

Normans
The very first Millénaire culture. Their culture is based on that of the Norman villages on the French coast in the 11th century. The center of a Norman village may be a fort, manor, monastery, or guild headquarters. They produce various foods such as bread, cider, cognac, black pudding and chops. However, most useful things are their excellent tools, which are available in the forge, as well as the sword and armor of the Normans from the armory.
Norman buildings are often constructed of timber frame, new block produced by a carpenter. Finally, a market can be built in their villages where foreign traders will sell rare goods such as magic amulets Vikings. Norman villages are divided into the following types: Village agricole (Agricultural village) Village d'artisans (Artisans' village) Village écclesiastique (Spiritual village) Village militaire (Military village) Bourg autonome (Independent city) Seigneurie (Player-controlled domain) Gros bourg (City) Hameau agricole (Agricultural suburb) Hameau abbatial (Spiritual suburb) Hameau industrieux (Industrial suburb)
Hindi
Second crop added to Millénaire. Hindu culture is based on the life of rice farmers living in the villages of the Ganges Valley. The center of the village may be a palace, a fortress, or the chief's house. The Indians produce food from resources such as rice, turmeric, sugarcane, and also raise chickens, from which the player can make chicken curry.
Hindu villages are divided into the following villages: Village gaanv (Agricultural Village) Village qila (Military Village) Village mahal (Palace) Hameau gaanv (Agricultural Suburb) Hameau qila (Military Suburb) They mainly build their houses from adobe bricks and sandstone.
Mayan
Third culture in Millénaire. The Mayan culture was invented by the player MinerMiah and is a reconstruction of the life of the Mayan Indians in pre-Columbian America. They live in military, agricultural, or religious villages and build gigantic structures made of stone and cobblestones. They can grow maize (corn), from which they make various foods: tacos (corn flour tortillas) and wah (tacos and chicken roll). They also create magnificent bas-reliefs and gold ornaments with which they decorate palaces and temples. Mayan villages are divided into the following villages: Village Milpa (Agricultural Village) Village Jub"uy (Military Village) Village Costumbre (Religious Village)
Japanese
The fourth culture in Millénaire. Apparently, Japanese culture is a copy of culture Medieval Japan VIII - XII centuries. They mainly grow rice, fish, and produce cane blocks, paper walls, and udon (rice baked goods). Japanese villages are divided into the following types: Bukkyou Mura (Religious Village) Gunjiteki Mura (Military Village) Nouji Mura (Agricultural Village) Shiyuuchi (Player-Controlled Estate)
Byzantines (Greeks)
The fifth crop added to Millénaire was developed by Ticlon. Skillful Byzantines are the heirs of the ancient Greeks and Romans. In addition to making wine from grapes and growing silk, they create expensive icons and also recreate the legendary architectural works of their ancestors. The villages of the Byzantines are divided into the following: Religious; Military; Trading and Player Controlled.


Separate buildings

In addition to villages, you can find lonely buildings lost in the wilderness. Some are inhabited by several people with whom you can trade (for example, a lone woodcutter will buy axes from you and sell you wood and cider), others are empty. You can look for useful items in chests, so I recommend looking for caches. But be careful, some buildings are inhabited by hostile bandits who will attack you. Kill them to get loot and access to the main building. This will not harm your reputation since they are illegal. You can also in in rare cases find a huge palace or temple in which the nicknames of the creators of the mod will be written on tablets

Quests and Creation Quest

Quests are additional requests or assignments from villagers that you can complete. When a villager wants to give you a task, the name of that quest will appear above his head in square brackets. When using RMB on a villager, he/she will give you short description tasks and two buttons giving the opportunity to accept the task or refuse to complete it. The reward for tasks will be money, reputation, experience and (sometimes) some items. Some quests require a good reputation in the village to appear.
The Creation Quest
The Creation Quest is further development quest ideas: a series of tasks with different goals (not just dragging objects from place to place) and one scenario explaining why the Minecraft world exists and why you and the Millenaire villagers ended up in it. The task is divided into chapters. Available in Russian only the first two chapters: "Sadhu" and "Alchemist". To start it, get the reputation of "one of us" in the village (in the Hindu village - for the "Sadhu" chapter, in the Norman village - for the "Alchemist" chapter), and soon one of the villagers will give you this task.You will need to find a certain person (for the chapter "Sadhu" - the Sadhu, a monk-sage who lives under a giant tree, for the chapter "Alchemist" - the Alchemist who lives in a cobblestone house in the mountains).
Finding a Sadhu/Alchemist requires extensive travel through areas not yet discovered. This can be difficult if you have already traveled a lot in this world. Good decision It may be to determine, using maps or a cartographic program, the border of the territory you have explored and search for a Sadhu/Alchemist beyond it.
Completing the Sadhu/Alchemist part will give you leader status among the Hindus/Normans respectively.

Creating a new village

Rod of Creation
To create your own village, you need the Rod of Creation. It can be purchased in any village upon achieving the status of "true leader". When you hold the wand in your hand, you can create a random village type by simply right-clicking on an obsidian block, or select a village type by clicking on a gold block. Be careful, the village may appear above you, so you may get stuck in the wall. Regular and random villages cannot be controlled by the player.
Creation of a controlled village
All nations have special type villages, known as "controlled villages". To get the opportunity to create such a village, you must achieve leader status. There are two ways to do this:
- Reach the "Leader" reputation level in the village and ask the village head to grant leader status
- Complete the Creation Quest
Once you reach this rank, a "controlled village" will appear in the list of possible villages when using the Rod of Creation on a gold block.
Village management
In your village, you control the construction of all buildings. In order to give a construction order, you must use the Rod of Creation near the village. You will see a list of available buildings, and if there is enough space here, the building will be built. However, residents still need resources for construction. In addition, you can see full list possible structures. There you can allow or prohibit building improvements. You can also order residents to stop building a building if it is not already occupied. If the building already exists and is inhabited, then the residents will simply leave it and cease to consider it the property of the village. All chests in the village are open, so you can take whatever you want from them.
P.s: To open the settings and FAQ Millénaire, press the English key M.